Implementing a voting system within the simulation. Just add a button active only when the player is in the tower and the number of players exceeds 100, clicking this button will open the voting window. There the players can submit proposals with up to 128 chars, and one proposal per player. The proposal will be "alive" for 1 hour and any player can submit an "agree" or "disagree". When the timeout of 1 hour expires, if the number of "agrees" exceeds 50% of players, the proposal is marked as "desired by players", if the number of "disagrees" exceeds 50% of players, the proposal is marked as "undesired by players". To calculate the % of "yes" or "noes" relative to the number of players, an average between the number of players at the moment the proposal was submitted and the actual number of players is used. The winner and looser proposal could be atomatically posted into a new special readonly forum.
This way, HTC and the players will be aware about the desires of the comunity.