Author Topic: Bombs dont lose E  (Read 928 times)

TheWobble

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Bombs dont lose E
« on: February 06, 2001, 02:23:00 AM »
I noticed that yesterday, I dropped a few 1k eggs from my 26 (soon to be arado   ) and they landed EXACTLY under my plane, they didnt drift back a bit.. I later tried it from 20k..same, its rather odd methinks.  this could explain why I constantly overshoot my divebombings..and or get killed by the eggs.  IRL wouldent the bombs drift back due to the lack of a power source? In fact they are traveling further than the bomber because they are moving downward and foreward yet they stay even with it...so they are actually moving FASTER than the bomber when dropped...am I missing something??

Offline Jochen

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Bombs dont lose E
« Reply #1 on: February 06, 2001, 03:46:00 AM »
Yep, bombs does not have drag so airflow does not affect them at all.

It makes implementing bombsight and actual bombing easier. It will not be altered in near future.

------------------
jochen Gefechtsverband Kowalewski

Units: I. and II./KG 51, II. and III./KG 76, NSGr 1, NSGr 2, NSGr 20.
Planes: Do 17Z, Ju 87, Ju 88A, He 111H, Ar 234A, Me 410A, Me 262A, Fw 190F, Fw 190G.

Sieg oder bolsevismus!
jochen Gefechtsverband Kowalewski

Units: I. and II./KG 51, II. and III./KG 76, NSGr 1, NSGr 2, NSGr 20.
Planes: Do 17Z, Ju 87D, Ju 88A, He 111H, Ar 234A, Me 410A, Me 262A, Fw 190A, Fw 190F, Fw 190G.

Sieg oder bolsevismus!

TheWobble

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Bombs dont lose E
« Reply #2 on: February 06, 2001, 04:32:00 AM »
Yea, I know, it kinda bugs me that HTC goes to such great lengths to get everything as realistic and accurate as it is, yet the bombs couldent be not more UNrealistic than they are unless they fell UP.
yup, bombs that outrun the bomber that dropped them, yay    



[This message has been edited by TheWobble (edited 02-06-2001).]

Offline Ripsnort

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Bombs dont lose E
« Reply #3 on: February 06, 2001, 07:40:00 AM »
 
Quote
Originally posted by TheWobble:
Yea, I know, it kinda bugs me that HTC goes to such great lengths to get everything as realistic and accurate as it is, yet the bombs couldent be not more UNrealistic than they are unless they fell UP.
[This message has been edited by TheWobble (edited 02-06-2001).]

Well, I disagree with you...HTC strives to combine realism with gameplay, thus making the sim enjoyable for everyone...a good business decision IMO.  If you made this game realistic in every aspect, you would have a very small community (some would like that) but from a financial standpoint, it wouldn't last long unless it was someone who is rich and just doing this for recreation.


Offline AcId

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Bombs dont lose E
« Reply #4 on: February 06, 2001, 08:24:00 AM »
Rip said
Quote
If you made this game realistic in every aspect, you would have a very small community (some would like that) but from a financial standpoint, it wouldn't last long unless it was someone who is rich and just doing this for recreation.

Compared to all other online gaming communities this is already a small one. IMHO
 


Offline Ripsnort

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Bombs dont lose E
« Reply #5 on: February 06, 2001, 08:33:00 AM »
Acid,you are correct...anyone remember when Warbirds was just over a year old?  I'm venturing to guess (with fading memory) that the WB community was about the same size, if not less...and boy, did the AW folks ever whine about WB's....hehehhehehe!

Offline Westy

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Bombs dont lose E
« Reply #6 on: February 06, 2001, 08:50:00 AM »
 Yup. The parallels between now and 1996 and now are amazing imo.  Just not AW vs WB's it's now WB's vs AH  
 
 AW isn't even in the picture anymore, nor even able to be as, it's so decrepitably old. And the subscriber base is but a fraction of what it used it be.

  - Westy


funked

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Bombs dont lose E
« Reply #7 on: February 06, 2001, 02:20:00 PM »
Last time I checked they were landing behind the bomber.  Was I on crack?

Offline MiG Eater

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Bombs dont lose E
« Reply #8 on: February 06, 2001, 02:32:00 PM »
Set the time to 12 noon so that the sun casts a shadow directly under the airplane.  Go to the outside view so that you can see the shadow on the ground.  Line up on target and pickle a bomb.  You'll find that the instant the shadow and the target intersect, the bomb explodes on the target.

MiG

Offline BBGunn

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Bombs dont lose E
« Reply #9 on: February 06, 2001, 05:17:00 PM »
Bombs here don't bother me- the P38's dive flaps is another matter.

Offline J_A_B

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Bombs dont lose E
« Reply #10 on: February 07, 2001, 12:02:00 AM »
AW's subscriber base is still larger than AH's, unless the RR people don't coun't (and perhaps they shouldn't, since AH has no RR in it).


Doesn't FA have the largest customer base of ANY online MMP WW2 flightsim? Or did WB's pass them?


J_A_B  

Offline Westy

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Bombs dont lose E
« Reply #11 on: February 07, 2001, 08:35:00 AM »
 FA is mostly (read: almost ALL) relaxed arcade and doesn't count either.  

 -Westy

bertie

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Bombs dont lose E
« Reply #12 on: February 07, 2001, 03:40:00 PM »
 
Quote
Originally posted by TheWobble:
IRL wouldent the bombs drift back due to the lack of a power source? In fact they are traveling further than the bomber because they are moving downward and foreward yet they stay even with it...so they are actually moving FASTER than the bomber when dropped...am I missing something??

Yep, you are missing something:  IRL the bombs will travel with the same HORIZONTAL velocity as the plane that dropped them unless they have drag slowing them down.  IRL bombs have very low drag so they do not slow down very much at all (that's why so many low flying planes got fragged by their own bombs irl).  Gravity makes the bombs accelerate VERTICALLY but they still retain the same horizontal velocity.  IMO the fact that AH bombs have no drag is pretty darn close to real life physics.

funked

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Bombs dont lose E
« Reply #13 on: February 07, 2001, 03:45:00 PM »
Bertie, WW2 bombs don't have a very good shape for low drag.  You are correct that the drag effect on horizontal velocity is not that large.  But it is still significant and should be modeled.

TheWobble

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Bombs dont lose E
« Reply #14 on: February 07, 2001, 04:33:00 PM »
Funked is correct, ww2 bombs were "fatter" than todays ord, but even at VERY low e-loss to the bomb i know it would lane EXACTLY under the plane from 30k, like I said before I know its a "gameplay" thing..but cmon.