Bomber stats need a redo, an addition or change i would put it is. Separate
Bomb hit% from Bomb damage%, Bomb hit % should never ever be greater
then 100%, and for a hit to be considered a hit, it should actually have to
hit the target building/GV/hanger/Ship its self.
Bombs that miss the target structure/GV but hit close enough to inflict damage,
goes to bomb damage % and this can go over 100% since 1 bomb can damage multiple
things.