Author Topic: Hilarious "Tactic"  (Read 2535 times)

Offline macleod01

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Re: Hilarious "Tactic"
« Reply #15 on: December 23, 2008, 03:45:26 PM »
Missed the fun last knight but Sat night was certainly a good time....

Snap, I took one look at that SS and thought 'A SBD? Who the F would be stupid enough to fly a SBD! Bet its snap!' I wasnt disappointed!  :rofl
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Offline ImADot

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Re: Hilarious "Tactic"
« Reply #16 on: December 23, 2008, 03:46:42 PM »
Yea, but I really love the feel of the hurri mk1.  The sound (even without a custom pack) of the .303's and the ensuing HUNDREDS of hit sprites are awsome  :aok 
Yeah, but you didn't mention the "annoyance" factor for the recipient as those hundreds of pings echo in his ears.  :t
Same things when plinking a GV with a pintle gun...not much for damage, but drives the opponent insane.
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Offline druski85

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Re: Hilarious "Tactic"
« Reply #17 on: December 23, 2008, 03:48:41 PM »
Yeah, but you didn't mention the "annoyance" factor for the recipient as those hundreds of pings echo in his ears.  :t
Same things when plinking a GV with a pintle gun...not much for damage, but drives the opponent insane.

Quite true.  Particuarly when all of the sounds can't "catch up" with the damage, so hes in the tower hearing hits for another 2-3 seconds  :rofl

Offline uptown

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Re: Hilarious "Tactic"
« Reply #18 on: December 23, 2008, 03:51:07 PM »
sounds like Auld.
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Offline Kuhn

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Re: Hilarious "Tactic"
« Reply #19 on: December 23, 2008, 04:51:33 PM »
I prefer the spit1 over the hurri1. Fightn a hurri1 with it can be a chore at times.
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Offline humble

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Re: Hilarious "Tactic"
« Reply #20 on: December 23, 2008, 04:55:22 PM »
I think its a question of intent and ability. If you had a random generator that created scenarios that forced a situation where you were in harms way then "furballing" would be vastly over rated. However lets look at the realities of combat, the #2 US ace in the war died how?...
On the deck furballing trying to save a wingie. The sad reality is that its absurdly easy to rack up numbers in this game and always has been. The real skill is in forcing a plane to perform in a hostile environment in circumstances that do not favor the instrument at hand. IRL pilots did not have the ability to pick and chose the circumstances of engagement, often times those issues were decided for them. We need to look no farther then events at field Y-29 on Jan 1, 1945.

Here is the combat report from one pilot involved...
January 1, 1945 Combat Log:

I was leading Red Flight.  As we were taxiing out to the strip I saw some air activity east of the airfield.  The squadron consisting of three four-ship flights, was taking off singly.  As I started down the strip, Colonel Meyer called the Controller and inquired about bandits in the vic. As I pulled my wheels up, the Controller reported that there were bandits east of the field. We didn't take time to form up, but set course, wide-open, straight for the bandits. There were a few P47s mixing it up with the bandits as I arrived. I ran into about thirty 190s at 1,500 feet. There were many 109s above them. I picked out a 190 and pressed the trigger. Nothing happened. I reached down and turned on my gun switch and gave him a couple of good bursts.
As I watched him hit the ground and explode, I felt myself being hit. I broke sharply to the right, and up. A 190 was about 50 yards behind me, firing away. As I was turning with him, another 51 attacked him and he broke off his attack on me. I then saw that I had several 20 mm holes in each wing, and another hit in my oil tank. My left aileron control was also out, I was losing oil, but my pressure and temperature were steady. Being over friendly territory I could see no reason for landing immediately so turned towards a big dogfight and shortly had another 190 in my sights. After hitting him several times, he attempted to bale out, but I gave him a burst as he raised up, and he went in with his plane, which exploded and burned. There were several 109s in the vic so I engaged one of them. We fought for five or ten minutes, and I finally managed to get behind him. I hit him good and the pilot baled out at 200 feet. I clobbered him as he baled out and he tumbled into the ground.
 
 At this time I saw 15 or 20 fires from crashed planes.  Bandits were reported strafing the field, so I headed for the strip.  I saw a 109 strafe the NE corner of the strip.  I started after him and he  turned into me.  We made two head-on passes, and on the second I hit him on the nose and wings.  He crashed and burned east of the strip.  I chased several more bandits but they evaded in the clouds.  I had oil on my windscreen and canopy so came back to the strip and landed.
 
 
All of the e/a were very aggressive, and extremely good pilots.  I am very happy that we were able to shoot down 23 with a loss of none.  We were outnumbered 5 to 1 with full fuselage tanks.  The P-47's on this field did a fine job, and helped us considerably.  The co-operation among our fighters was extremely good and we did the job as a team.
 
Claim: two Me109's destroyed, two FW190's destroyed.
 
William T. Whisner, 0798190
Captain, Air Corps,
352nd Fighter Group


sounds just about like a furball off of a capped field in AH to me....

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Offline druski85

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Re: Hilarious "Tactic"
« Reply #21 on: December 23, 2008, 05:00:51 PM »
Full fuselage tanks in ponies is NUTS for that sort of engagement.

"All of the e/a were very aggressive, and extremely good pilots"
I honestly have a hard time believing that the german sticks were that good, to go 0-23 in such circumstances.  (E advantage, massively outnumbering enemy, space/time to form up if wanted...)

Regardless, very interesting read. 

Offline Shane

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Re: Hilarious "Tactic"
« Reply #22 on: December 23, 2008, 05:01:24 PM »

 
Claim: two Me109's destroyed, two FW190's destroyed.
 
William T. Whisner, 0798190
Captain, Air Corps,
352nd Fighter Group


sounds just about like a furball off of a capped field in AH to me....

it sure does, but for real.   :salute
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Offline BnZs

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Re: Hilarious "Tactic"
« Reply #23 on: December 23, 2008, 09:28:34 PM »
Very, very interesting that the Mustangs were able to hold their own in a furball with 109s and 190s at very low alt with full fuselage tanks.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline grizz441

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Re: Hilarious "Tactic"
« Reply #24 on: December 23, 2008, 09:28:45 PM »
The absolute WORST place to be in a Corsair is with flaps out on the deck against multiple cons.

Seems that is the absolute worst place to be in any plane.   :aok

Offline BnZs

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Re: Hilarious "Tactic"
« Reply #25 on: December 23, 2008, 09:43:27 PM »
The sad reality is that its absurdly easy to rack up numbers in this game and always has been.

It is hardly easy, and the high-speed E fighting tactics that people claim are the easy way to do so, ain't. The absolute easiest way to rack up many kills over a short period of time is a good turning bird+cannons+a fight with many low and slow bandits (CV fights fulfill these requirements to perfection.) The K/D may be merely a good 2-3 from a steady diet of such engagements but the other numbers will be higher than easily obtainable by any other reasonable method.

Which is not to imply that certain feats like successfully flying an A-20 against a CAP of Spits and N1Ks is anything but very difficult.

"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline CAP1

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Re: Hilarious "Tactic"
« Reply #26 on: December 24, 2008, 11:03:29 AM »
So you're saying the only way to play is the close-quarters circle-jerk, regardless of plane type? IMO if you're in a Zeke, Spit or Hurricane you forfeit all rights to :cry about guys not wanting to fly the way you think they should to give you easy kills. I'll be damned if I'm going to let any of those three types sucker my F4U into a close-quarters turning battle if I can help it.

I fly my plane to its strengths, fight my opponents' to their weaknesses, and plan my engagements on the situation. If that means coming in with alitude and not blowing all my E to join the conga-line in the weeds you bet your bellybutton I'll be that plane arriving at 10k (if not higher to ensure parity with the other guys with altitude).

I'VE BEEN  to 12k in my 38 a few times. the blender stops working though. and then i looked down once.....and got scared.  :D

and sooner or later, i WILL figure out how the helll to turn my 38 with spits, and hurris. i've seen it done, so i KNOW it can be done. i just ain't good enough............yet :devil
« Last Edit: December 24, 2008, 11:05:21 AM by CAP1 »
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Offline SmokinLoon

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Re: Hilarious "Tactic"
« Reply #27 on: December 24, 2008, 05:27:33 PM »
F4U can easily turn with a spit

Um.  Speed has a lot to do with a yes/no on that one.   :)
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Offline Saxman

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Re: Hilarious "Tactic"
« Reply #28 on: December 24, 2008, 06:10:37 PM »
Um.  Speed has a lot to do with a yes/no on that one.   :)

As I'd already pointed out about a page ago.  :aok
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Offline BnZs

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Re: Hilarious "Tactic"
« Reply #29 on: December 24, 2008, 08:23:41 PM »
Indeed the F4U can fly incredibly slow with full flaps with a tiny turn radius, thus turning with a SpitIX, VIII, or XVI, although Spit can sustain a higher rate of turn, climbs much better, and accelerates much better.

However, as you may have noticed, hostiles in the MA generally do not stand by and watch a low and slow Corsair with several notches of flaps deployed going 'round and 'round to shoot down their countrymen, then say "Well done old chap. Now I shall hold allow you 5 minutes to retract flaps and accelerate that beast back up to fighting speed, and my horde of flying monkeys shall stay out of the engagement, to keep everything cricket"

This illustrates that although the Corsair CAN turn with damn near anything, that does not mean it always should.  :D
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."