Author Topic: GRRRRR  (Read 2587 times)

Offline CAVPFCDD

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GRRRRR
« on: January 04, 2009, 09:50:04 PM »
So who was in the blue arena tonight....

178 bish 186 rooks 78 knights

i can stand the 20 or 30 man difference, seems the knights are always down by some, but 100+, yeah it was nice to have cheap 262's and all that, but it just was not fun

this shouldn't happen anymore... tonight was just miserable, i just left after a little while, couldn't take it   :cry
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Offline humble

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Re: GRRRRR
« Reply #1 on: January 04, 2009, 10:03:26 PM »
So who was in the blue arena tonight....

178 bish 186 rooks 78 knights

i can stand the 20 or 30 man difference, seems the knights are always down by some, but 100+, yeah it was nice to have cheap 262's and all that, but it just was not fun

this shouldn't happen anymore... tonight was just miserable, i just left after a little while, couldn't take it   :cry

What were seeing is the natural evolution of the game. Since skill and fair play are no longer relevant newer players are gravitating to the sides with the hoard. All you need to do is look at recent threads and read comments from various members of the "new breed" squads and things are remarkably clear. We are moving closer and closer to a max exodus of seasoned players. Hopefully some alternative format will be raised. Personally I'd like to see a tactical arena with limited strategic capability. Recognizing that we have a tremendous # of players that are interested in a more "realistic" game I'd also love to see an arena modeled after the current main arena's but with 1 life per day in each class (bomber, fighter, GV). That way you would an arena where those issues mattered.

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Offline John Curnutte

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Re: GRRRRR
« Reply #2 on: January 04, 2009, 10:13:06 PM »
 Humble you bring a valid point to this thread , and something should be done to at least close the gap . And I have read alot of forums pages where players say they gravitate to the smallest side , well where are those guys when you need them . Being a knight these days is a hard road to go down . But sometimes at around 6.30 or 7.00 pm Knights have gotten some numbers and it will hold for a few hours . But really it can make a guy just log .
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Offline Banshee7

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Re: GRRRRR
« Reply #3 on: January 04, 2009, 10:14:07 PM »
knights had #s in orange..i enjoyed the 2.5 perk bonus on the bish side all night
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Offline Murdr

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Re: GRRRRR
« Reply #4 on: January 04, 2009, 10:18:06 PM »
this shouldn't happen anymore... tonight was just miserable, i just left after a little while, couldn't take it   :cry
I logged in to find blue capped at 400/406.  I went into orange, flew as a knight, had some fun.  Knights had numbers on the roster, to the point that I had to wait around for a minute to take my 20 ENY P-38J out for another sortie.  Not only are these things are cyclical, but with multiple arenas the numbers balance is usually different within each of them.

Sorry, but I don't see doomsday in this topic.

Offline ROC

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Re: GRRRRR
« Reply #5 on: January 04, 2009, 10:27:50 PM »
Yet in this same time period, 40 or so people showed up for a strategic fight in SNS.

Formats are in place, if people don't use them that's really not HTC or event designers problem. 

How about you all start overflowing the scenarios, FSO, Snapshots and such, then we'll run more of them.  What you guys want is available, but we can't force you to play there.
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Offline CAVPFCDD

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Re: GRRRRR
« Reply #6 on: January 04, 2009, 10:35:58 PM »
I logged in to find blue capped at 400/406.  I went into orange, flew as a knight, had some fun.  Knights had numbers on the roster, to the point that I had to wait around for a minute to take my 20 ENY P-38J out for another sortie.  Not only are these things are cyclical, but with multiple arenas the numbers balance is usually different within each of them.

Sorry, but I don't see doomsday in this topic.

i'm just saying that no matter what side you're on, it shouldn't ever get that lopsided, that was the most i've seen and it just was not enjoyable

could i have gone to another arena, yes, but I just got so fed up with that one it made me call it a night with the AH, it was just frustrating.
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Offline humble

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Re: GRRRRR
« Reply #7 on: January 04, 2009, 10:39:44 PM »
I logged in to find blue capped at 400/406.  I went into orange, flew as a knight, had some fun.  Knights had numbers on the roster, to the point that I had to wait around for a minute to take my 20 ENY P-38J out for another sortie.  Not only are these things are cyclical, but with multiple arenas the numbers balance is usually different within each of them.

Sorry, but I don't see doomsday in this topic.

Well you have a scenario where an imbalance exists almost all the time in both arenas. Players leave one to go to the other enhancing the problem. Players locked out of the "good" arena are more and more likely to log. Personally I think that any side in an arena should be capped. If the limit is 450 then each side should have a 150 player max...

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Offline Murdr

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Re: GRRRRR
« Reply #8 on: January 04, 2009, 10:50:32 PM »
i'm just saying that no matter what side you're on, it shouldn't ever get that lopsided, that was the most i've seen and it just was not enjoyable

could i have gone to another arena, yes, but I just got so fed up with that one it made me call it a night with the AH, it was just frustrating.
I've seen worse.  I'd actually expect to see numbers like that when one country is down to a few fields and the other two are fighting over who will win the reset.

I'd have went to Blue had it not been capped.  The only reason being that high numbers in Blue indicate a good map is there.  To me that is a valid gripe with the current arena cap system.  If an arena is both capped and very unbalanced, the cap effectively locks those conditions in place.  I cant see the harm in allowing existing low numbered countrymen to get into a capped arena when it goes X out of balance.  But that's up to HTC if they'd consider modifying something like that.


Offline JunkyII

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Re: GRRRRR
« Reply #9 on: January 04, 2009, 10:56:47 PM »
I like the idea Murdr, as far as the Knights being outnumbered its because we lost the Claim Jumpers, they went rook and we lost the horde but they were fun killing when they ran a mission against the knights. BTW POTW does the same thing with half the people I challenge you to the DA 10v10 :rock
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Offline Buzzard7

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Re: GRRRRR
« Reply #10 on: January 04, 2009, 11:00:20 PM »
Knights are rolling bases in blue right now. I think they may be on to us after 5 takes in an hour.

Offline CAP1

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Re: GRRRRR
« Reply #11 on: January 04, 2009, 11:25:54 PM »
What were seeing is the natural evolution of the game. Since skill and fair play are no longer relevant newer players are gravitating to the sides with the hoard. All you need to do is look at recent threads and read comments from various members of the "new breed" squads and things are remarkably clear. We are moving closer and closer to a max exodus of seasoned players. Hopefully some alternative format will be raised. Personally I'd like to see a tactical arena with limited strategic capability. Recognizing that we have a tremendous # of players that are interested in a more "realistic" game I'd also love to see an arena modeled after the current main arena's but with 1 life per day in each class (bomber, fighter, GV). That way you would an arena where those issues mattered.

well....the 1 life per day thing is a bit harsh, but i do see yur point. i think that possibly, rather than that, since guys like that are only after points, then take away any and all points. if you die on a mission, then 0 for everything. nothing. no perks, no hit% points, no kill points on anything you killed....nothing. basically, if you die, your score doesn't change..unless youi had a perk ride, then of course you lose those points.
 just knowing there'd be no points for those 5 kills, would cause the score potatos to fight a bit more realistically.

me....i'd still turnfight whenever i can.....especially against folks like you, as they're always good clean fight.

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Offline Getback

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Re: GRRRRR
« Reply #12 on: January 05, 2009, 12:36:19 AM »
Knights are rolling bases in blue right now. I think they may be on to us after 5 takes in an hour.

LOL Rooks logged and Bish and Knights are fairly even. So no need for the long face  :rofl :rofl

However, I sure understand what Knights are saying. At one time the Rooks were almost to Knights HQ and Bishops were stealing bases left and right. Still though I thought the knights fought with ferocity.

Just seems those truces don't last long enough.

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Offline stroker71

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Re: GRRRRR
« Reply #13 on: January 05, 2009, 03:50:24 AM »
Yeah knights were down to 5 bases at about 10pm EST.  I quit at about 3 am... and we have all but 2 of our starting bases plus a few rook.  I got 25perks for one bomber capture and 22 perks for one m3 capture.  I think you should have stuck around Cav.  Also had one fighter sortie with 5 kills and got something like 25 perks.....tonight was better than wining the war.  Oh and another 6 kill sortie in a panzer worth about 20 perks...it was a good night!
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Offline choker41

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Re: GRRRRR
« Reply #14 on: January 05, 2009, 05:28:27 AM »
Cav you missed an awsome come back.  We did it with out NOE bishway and without the Rookhorde.  Did it the old fasioned way.  Upped bombers and killed everything.  Of course had to listen to the vulchers cry but some of those bases it was necessary.  For some reason though Knights tend to leave if they get shot down and don't try enough.  I flew to three bases in Lancs in one sortie with Gigity.  We took a Vbase small field and Port in less than half hour I think.  I was upset that I didn't jump in on the perk advantage but I was sick of only having my arse whooped.
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