Author Topic: Known Warpers  (Read 8712 times)

Offline icepac

  • Platinum Member
  • ******
  • Posts: 6974
Re: Known Warpers
« Reply #195 on: April 09, 2011, 03:00:16 PM »
Necropost alert!!

I've just read the entire thread and I see a lot of denial that pilots exploit warp on demand as well as accusations of warp on demand that could be either high latency or unintentional lag events.

The truth lies somewhere in the middle.

I've spent some time experimenting with warp in warbirds, freehost, air warrior.....but not here yet since I am on a cell phone connex using edge network and any connection funny business just drops the connection entirely.

Nobody has complained that I am warping because my connection is stable even if the latency is relatively high but the 300ms connex could eventually show itself when in a wild turning fight with lots of reverses.......it just hasn't yet because Aces High has some pretty good smoothing code.

Unintentional warping can benefit or hinder either party in a 1 VS 1 battle without favoring one exclusively through the length of the battle.

Here is one scenario with two different actions by the "chasee" just before and during the lag event.

BEING THE CHASER IN A TAIL CHASE SCENARIO WITH CHASEE EXPERIENCING UNINTENTIONAL LAG:

If you're closing while tail chasing someone and they experience a lag event, the smoothing code will display thier plane on your front end to continue doing whatever the server's last update has thier control position.

If thier controls were set for straight and level at the time of lag, thier plane will continue straight and level even if they pulled hard just after the lag event.

If they were in the act of pulling at the time of the lag, the server will show them to continue turning even if the person reversed or relaxed input just after the lag event.

During this lag, the server is using only your front end as reporting "the truth" concerning position....until the lagger's connection returns and reports his new position, speed, attitude, and control deflection.

1.   So.....you're chasing a con in a straight and level tail chase who experiences unintentional lag just as you close to gun range......he's making no course correction....

Your opponent will continue straight and level and your shooting his plane that is displayed on your front end should land the hits (lets say lethal cannon hits) during this period and his front end will record the damage once connection is re-established and he blows up .......pretty much where you expect him to be and you might not notice that there was any lag event at all.

2.  So.....you're chasing a con in a straight and level tail chase who experiences unintentional lag just as you close to gun range......he's made a hard break just after the lag event began.

In this case, he will still show up as still flying straight and level as mentioned in instance #1 above and your landing lethal cannon hits will still count once connection is established.

The difference is that, on re-establishing connection, his plane will be yanked away by "the hand of god".

Luckily you landed letal hits and he still blows up.....just somewhere other than in front of you.

3.  So.....you're chasing a con in a straight and level tail chase who experiences unintentional lag just as you close to gun range......he broke hard just before the lag event began.

You will see what looks like a normal instantaneous turn rate that will start looking more and more unreal as time passes.

Once the lagger's connex has returned, the "hand of god" will pull him to the position reported by his front end.

If he simply held the turn during the event, the "hand of god" will probably put him relatively near to where you expect him to be with only a small amount of deviation.

If he reversed or leveled during the lag event, the he will likely disappear from your field of view and end up somewhere you did not expect once connection has returned while you continue to follow his break turn wondering where he went.

This is just one scenario with a few different actions just before and during the lag event.

It's also possible that there are varying degrees of lag and that certain information such as position data making it through while other information such as control inputs does not .....or maybe everything but hit reporting gets updated.....not fully sure on aces high.

Knowing how the smoothing code works is how intentional warpers use it to thier advantage.

A good "warper" using "warp on demand" can exploit the program to benefit himself in most any scenario whether defensively, offensively, in a HO, a tail chase....etc.

I won't mention how these exploits are performed because it will surely spawn people trying it in the arenas but I'm sure there are many pilots here who know how it is done and have the ability to distinguish warp on demand from either random unintentional events or just high latency.








« Last Edit: April 09, 2011, 03:34:54 PM by icepac »

Offline Tigger29

  • Gold Member
  • *****
  • Posts: 2568
Re: Known Warpers
« Reply #196 on: April 09, 2011, 03:04:55 PM »
Necropost alert!!

Wow!  What a really good way to get this INteresting thread locked.  Good job!

Offline EskimoJoe

  • Platinum Member
  • ******
  • Posts: 4831
Re: Known Warpers
« Reply #197 on: April 09, 2011, 03:08:07 PM »
icepac, when they slap you with a 'SEE RULE #..." be sure to read the rule.
Put a +1 on your geekness atribute  :aok

Offline icepac

  • Platinum Member
  • ******
  • Posts: 6974
Re: Known Warpers
« Reply #198 on: April 09, 2011, 03:12:19 PM »
Wow!  What a really good way to get this INteresting thread locked.  Good job!

What's the difference between a thread that's no longer updated and a locked thread?

Answer....nothing.

The post was on topic and far better here than my authoring a new one so I can hear "already been covered" and "use the search function".....which is exactly what would have happened had I authored a new thread.

« Last Edit: April 09, 2011, 03:19:18 PM by icepac »

Offline lulu

  • Silver Member
  • ****
  • Posts: 1068
Re: Known Warpers
« Reply #199 on: April 09, 2011, 03:18:00 PM »
"I once had to make the choice of not flying, or fly with a horrible Sat. connection with 1500ms pings.

I chose to fly."


Did you try to 'connect' by birds ?


 :neener:
mobilis in mobile

Offline mechanic

  • Plutonium Member
  • *******
  • Posts: 11308
Re: Known Warpers
« Reply #200 on: April 09, 2011, 03:18:06 PM »
What's the difference between a thread that's no longer updated and a locked thread?

Answer....nothing.

The post was on topic and far better here than my authoring a new one so I can hear "already been covered" and "use the search function".....which is exactly what would have happened had I authored a new thread.




+1
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline DMGOD

  • Silver Member
  • ****
  • Posts: 1174
      • DRUNKEN MONKEYS
Re: Known Warpers
« Reply #201 on: April 09, 2011, 03:39:48 PM »
lol there is a guy who has quite the warping issue and every time I tell him  about it he tells me to send film to HTC or he sends some pretty nice 4 letter pm's my way. Man you gotta love getting on a la7's 6 and next thing he warps right behind u and kills u.
Because every pretty girl deserves to go to a ball.  http://thedrunkenmonkeys.webs.com

This is the smartest saying ever, period. nothing beats it if you really look deep into he meaning. your a g*&da^*genius dmgod  :aok

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10165
Re: Known Warpers
« Reply #202 on: April 09, 2011, 04:17:24 PM »
I am calling IN before the lock. :banana:
CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline Zoney

  • Platinum Member
  • ******
  • Posts: 6503
Re: Known Warpers
« Reply #203 on: April 09, 2011, 04:27:34 PM »
What's the difference between a thread that's no longer updated and a locked thread?

Answer....nothing.

The post was on topic and far better here than my authoring a new one so I can hear "already been covered" and "use the search function".....which is exactly what would have happened had I authored a new thread.



No.


Wag more, bark less.

Offline AWwrgwy

  • Platinum Member
  • ******
  • Posts: 5478
Re: Known Warpers
« Reply #204 on: April 09, 2011, 04:47:07 PM »
What's the difference between a thread that's no longer updated and a locked thread?

Answer....nothing.

The post was on topic and far better here than my authoring a new one so I can hear "already been covered" and "use the search function".....which is exactly what would have happened had I authored a new thread.



Starting a new thread, with a link to the original thread, so discussion can take place versus getting the thread locked and discussion ended?


wrongway
71 (Eagle) Squadron
"THAT"S PAINT!!"

"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
- General Sir Anthony Cecil Hogmanay

Offline dunnrite

  • Silver Member
  • ****
  • Posts: 909
Re: Known Warpers
« Reply #205 on: April 09, 2011, 04:48:15 PM »
I am calling IN before the lock. :banana:

You already did  :P
Amazing you could actually recruit that much suck into one squad.
Your Proctologist called, they found your head.

Offline ozrocker

  • Gold Member
  • *****
  • Posts: 3640
Re: Known Warpers
« Reply #206 on: April 10, 2011, 07:53:29 AM »
Hi my name is bat and i've been binge warping on and off for the last 4-5 years. I don't warp all the time, I dont warp infront of my Squad if possible, but when i do it's uncontrolable and dreadfully painfull for those around me to see.  I thought I could handle it, I thought it wouldnt damage my score or friendships. Well it took a while but I'm ready to face my deamons. I'm an occasional binge warper and it is ruining my life. Thanks for starting this group. Do i pay at the end or when im cured?
<S>Bat,
The Betty Fordd clinic for Warpage can cure you! An intensive "In-house" 6 week program.
All for a mere 25k
First step in a cure is admitting a problem, which you have done Sir!
                                                                                            <S> Oz
« Last Edit: April 10, 2011, 07:57:02 AM by ozrocker »
Flying and dying since Tour 29
The world is grown so bad. That wrens make prey where eagles dare not perch.- Shakespeare
 
30% Disabled Vet  US ARMY- 11C2H 2/32 AR. 3rd AD, 3/67AR. 2nd AD, 2/64 AR. 3rd ID, ABGD Command TRADOC, 1/16th INF. 1st ID

Offline Tupac

  • Platinum Member
  • ******
  • Posts: 5056
Re: Known Warpers
« Reply #207 on: April 10, 2011, 08:36:10 AM »
joeblack warps really bad
"It was once believed that an infinite number of monkeys, typing on an infinite number of keyboards, would eventually reproduce the works of Shakespeare. However, with the advent of Internet messageboards we now know this is not the case."

Offline SunBat

  • Gold Member
  • *****
  • Posts: 2103
Re: Known Warpers
« Reply #208 on: April 10, 2011, 11:18:42 AM »
Funny thing is if he had started his own thread everyone would have found this one and posted it and said snotty things like, "use the serch function" and "bin discused already sea", blah, blah, blah...

And riddle me this...

Why are all of you old-thread-protectors so concerned about an old thread getting bumped and locked?  If a thread can't be posted in because it is against the rules then what is the difference between it being locked or it being hidden away and forbidden to be posted in by the BBS little-moderators-my-ego-needs-stroking-oh-yay-a-chance-to-be-right!!!11!!1 crowd?

EDIT:  P.S.  JoeBlack is the all-time greatest warper.  He supplements it with a fine whine about how he is entitled to warp...

« Last Edit: April 10, 2011, 11:21:12 AM by SunBat »
AoM
Do not get caught up in the country-centric thinking.
The great thing about irony is that it splits things apart, gets up above them so we can see the flaws and hypocrisies and duplicates. - David Foster Walla

Offline grizz441

  • Platinum Member
  • ******
  • Posts: 7000
Re: Known Warpers
« Reply #209 on: April 10, 2011, 11:25:38 AM »
Starting a new thread, with a link to the original thread, so discussion can take place versus getting the thread locked and discussion ended?


wrongway

Linking to a locked thread is not possible?