Author Topic: when are they going to get rid of perk?  (Read 1014 times)

Offline lll111LLL

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when are they going to get rid of perk?
« on: September 19, 2001, 04:57:00 AM »
when are they going to get rid of this?  the perk system is a terrible idea,  u pay for a game but can fly the planes u want?  i want to try the tempest, but its 70 perks, 70! thats what 70 kills i need to try get 1 plane?  and if i dont bring it back to the runway i lose all my perks.  so i get ho, or crash or run out of fuel too bad.  what was the point of this?  i read that it was because the planes were overused, but wtf does that mean overused.  if people want to fly it they subscribe to the game so they should be able to.  ive flown it a few times in offline its nice but its got its pros and cons and like the other planes in AH if flown well can be good if flown badly can be bad.  telling people that a plane is overused makes no sense because they pay for the game and they should be able to fly what they want.  besides most the people who play this game proabably have a favorite plane or a few favorites and probably arent going to only fly one planes all the time.  some planes like jet planes i can see because thats a big advantage over prop planes, but if its not a jet why perk it?  i see maybe 1 temp a month, hardly ever a ta152 or ar234, if they arent going to let people use them why keep them in the game?  who thought it would make sense to require someone to get over 50 kills just to get one flight in a plane?  and why is the f4u1c perked? it has cannons so they perk it? it takes maybe 2 to 5 cannon pings to destroy and enemy plane right?  u can destroy planes just as fast with 50 cals if u aim, and just about every other plane in AH has cannons.  perking f4u1c because of its cannons makes no sense.  if i get a aimmed burst of 50 cals i can destroy u with at least around 30 to 50 rounds, it takes the about the same amount of time with cannons if u get a good shot on someone it doesnt matter what ur using just matters how well u aim,  u can get a lucky 1 ping shot with cannons but i can get a lucky 1 ping with 50 cals and blow off and elevator or alieron, and in AH once ur planes takes damage its pretty much done so it evens out, trying to acm with an elevator missing doesnt work to well in AH, so it evens out.  if u pay for game u should be able to use what plane u want, if ur decent at the game u can win in many different planes, if u arent too good at the game u can lose in many different planes.  perking them makes no sense.  the only peolpe who seem to want perking anyway are people who get shot down by a plane and then want it perked.  i dont think n1k should be perked either if u cant destroy n1ks thats u not being to good at it not the games fault not the fms fault, n1ks could use a fm correction but its easy to kill n1ks if u know what ur doing.  so get rid of the perk system.

Offline Naso

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when are they going to get rid of perk?
« Reply #1 on: September 19, 2001, 05:13:00 AM »
God!!

Reading this post made me cyanotic.

No space for breathing  ;)

Your fingers must hurt  :)

And BTW, what's the point?

Doh!  :p

Offline Karnak

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when are they going to get rid of perk?
« Reply #2 on: September 19, 2001, 06:01:00 AM »
lll111LLL,

I only read the first part, but you have several things wrong in it.

1.  You get differing numbers of points for different aircraft.  Kill an N1K2-J in a Spitfire MkVb and you will get 2.5 perk points.  The N1K2 has an ENY of 12 and the Spitfire MkVb has an ENY of 30. 30 divided by 12 is 2.5.

2. They perked the aircraft in question because of how much effect they were ahving on the MA (F4U-1C) or because of the effect they would have on the MA (Tempest) or because of their historical rareness (Ta152, Ar234).

Were you around during the F4U-1C scourge?

The answer is that they are not going to get rid of the perk system unless it costs them more customers than taking off would.  I for one don't want to fly in an arena of Me262s and Tempests.

BTW, please break up your paragraphs in the future, they are hard to read.
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Offline Fester'

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when are they going to get rid of perk?
« Reply #3 on: September 19, 2001, 06:56:00 AM »
perk system is great.

it allows virtually any rare aircraft to be added without disrupting the sense that the sim is based on ww2 air combat

Offline lll111LLL

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when are they going to get rid of perk?
« Reply #4 on: September 19, 2001, 07:00:00 AM »
what paragraph theres only one paragraph, and why cant i fly any plane i want?  because some people when the game first came out used f4u1c alot i cant ever use a temp?  were u one of the people who kept using an f4u1c karnak?

Offline lll111LLL

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when are they going to get rid of perk?
« Reply #5 on: September 19, 2001, 07:02:00 AM »
and besides u dont have a problem with it because uve been here since the start and probably have lots of perks i have about 200 perks and decent kd ratio but i can only fly temp 1 or twice? bs, ive never even got to fly it once, how many times will i get shot down just learning to fly it? perk system is bs

Offline lll111LLL

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when are they going to get rid of perk?
« Reply #6 on: September 19, 2001, 07:08:00 AM »
besides it doesnt matter if plane is overused if people want to fly it they pay for game they should be able to, and dont use that rare plane argument since this isnt a realistic game,  its a game, maybe in ct a rare plane thing would work but it ma it doesnt make sense.  so ur saying perk the f4u1c because im sick of everyone using it and shooting me down?  if the temp was unperked would u fly it all the time?  i doubt most people in here would, i wouldnt i like the p38 but it would be nice to at least be able to fly a temp sometimes without having to have 70 perks just to use it, where ill probably be shot down anyway.

Offline Karnak

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when are they going to get rid of perk?
« Reply #7 on: September 19, 2001, 07:26:00 AM »
lll111LLL,

Heh.  Then please use more paragraphs with blank lines between them.

I have about the following number of perk points:

F: 460
B: 230
V: 80

I do think that the perk costs are too high, but I don't think that the perk system is flawed.

I think that the following would be about right:

Tempest: 30
Ar234: 20
Ta152H-1: 16
F4U-1C: 8

I don't fly perk planes much, that is true, but look at it this way. If Tempests and Me262s were all over the place it would leave many interesting aircraft as nothing more than targets.  Things like the Me410B-2, Mosquito FB.VI, A-20, A-26, P-61B, Ki102, J1N1 and all early war aircraft would be forced to operate in an extremely hostile, possibly unsurvivable, environment.

There are only three ways that I can think of to control such monsters:

1) Don't add them.
Pros: Everyone has access to exactly the same aircraft.
Cons: Interesting late war super planes will never be added and fans of those aircraft will never get to fly them.

2) Use a rolling planeset.
Pros: All aircraft have their day in the sun.
Cons: Only a limited number of aircraft in a games planeset can be flown and most people will be denied their favorit aircraft until late in the cycle.

3) Use a system like the perk system.
Pros: Most of the planeset is available to everybody all the time.
Cons: Early war aircraft are at a huge disadvantage and new players or unskilled players have trouble flying the perk planes.


Also, keep in mind that if you are of average skill or better (and it sounds like you are) then you should be able to fly perk planes for the same percentage of your time as somebody who flys many, many hours.

Some people do have gobs of perk points, I think Brady said he had 6500 fighter perks, but that is because they have no interest in any of the perk planes.  They have no use for perk points. At least you have a use for them because you like some of the perked aircraft.

I do hear where you are comming from, I just see things a bit differently.
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Offline moose

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when are they going to get rid of perk?
« Reply #8 on: September 19, 2001, 07:26:00 AM »
you want to use the tempest you paid for?

go into dueling arena

or make your own h2h server.

tempest if unperked would ruin gameplay. you'd like it until you got gangraped by 10 of them every time you tried to take off.

other solution is a rotating plane set (RPS as it's called) but most everyone here is from warbirds and from what I've seen hates that even more then the perks.

perk system promotes staying alive and learning better acm, because you have to use the older planes more.

want to know what gets you a lot of fighter perks? dogfighting a n1k in a a6m and winning. And it's possible

for bomber perks, just simply load up a Ju88 and go blow up a few ostwinds. 4 perks per kill.

getting perks isn't hard once you understand what is needed to get them. I lost an arado once and it only took a night of dedicated Ju88 driving to get it back.
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Offline Staga

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when are they going to get rid of perk?
« Reply #9 on: September 19, 2001, 07:28:00 AM »
Perk-System has its flaws but its still better than without it.

In another topic there was some discussion about this issue and it could be good idea to give newbies few points as a welcome gift.

Or 35 points / week for free

Or something

 ;)

Offline lll111LLL

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when are they going to get rid of perk?
« Reply #10 on: September 19, 2001, 07:42:00 AM »
30 perks would be fine, i think 70 is way too many

Offline AcId

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when are they going to get rid of perk?
« Reply #11 on: September 19, 2001, 08:24:00 AM »
You can also look at it this way.

If you don't like the rules laid down by HiTech and his crew you don't have to pay, it's that simple. This is a free and democratic country your $15US is your 'vote' for HTC, I vote for HTC therefore I play by there rules.

It has been stated a thousand times that this game (AcesHigh) is a work in progress, and all elements are ever changing. The perk system will NOT always be like it is. Until it is satisfactory to you I suggest you don't 'vote'.

Offline hazed-

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when are they going to get rid of perk?
« Reply #12 on: September 19, 2001, 08:40:00 AM »
keep perk,it just needs time to settle into the correct values.

Offline whels

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when are they going to get rid of perk?
« Reply #13 on: September 19, 2001, 10:10:00 AM »
Quote
Originally posted by lll111LLL:
and besides u dont have a problem with it because uve been here since the start and probably have lots of perks i have about 200 perks and decent kd ratio but i can only fly temp 1 or twice? bs, ive never even got to fly it once, how many times will i get shot down just learning to fly it? perk system is bs


i had CPid whels1 but had HT change it back to myorigial whels. i lost all perk   points when i did that. that was 4 weeks ago. i now
have almost 400 fighter perks.

learn to fly and kill, then u can get tempest points easy. if u cant fly and win
in non perk planes then ull just waste hard earned perk points to die in it 5 mins into flight.

Offline eskimo2

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when are they going to get rid of perk?
« Reply #14 on: September 19, 2001, 11:08:00 AM »
Well said Karnak.

I just flew the Tempest online for the first time yesterday.  It is a nasty plane, but not unbeatable.  I got an LA-7 on my tail, low, so I ran for 5 to 10 miles, he stayed at 1.3 to 1.4.  I thought the Temp would be the fastest plane in the game.  It may not be.

Anyway, I think the Temp should be worth 24 perks.
I also think that the perk system works well at thinning out overused planes, fair or not.

lll111LLL:
Fly obsolete planes.
You earn perk points like mad in them.
I had a 7 kill sortie and 6 kill sortie the other day in the 109G-6 and 109G-2.  Earned 23+ and 22+ perks!  Those sorties would have been worth less than 6 perks each in a Chog or N1K.

4) Make the hot planes only available from certain bases.  Perhaps Chogs at large bases and CVs.  TA-152 and Temp only at large bases.
Pros: Most of the planeset is available to everybody all the time.  (Except when a country has lost all large bases and CV.)
Cons: You can't get any plane you want wherever you want it.  

eskimo