Well I have already suggested a list of things perks could be used for to make them more useful, one of which was to allow them to be gifted. Other uses would be to, accelerate a base unit repair or to add autogunners to your bomber, buy a drone aircraft, using AI from offline model, which would fly a given mission such as bomb target, defend location, goon field, act as wingman etc with perks by act and by aircraft. These sort of options would make perks much more useful and thus much more able to affect player activities.