...c-hog are some the fastest planes in the game
Bzzzt.
Depending on the altitude, the F4U-1C can be outrun by:
P-51B and D
La-7
Tempest (ok, moot point, but still....)
109K
190D
F4U-1
F4U-1A (fastest of the 1-series Hogs, btw, but still can be run down by some of the others in this list)
F4U-1D (VERY slim margin, by maybe 2-5mph owing to slight increase in drag of the 20mm cannon)
F4U-4
P-47D (all blocks)
P-47N
Typhoon at low to mid alts
Spitfire Mk. XIV
Yak-9U
As you can see she's not even the fastest HOG.
Anyway, Ar, your best tactic is to climb to altitude YOURSELF. Whether in the Mains or the DA I avoid arriving in a fight under 15,000ft (sometimes 20-25k depending on the map, as there's a couple of the larger ones that promote very high-altitude cruising and fights) precisely to keep those high pickers in their Tempests from having the initiative.
Also, remember if he's dropping on you at 500mph, he's not going to be able to turn. Execute a low-yo under him. Start with a shallow diving left turn to gain yourself some E, then at 1000-1500yds break into a low yo-yo to pull under him. He'll have at best a brief snapshot with an unmanageable rate of closure, and will probably overshoot and scrub most of his speed trying to recover. Meanwhile you can either pop up into a zoom climb as he resets his perch and repeat to work away his altitude advantage, or if he significantly overshoots or blows all his speed to fight it just roll over out of your zoom and drop on top of him.
Works maybe 80-90% of the time, depending on the opponent's skill level.