I've done something like this just for my personal curiosity. The problem you run into is twofold.
1) Some planes, especially those launched from CV's (ie: Spit V, F6F, Zeke's etc.) and those Jabo's used in Bish kiddie zerg-horde, "Hey mom look at my base count!" (ie: P38s, Ponies, Typhoons etc.), missions, are extremely overrepresented statistically far beyond their actual involvement in normal day to day, strictly air to air, combat operations in the MA.
In order to really have an analysis of this type mean anything the first step would be to be able to parse those statistics as to how they were scored, either fighter or attack. For the purpose of proper ENY vs. planes you'd just use the Fighter sorties and for the vs. Objects the Attack sorties. Of course, some will score a sortie as attack even if not ground pounding and vice-versa, but it would go a long way to make this chart more meaningful.
2) The K/D of certain planes are heavily skewed for three main reasons in certain planes.
a) Name recognition; every noob in the game recognizes the plane and learns AH flying it because they saw how great it is supposed to be on the History Channel. Thereby skewing its K/D far lower than it otherwise would be if it were based upon its actual relative performance compared to the rest of the plane-set and handled by proportionately more veterans.
b) Some planes no noob has likely ever heard of prior to AH are so incredibly "hyper-modelled" that they quickly decide that it will be their "training-wheels" ride (ie: La7, Niki, etc.), thereby skewing its K/D far lower than it otherwise would be if it were based upon its actual relative performance compared to the rest of the plane-set and handled by proportionately more veterans.
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c) Planes that are otherwise lackluster in a variety of key ways, appeal to incredibly experienced and seasoned vets, for various reasons, who's combat efficiency surpasses what the average person in that same plane would be capable of exponentially...Thereby skewing its K/D far higher than it otherwise would be if it were based upon its actual performance relative to the rest of the plane-set and handled by a more ubiquitous demographic of players, including noobs.