Tank controls need sorting out in the game as lots in here have mentioned, Im a long time player of Micropose M1 Tank Platton 2
and that game had the tank controls very well done. For any one who has a HOTAS system they should be able to control the tank like this.
Thr Z axis = Thottle of tank
Joy X & Y axis = Turret Up/Down Left & Right
Rudders R axis = Tank steering Left & Right
Of course people should be able to map there controls as they like too, as I guess others would like there rudders to turn the turret and there joystick to drive the tank. Allready HT has fixed it so we can control the tank from the gunners view with our rudders, but in the drivers view this is disabled ???, I cant see why he would do that. In M1TP2 the above configuration allows total control of the tank in any views
and really this make controlling the tank very easy, I know its early days yet and im sure this would be easy to get out in a small patch.
We also need a small transparent display of our tank from a top down view this display would show us which way the turret was faceing in relation to the direction of travel and the turret would rotate to show us as we moved the controls of it, this also would be easy to do and could be put so we could have it on/off like the damage display can be toggled on & off.
One more thing the tanks need and is totaly off subject of this thread is a animated turret, at the moment the turret in the tank is always faceing forward when viewed from another tank, with out this animation of the turret, you are not able to tell if the enemy tank is bringing his BIG gun to bear on you or not, the first time you will know is when he fires a shell at you and it kills or disables you, also the tanks need a muzzel flash or smoke to show when they have fired.
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Hotdog
CO RNZAF Warbirds/Aces High