Author Topic: Spit XIV  (Read 5343 times)

Offline 715

  • Silver Member
  • ****
  • Posts: 1835
Re: Spit XIV
« Reply #75 on: January 03, 2009, 04:31:58 PM »
I tried it and it wiggles QUITE a bit.  For no particular reason.  It is amazingly unstable.  I even bounced a 190 who never saw me yet I did not even get to fire as I was so surprised at how the Spit XIV appeared to go in ever direction except the one I was pointing to.  It's almost like the controls are celebrating "Opposite Day".

Can someone explain the aerodynamic justification for this squirreliness?  Especially given the report posted above about the handling of the real Spit XIV being about the same as the real Spit IX.

How about this: keep the small perk but fix the squirreliness?

Offline Anaxogoras

  • Platinum Member
  • ******
  • Posts: 7072
Re: Spit XIV
« Reply #76 on: January 03, 2009, 04:41:39 PM »


Can someone explain the aerodynamic justification for this squirreliness?  Especially given the report posted above about the handling of the real Spit XIV being about the same as the real Spit IX.

It said they had the same turning circle, not the same handling.  The answer you seek is pretty obvious: an extra ~1k lbs of weight, mostly in the nose.
gavagai
334th FS


RPS for Aces High!

Offline BnZs

  • Platinum Member
  • ******
  • Posts: 4207
Re: Spit XIV
« Reply #77 on: January 03, 2009, 04:51:02 PM »
The only justification I can think of is the 5 bladed prop. The extra mass would add to gyroscopic effects, kind of like the rotary engines on WWI biplanes.  These effects may be especially hard to deal with when you are used to the airplane's engine turning in the other direction.

But you are correct 715, that report does seem to also imply that the XIV's handling traits are just as gentle as the IX, except on the ground.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline Anaxogoras

  • Platinum Member
  • ******
  • Posts: 7072
Re: Spit XIV
« Reply #78 on: January 03, 2009, 04:56:03 PM »
Quote
The warning of an approaching high speed stall is less pronounced in the case of the Spitfire Mk XIV.
gavagai
334th FS


RPS for Aces High!

Offline BnZs

  • Platinum Member
  • ******
  • Posts: 4207
Re: Spit XIV
« Reply #79 on: January 03, 2009, 04:58:59 PM »
Conclusions
23. The all-round performance of the Spitfire XIV is better than the Spitfire IX at all heights. In level flight it is 25-35 m.p.h. faster and has a correspondingly greater rate of climb. Its manoeuvrability is as good as a Spitfire IX. It is easy to fly but should be handled with care when taxying and taking off.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline thrila

  • Gold Member
  • *****
  • Posts: 3190
      • The Few Squadron
Re: Spit XIV
« Reply #80 on: January 03, 2009, 06:20:53 PM »
Yet BaldEagle has taken the thing out and proven its performance is not just on paper...the only valid argument I've heard against the SpitXIV is that it wiggles a bit while maneuvering. Probably not enough to save anything from those Hispanos.

Seriously? Baldeagl scoring 25 victories as proof that the spit14 has none of the mentioned issues, whilst in his own words "never heard a stall buzzer or hit the buffet" .  I could do that in the old mossie and never discover it's stall characteristics. It's problems are more than just a small wiggle, take one up in the DA and try and do some turn or stall fighting.
"Willy's gone and made another,
Something like it's elder brother-
Wing tips rounded, spinner's bigger.
Unbraced tailplane ends it's figure.
One-O-nine F is it's name-
F is for futile, not for fame."

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23939
      • Last.FM Profile
Re: Spit XIV
« Reply #81 on: January 03, 2009, 07:47:38 PM »
Yet BaldEagle has taken the thing out and proven its performance is not just on paper

How has he proven that? By getting X number of kills in the LW MA? That's saying nothing about any handling characteristics, especially when flying flying so far away from the edges of performace that he never heard the stall buzzer.
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline BnZs

  • Platinum Member
  • ******
  • Posts: 4207
Re: Spit XIV
« Reply #82 on: January 03, 2009, 08:04:00 PM »
Seriously? Baldeagl scoring 25 victories as proof that the spit14 has none of the mentioned issues, whilst in his own words "never heard a stall buzzer or hit the buffet" .  I could do that in the old mossie and never discover it's stall characteristics. It's problems are more than just a small wiggle, take one up in the DA and try and do some turn or stall fighting.

You don't chase down Typhs, P-51s, or "pace" D9s in a Mossie. Nor do you E-fight with nearly 5K a minute in climb rate to work with....
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
Re: Spit XIV
« Reply #83 on: January 03, 2009, 09:29:31 PM »
Quote
You don't chase down Typhs, P-51s, or "pace" D9s in a Mossie. Nor do you E-fight with nearly 5K a minute in climb rate to work with....

Which is, yet again, irrelevant to the max.

One can at least try and understand the irrelevance of a single pilot's anecdotal trial of a certain plane doesn't add up to much against the general consensus formed by numerous other pilots who've been dedicated to the plane for years.


Its like me flying a P-51D and arguing nothing has changed with the flaps.

Like, how sensitive would I be to the degree of performance change in a P-51 with flaps out - a plane I rarely, if ever, fly - and much less fly it well enough to the extent to actually feel a drastic change between the current and previous versions in the first place?


...

Besides, none of this in the first place, again, has any relevance to the matter at hand. You don't perk planes for their individual performance. You perk it on a relative scale, according to the impact it might have in the MA. And whatever impact the Spit14 may have in the MA, it is already done by other planes of its peers, which already have been roaming free in the skies of AH unperked.





Offline simshell

  • Nickel Member
  • ***
  • Posts: 786
Re: Spit XIV
« Reply #84 on: January 03, 2009, 10:16:29 PM »
faster spitfires in the main

that sounds like a nightmare

it may turn worse and handle worse, be a bit more unstable

but its still a spitfire


and just like a well flown P38, P51, 109

 a well flown Spitfire can be a scary thing to face



known as Arctic in the main

Offline Warspawn

  • Nickel Member
  • ***
  • Posts: 647
Re: Spit XIV
« Reply #85 on: January 03, 2009, 10:20:20 PM »
*shrug* I still feel the C-Hog and Spit XIV should be unperked, and the LA-7 perked.  The arena's changed a bit since the days when the C-hog and Spit XIV were introduced.
Purple haze all in my brain
Lately things just don't seem the same
Actin' funny, but I don't know why

'Scuse me while I kiss the sky                 
                                                 --J. Hendrix

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23939
      • Last.FM Profile
Re: Spit XIV
« Reply #86 on: January 03, 2009, 10:24:02 PM »
*shrug* I still feel the C-Hog and Spit XIV should be unperked, and the LA-7 perked.  The arena's changed a bit since the days when the C-hog and Spit XIV were introduced.

Yes times have changed.. so why should the La-7 be perked when it's being flown MUCh less than ever before and has a much lower K/D at the same time? Does it mediocre effect on gameplay really has an "unbalancing effect"? ;)
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline Warspawn

  • Nickel Member
  • ***
  • Posts: 647
Re: Spit XIV
« Reply #87 on: January 03, 2009, 10:27:29 PM »
Yes times have changed..  Does it mediocre effect on gameplay really has an "unbalancing effect"? ;)

Mostly I feel that the fastest low-alt plane with 3-cannons deserves a small perk to deter suicide-pork 'n' augers, as well as to encourage some of the youth to take another plane from time to time, lol...   The head-on spray 'n' pray from them may get a bit less annoying if there was a 5-perk cost associated with the LA-7 / 3-cannon version. 
Purple haze all in my brain
Lately things just don't seem the same
Actin' funny, but I don't know why

'Scuse me while I kiss the sky                 
                                                 --J. Hendrix

Offline B4Buster

  • Platinum Member
  • ******
  • Posts: 4816
Re: Spit XIV
« Reply #88 on: January 03, 2009, 10:28:51 PM »
No way should the C-Hog be unperked. F4Us will turn with anything if flown right, and 4 20mms aren't forgiving
"I was a door gunner on the space shuttle Columbia" - Scott12B

Offline Warspawn

  • Nickel Member
  • ***
  • Posts: 647
Re: Spit XIV
« Reply #89 on: January 03, 2009, 10:31:37 PM »
The C-hog is DEAD meat when confronted with a competent pilot co-alt/co-energy by an LA-7 or Spit XVI.  Heck, a well-flown Lightning or Ki-84 will toast it. 
Purple haze all in my brain
Lately things just don't seem the same
Actin' funny, but I don't know why

'Scuse me while I kiss the sky                 
                                                 --J. Hendrix