Author Topic: Tuned vox & mega squads  (Read 20878 times)

Offline Scotch

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Re: Tuned vox & mega squads
« Reply #105 on: February 06, 2009, 05:58:47 AM »
Geez, what happened to this thread? It's like they all ran away?
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Offline thndregg

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Re: Tuned vox & mega squads
« Reply #106 on: February 06, 2009, 07:25:58 AM »
Did HT just agree with Bronk??  :D

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Offline Bronk

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Re: Tuned vox & mega squads
« Reply #107 on: February 06, 2009, 03:09:55 PM »
Yes, HT bought a chiuahuah.
Awww nothing left ehh.  You know, I've yet to personally insult you, or single out specific squads. The above quote speaks volumes...really. :aok
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Offline Anaxogoras

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Re: Tuned vox & mega squads
« Reply #108 on: February 06, 2009, 03:12:38 PM »
Geez, what happened to this thread? It's like they all ran away?

I'm not ready to think any voluntary action will be taken to break apart the mega-squads because of this.
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Offline Ack-Ack

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Re: Tuned vox & mega squads
« Reply #109 on: February 06, 2009, 04:27:35 PM »
I'm not ready to think any voluntary action will be taken to break apart the mega-squads because of this.

Of course not, that would mean changing the status quo and that is something the mega-squadrons don't want.


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Offline jollyFE

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Re: Tuned vox & mega squads
« Reply #110 on: February 08, 2009, 02:47:15 PM »
What are the mega squads everyone is cryin about????????  Is there some magical work around to exceeding the 32 per squad limit?  or is it the fact that several like minded individuals fly together on the same vox chan.  I can red between the lines and can probably guess which squads everone is referring to.  None of them have the max of 32 folks in any wing (at leats actively flying all the time).  It's more like a massive mission all the time.  If the elite furballers were so good and their SA so great and the mega-squads skills so low (driving the fact that they need numbers) they (the leet) should relish the chance to get so many kills.
I think its more the fact that the supposed elite furballing crying sweetheartbags are jealous that they can't get along with enough folks to participate in a "mega-squad"  It's all about having fun and flying with friends.
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Offline Bronk

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Re: Tuned vox & mega squads
« Reply #111 on: February 08, 2009, 02:50:08 PM »
VVVV  That is all. :aok
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Offline stodd

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Re: Tuned vox & mega squads
« Reply #112 on: February 08, 2009, 03:05:33 PM »

 the supposed elite furballing crying sweetheartbags are jealous that they can't get along with enough folks to participate in a "mega-squad" 
I hope that one day I will be good enough to join a mega squad. :pray
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Offline jollyFE

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Re: Tuned vox & mega squads
« Reply #113 on: February 08, 2009, 06:46:50 PM »
Stodd......if you are gonna quote me, at least use the whole sentence...........not just a snippet...thats like the media picking and choosing and editing quotes to get their agenda forwarded.  What I was trying to say was that the guys you hear cryin the most about supposed mega squads are generally the biggest jerks in the game..always thumping their chests ans such.  Not all, but most.
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Offline Murdr

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Re: Tuned vox & mega squads
« Reply #114 on: February 08, 2009, 07:55:15 PM »
That theory has already been shown to be flawed jolly http://bbs.hitechcreations.com/smf/index.php/topic,257403.50.html

Offline jollyFE

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Re: Tuned vox & mega squads
« Reply #115 on: February 09, 2009, 05:49:22 AM »
which part of my theory..the part about having flown with these guys for years and having fun when we are all together?  I really don't see the difference between a bunch of guys flying together to accomplisha given goal and are large mission.  Could someone please enlighten me?

thanks
J
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Offline stroker71

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Re: Tuned vox & mega squads
« Reply #116 on: February 09, 2009, 01:57:56 PM »
Squad ops are different IMO than large missions.  Large missions are meant to bring several squads together for a common goal on one or two bases.  Large squads do this over and over and over and over to smash and grab bases.  Which is fine I guess but to allow it to happen over and over and over gets really...well dumb.  Once again this is my thoughts and I don't expect anyone to agree with me.  Yes this game is about winning the war but why not make it some sort of challenge.  The battle for A77 in orange (i think) was epic.  Both sides had the advantage at one time and it wasn't till a huge buff mission leveled several bases that the tides turned in favor of one side.  For me at least that is what it is about.  As far as I know neither side had a "mega squad" doing most of the killing/dying.  It was one country against the other in full out ground and air battle.

I think the reason HiTech uses 32 members for a squad rather than 16 is because the know not everyone is going to be on at the same time.  They have done us a favor by allowing 32.  I have always respected every squad (except one..to remain nameless) and the people in them but some are taking advantage of the system.     
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Offline Murdr

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Re: Tuned vox & mega squads
« Reply #117 on: February 09, 2009, 02:08:24 PM »
which part of my theory..

This part.

{supposed elite furballers} are jealous that they can't get along with enough folks to participate in a "mega-squad" 
What I was trying to say was that the guys you hear cryin the most about supposed mega squads are generally the biggest jerks in the game..always thumping their chests ans such.

Offline Scotch

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Re: Tuned vox & mega squads
« Reply #118 on: February 09, 2009, 06:17:33 PM »
I'm not ready to think any voluntary action will be taken to break apart the mega-squads because of this.

It won't. But with all the limelight these threads are receiving now, and seeing Dale post on here, even though it's a community problem and not the game, hopefully something addresses this soon. It's really stressing to play in these slums. And it's just getting worse.
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Offline 1Boner

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Re: Tuned vox & mega squads
« Reply #119 on: February 09, 2009, 07:08:55 PM »
It won't. But with all the limelight these threads are receiving now, and seeing Dale post on here, even though it's a community problem and not the game, hopefully something addresses this soon. It's really stressing to play in these slums. And it's just getting worse.

If you think that breaking up a couple "mega" squads is gonna help alleviate the perceived problems in the MAs, I think you're delusional.

You really think that guys that have been flying together for years are gonna stop doing it because they don't have a name?

I don't see how you can make people stop hanging around with each other if they choose to do so.

While I agree with you that the gameplay in the MAs has deteriorated at times to nothing but a schoolyard brawl, I don't think that Squads are any more detramental to the game than the incessantly buzzing alt monkeys or spawn campers, score hoars, etc etc.

Every now and then I will see gigantic swarms form from all sides. Personally it doesnt bother me (and no, I'm usually not a participant) If I don't feel like joining or defending against said swarm, I will simply go find something else to do on the unusually large maps we are blessed with.

When a swarm like that forms its really not too hard to stay out of its way, if you should choose to do so.
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