Forgive the new guy for pointing out something that's likely clear to a good number of you...
FSO is typically heavy on attack from both sides, and short on defense. Spare me any bromide about the best defense being a good offense: I think the quality of the event would be improved with a scoring motivation to place a little more emphasis on defense.
During this FSO, The Dogs of War, I flew offense in Frames 1 and 3, and both frames were like a milk run: Arrive at a target that's barely defended by a handful of P-39s or Yaks, the defenders are overwhelmed by local numerical superiority, and the attackers go home triumphant. In Frame 2, tasked with defense, we were the defenders (12 of us) protecting an airfield against ~48 attackers (La-5s, P-39s, Yaks, Il-2s and B-25s in full force). This asymmetry seemed to be present in the Fire in the Philippines event too, where we encountered very little resistance attacking the enemy cv's.
One way to provide a scoring motivation for defense would be to decrease the point value of ground objects once X number have already been destroyed. I'm sure others have thoughts and opinions on this general topic and I'd love to hear them. Thanks.