Author Topic: First time online in AH  (Read 608 times)

Bullgrit

  • Guest
First time online in AH
« on: October 27, 2000, 09:07:00 AM »
I played online last night for the first time, and because folks on the radio were nice and helpful, I'd like to respond to the helpfulness by offering my take on the gameplay. But, because I didn't like it (didn't hate it, just didn't *like* it enough to pay), I don't want to post something that would piss everyone off and get me flamed.

If anyone here (players or designers) are interested, I'll give my "reveiw" of it. If it's unwanted or useless info, just say so and I'll go about my way without comment.

Just thought feedback might be helpful.

Bullgrit

Offline Eagler

  • Plutonium Member
  • *******
  • Posts: 18797
First time online in AH
« Reply #1 on: October 27, 2000, 09:12:00 AM »
Sorry, you can't judge this sim on one night's experience. Give it awhile. It grows on you. Good bunch of people too.

Eagler
"Masters of the Air" Scenario - JG27


Intel Core i7-13700KF | GIGABYTE Z790 AORUS Elite AX | 64GB G.Skill DDR5 | 16GB GIGABYTE RTX 4070 Ti Super | 850 watt ps | pimax Crystal Light | Warthog stick | TM1600 throttle | VKB Mk.V Rudder

Offline miko2d

  • Parolee
  • Gold Member
  • *****
  • Posts: 3177
First time online in AH
« Reply #2 on: October 27, 2000, 09:13:00 AM »
 Anybody's review is always welcome by me. If someone flames you, so what?

 One thing about AH you may not know yet: you feedback may actually shape the game. HTC has a good record in listening to players input and acting on it.

miko

Offline Skuzzy

  • Support Member
  • Administrator
  • *****
  • Posts: 31462
      • HiTech Creations Home Page
First time online in AH
« Reply #3 on: October 27, 2000, 09:14:00 AM »
Bullgrit,...there is always room for comments and questions.  Most people that are new to the sim have a difficult time,...it is pretty much expected.

I know I spent 2 weeks in the training arean with trainers learing only 2 of the aircraft.  I was still pretty bad at it, but now I am having a blast.

You will find the community most helpful when you ask questions.  Sometimes, the main arena is not a good place to start, as they players are usually very busy defending or attacking, but I have seen many,...including myself, stop and help new people out.

Looking forward to hearing any questions and remarks you have.


------------------
Roy "Skuzzy" Neese
President, AppLink Corp.
http://www.applink.net
skuzzy@applink.net
Roy "Skuzzy" Neese
support@hitechcreations.com

funked

  • Guest
First time online in AH
« Reply #4 on: October 27, 2000, 09:23:00 AM »
Go for it Bullgrit.

Offline Fury

  • Copper Member
  • **
  • Posts: 261
      • http://n/a
First time online in AH
« Reply #5 on: October 27, 2000, 09:30:00 AM »
Give your gut reaction today, then in a week or two, come back and read what you wrote.  Make sure to note if what you have to say now has changed at that time.

Don't worry about flames, you might be surprised at the number of people who may have the same feelings you do.

Fury

[This message has been edited by Fury (edited 10-27-2000).]

Offline popeye

  • Gold Member
  • *****
  • Posts: 3708
First time online in AH
« Reply #6 on: October 27, 2000, 09:47:00 AM »
I'm sure HTC would like to hear your review.  Also, you might get suggestions for aspects of the game the you would enjoy, but might not be aware of.
KONG

Where is Major Kong?!?

Offline Mickey1992

  • Gold Member
  • *****
  • Posts: 3362
First time online in AH
« Reply #7 on: October 27, 2000, 10:26:00 AM »
I remember that my first day or two was really frustrating too.  Until I got used to using the keyboard rudder, I crashed 9 times out of 10 on takeoff.  This was before they implimented auto takeoff.  If there wasn't someone on channel 1 to help me for 2 minutes I probably would have given up.

Offline Superfly

  • Gold Member
  • *****
  • Posts: 2062
      • http://www.hitechcreations.com
First time online in AH
« Reply #8 on: October 27, 2000, 10:27:00 AM »
Yes, please give us feedback.  The game would not be as successful as it is without customer feedback.  Constructive criticism is always welcome.

------------------
John "SUPERFLY" Guytan - Art Director
HiTech Creations
"Touch my tooter, smoocher!" - Ween
-=HELLFIRE=- SQUAD
John "Superfly" Guytan
Art Director
HiTech Creations, Inc.

"My brain just totally farted" - Hitech, during a company meeting

Offline Mickey1992

  • Gold Member
  • *****
  • Posts: 3362
First time online in AH
« Reply #9 on: October 27, 2000, 10:59:00 AM »
John "SUPERFLY" Guytan - Art Director
HiTech Creations
"Touch my tooter, smoocher!" - Ween
-=HELLFIRE=- SQUAD

"Touch my tooter, smoocher?"  What the hell is that?  

prz

  • Guest
First time online in AH
« Reply #10 on: October 27, 2000, 11:28:00 AM »
Bullgrit, before U even reply, consider that the most common reason why people do not enjoy flying HT is not the flight model (FM) or non-trivial rules or gangs of people shooting you down all the time. No, instead of all that, the real reason is that you may very likely fly for the WRONG country. The only correct country to fly for is KNITS and if you change to knits (and stick there), pretty soon (about 2 weeks of sleep & food deprivation [except maybe beeer], plus draining your bank account for a faster machine, better card and kick-ass HOTAS and maybe a marital crisis) a wide smile will show up your face, your nerves will relax and you'll catch yourself at 4AM after having shot off the rudder of a dweebie rook or bish saying "Oh yes, that's WHAT it's supposed to feel like. KNITS rule"

   fly for knits ;-)

   

Offline Paxil

  • Copper Member
  • **
  • Posts: 193
      • http://marathontoathens.blogspot.com
First time online in AH
« Reply #11 on: October 27, 2000, 11:58:00 AM »
Lets hear it bullgrit... please... it can only help. As I newbie myself, I almost didn't make it past the first few days. It was hard to figure out what was going on... people were constantly gripping about someone stealing a kill or vulching or breaking some unwritten rule... but somehow I stuck it out and now absolutely *love* Aces High. Words can begin to describe how happy I am to pluck down my $30 bucks for such fine entertainment. Granted... some days don't go so well and I get frustrated... but others I am awestruck at how much fun it can be.

I believe that after the first day or so... I came on here and posted a message after being frustrated with some things. (Search for "Unwritten rules for a newbie wanting to fit in" in Help and Training)

But now... it is a different world. All I can say is... use your two free weeks, and if you don't decide to stay you can always still play H2H online.

I can't help but say I find it a bit odd you post a message about offering advice from someone who tried AH but won't pay for it, without posting the reasons... right after HTC sent out special offers to people who tried and then didn't subscribe if they fill out a survey... you aren't trolling for one of those offers are you?    Just kidding...

Bullgrit

  • Guest
First time online in AH
« Reply #12 on: October 27, 2000, 12:00:00 PM »
OK. Again, let me say, the people and help I got in the MA were great. That is the main reason I even came here to post my thoughts -- because everyone was so helpful to me, I felt to return the favor by offering a POV from someone new who was/is/might be turned off of the game.

I am not new to flight sims. I have played a 3 or 4 over the past few years. I have researched information on the real planes, and I always read the web sites and manuals (if any) before playing seriously (like going online). I know how to fly these virtual planes, I know ACM and such. I like realism to a point, but I play these games for fun and relaxation -- not to recreate the life of a WWII pilot.

I flew 3 or 4 hours offline before venturing online. I actually was just looking to play H2H, but there were only 2 or 3 servers up when I checked, and no open spaces. So, I just went in the areans.

My comp is Cel400, 128RAM, TNT1, with a MS Sidewinder joystick. I didn't change any keyboard mapping, and I left the joystick settings as they were -- I like the low to high sensitivity curve instead of the straight line anyway.

To start with, the program often locked up my computer. One time while just starting the game, and three times while trying to get online, it crashed and forced me to reboot. That is annoying and not setting a good feeling for a beginning player.

Once in the arena, here are the things that bugged me.

My throttle was either full power or idle. Voices in the radio told me to calibrate my js. I did and it worked. But it "uncalibrated" again later for some reason. Recalibrating fixed it again.

My views kept screwing up. When trying to position my head, my view would slide all the way to the side and back, in every viewing direction. Then sometimes I'd get locked in only forward view. Banging *all* my view keys at once sometimes "snapped" things back to right, and sometimes I had to go into calibration again. I didn't actually have to *do* anything in setup, just go to that window and then click out.

The above was the only software/hardware problems I had. The rest, below was gameplay issues.

The radio is too difficult to use. Hit ESC to bring up clipboard. Click Radio. Click on channel button. Then type in message and ENTER.

Messages would scroll off the buffer before I could see them. Someone told me to hit TAB to expand the buffer box, but TAB did nothing for me.

And why no radio access while in the tower? I had to jump in my plane to be able to talk. Does this count as a sortie, or do you have to roll or takeoff to count a sortie?

And speaking of rolling: when rolling from the hanger, I didn't know where to go to get to a runway. I thought the taxiway was a runway until I got airborn and could see the whole field. I tried looking at the overhead map, but couldn't zoom in close enough to see the field.

I don't mind taxiing, but I'd like some directions for where to go. I got kind of fed up and just starting taking off across the field without worrying about the runway. I feel that's cheesy, but I was lost on the field.

Once in the air, the lack of icons annoyed me. I saw all these dots everywhere, but are they friendlies or enemies? Don't get me wrong here, I fully appreciate the ability to sneak that the lack of icons gives you, but at least let me see friendlies so I don't spend time going over to that group of dots to see there's no action there.

I noticed the inflight map showed appropriatly colored dots, and that helped me. But interestingly, not all planes show up on the map view. half a dozen dots out my right view would look like only 2 dots on my map radar. I'd fly over a field that the map showed with a big red bar (representing a large enemy presence?), but couldn't find anyone.

And how can you tell what ack field (cities/industrial parks/whatever) are friendly? At one point, I had 4 bandits on my butt (2 in immediate firing range) and I tried to drag them through an ack field. The vehicle spawn and the airfield on either side of this ack was friendly, but the ack shot me down. A friendly pilot commented on my not-to-bright tactic, and it was only then I realized the ack had in fact been shooting at *me* and not the bandits on my immediate six o'clock. That was frustrating (and embarrassing :-).

Reading cockpit instruments was difficult. Maybe it's my aging eyes, but it wasn't easy to quickly glance down and note things. I couldn't find the fuel gauge in the 190 till someone explained the panning down trick.

And wow, but these planes burn fuel fast. I didn't fuel up for my first sortie (just took whatever was the default), and ran out after like 5 minutes on the 25% fuel.

I would have thought that engagements would have been at higher altitudes. Every fight I found was below 5k. I climbed to 10-15k each sortie, but had to spiral down to fight.

The tracers look more like rockets -- slow with long smoke trails.

And yes, the head shake thing was annoying. I understand that most get over it after a little time, but I'm wondering this: If everyone gets used to it and then doesn't notice it, why have it. It annoys newbies, and vets don't notice it, so what purpose?

Why can't we check our score while in the arena? I wanted to know how many sorties I had flown, and how many enemies I had shot down, but you have to leave the arena to go find this. BTW: 12 sorties (does entering and leaving a plane without taking off count as a sortie? Did this twice.), 8 kills, 5 deaths, 1 bail (I don't remember ever bailing), 2 ditches (both ditches had nothing to do with combat -- one from out of fuel on first sortie, the other from pranging a wondering taxi).

And after reading about the clouds, I didn't see any clouds at all until my final sortie. Then I found some in a small spot. I was kind of disappointed.

Note I have no complaints about things like being chased by 4 enemies, or being strafed after ditching once, etc. Such is war.

Anyway, these were my "gripes". I don't hate the game, but it was just a little too frustrating and a bit annoying here and there. The problems were not really with the flight sim aspects (flight model, gunnery, and such), but rather the computer game aspects of it -- it *is* a computer game after all.

I just wasn't "turned on" by it. Too many of the little annoyances held back the full fun. You milage may very of course. I may go online again this weekend just because I'll have some time and it is still free for me.

All in all, eh, <hand waffle>.

No offense or flame intended to anyone. The players that helped me last night (even though I don't remember the names) were first rate fine fellows.

Bullgri
t

Offline snafu

  • Silver Member
  • ****
  • Posts: 842
      • http://www.btinternet.com/~snaffers
First time online in AH
« Reply #13 on: October 27, 2000, 12:31:00 PM »
Hi Bullgrit,
 I cant answer all your points so I'lljust concentrate on those I think I can help with.

Quote
Originally posted by Bullgrit:
My views kept screwing up. When trying to position my head, my view would slide all the way to the side and back, in every viewing direction. Then sometimes I'd get locked in only forward view. Banging *all* my view keys at once sometimes "snapped" things back to right, and sometimes I had to go into calibration again. I didn't actually have to *do* anything in setup, just go to that window and then click out.

Were you using the keypad to set your views or the POV hat on your stick? I have had problems when using the POV hat to set views. Using the keypad seems to solve this. (Not ideal I know but it's a fix)


The radio is too difficult to use. Hit ESC to bring up clipboard. Click Radio. Click on channel button. Then type in message and ENTER.

Radio keys are...
"/" for channel in 1st box
"Shift /" for 2nd box
"Ctrl /" for 3rd box
"Alt /" for 4th box

The 5th box is for Voice comms and works with RW (Although can be used for word communication as well.
i.e. put 1 in the 1st box, 2 in 2nd box 3 in 3rd box & 4 in 4th box. "/" is channel 1 (Open channel), "Shift /" is channel 2 (Country channel) 3 is room channel, 4 is squad channel (If you are in a squad) the messages are colour coded. (Not a definitive list but you get the drift.

Messages would scroll off the buffer before I could see them. Someone told me to hit TAB to expand the buffer box, but TAB did nothing for me.

This must be a key mapping issue (I know you did not change anything but trust me on this  (Image removed from quote.)

And why no radio access while in the tower? I had to jump in my plane to be able to talk. Does this count as a sortie, or do you have to roll or takeoff to count a sortie?

Don't understand this one at all  (Image removed from quote.)

And speaking of rolling: when rolling from the hanger, I didn't know where to go to get to a runway. I thought the taxiway was a runway until I got airborn and could see the whole field. I tried looking at the overhead map, but couldn't zoom in close enough to see the field.

I don't mind taxiing, but I'd like some directions for where to go. I got kind of fed up and just starting taking off across the field without worrying about the runway. I feel that's cheesy, but I was lost on the field.


Instead of clicking on the H to fly click on one of the points around it. These are the ends of the runways. (Apart from vehicles I don't use the hanger start point at all)

Once in the air, the lack of icons annoyed me. I saw all these dots everywhere, but are they friendlies or enemies? Don't get me wrong here, I fully appreciate the ability to sneak that the lack of icons gives you, but at least let me see friendlies so I don't spend time going over to that group of dots to see there's no action there.

Icons are displayed upto a range of about 6K I think (Apart from ground vehicles which is No Icons until 1.5K and no icons at all for enemy from other ground vehicles). Perhaps you had then turned off - "Alt i" to cycle through modes I think - current selection shows in radio buffer in orange)

I noticed the inflight map showed appropriatly colored dots, and that helped me. But interestingly, not all planes show up on the map view. half a dozen dots out my right view would look like only 2 dots on my map radar. I'd fly over a field that the map showed with a big red bar (representing a large enemy presence?), but couldn't find anyone.

Enemy only show on radar when above 500ft alt. State of Radar at the local field or HQ also affects the amount of data displayed (Bomb damage etc)

And how can you tell what ack field (cities/industrial parks/whatever) are friendly? At one point, I had 4 bandits on my butt (2 in immediate firing range) and I tried to drag them through an ack field. The vehicle spawn and the airfield on either side of this ack was friendly, but the ack shot me down. A friendly pilot commented on my not-to-bright tactic, and it was only then I realized the ack had in fact been shooting at *me* and not the bandits on my immediate six o'clock. That was frustrating (and embarrassing :-).

Hmmmm.  (Image removed from quote.) The map should tell you if the field is friendly. The cities etc can be confusing if the fields have moved to such an extent that it is difficult to determine which side of the map your side started in.


Reading cockpit instruments was difficult. Maybe it's my aging eyes, but it wasn't easy to quickly glance down and note things. I couldn't find the fuel gauge in the 190 till someone explained the panning down trick.

Download the hires art pack (Others have complained about the clarity of the gauges. On the subject of cockpit layout. They are not historical (If they were it would be even harder, But I take your point) Also be aware all guages are imperial (Even 109's etc)

I'll leave the rest to people far better qualified than me. Sorry you didn't enjoy it and I hope you will check back frequently. (Keep downloading the new releases and play offline or just go H2H for a while, The fun is only just beginning, we get the navy soon)  (Image removed from quote.)

TTFN
snafu

------------------
  snafus Homepage
 
(Image removed from quote.)

Offline mason22

  • Gold Member
  • *****
  • Posts: 2654
First time online in AH
« Reply #14 on: October 27, 2000, 12:32:00 PM »
so you see, there is a very LARGE learning curve. Many will tell you, "give it time." Many things that you described as annoyances or dislikes are becuase you have yet learned how to use them. One night will never do it! Spend your two weeks to get to know the sim, how it works, how to use all of the controls. Once you do, you will further appreciate it. I've never flown another sim before, AH being my first. I LOVE IT.

I would just ask you to give it another chance...i know that there is a lot to learn, and "that" may make it hard for newbies to AH, but its the reward in the end, and those that are dedicated that appreciate this sim that will make it worth it.

see you up.