Funny but Ive never heard it. I'll take your word for it tho.
Earlier in the night we had the magical 262s that appeared, "magically" right as we were taking off. And the funny thing is they were both about 100' off the ground. If you set a watch to when the mission was posted and when it was launched it was spot on for the time it would take to launch two 262s and get them there low level. Exactly what are the odds two 262s would magically appear when a huge mission was launching, flying in at 100'? "As if anyone flys them on the deck anyways". About 100,000 to 1? 1,million to 1?
Yes, you will say, "well you got to shoot down some 262s didntya"? But the question remains why would anyone play like that? And those that do would you put it past them to cheat in other ways as well? Like shade accounting?
None of this is any big deal. Looking at the big picture of our lives nobody cares if a couple fools feel the need to watch the enemy with a 2nd computer and then swoop in right when they are launching a cartoon mission. But the question remains who would even bother playing like that? Exactly what kind of creep?
If you are rook and are referring to the mission that upped at A39. That was one of my squaddies and me in those on the deck 262's.
We'd been tracking your groups for a couple of missions and debating where you were headed next and where you would be comming from.
In light that A11 was a zone base. And the method that was being used to take the bases you were. Taking the port first seemed obvious.
Our OTD 262 flight served two purposes.
Knowing it takes a few minutes to get everyone together and ready to roll again. It was the fastest way to get there.
Under dar meant you wouldnt know we were comming so you wouldnt change your plans. the last thing we wanted was for you to change your plans
Our goal was to get there and kill off ammo before you could up. Or if you had already upped. Kill off the ammo to prevent further heavy missions from that base, disrupt the mission And/or kill off your goons. Until we could get enough people to notice to defend the base.
We did accomplish what we intended. Both of us managed to land.
After that. No matter where you went. We werent far behind.
You did manage one more base capture primarily because I received a business call and was not available.
We managed to get some of the more dependable Knights involved in doing little more then just paying attention to the map.
Including laying in wait for the next attempt that was made on the port.
As I keep saying. spies. No spies. It doesnt matter. Most missions can be found out simply by paying attention to the map.
We didnt use any spies. 99% of the time you dont have to. All we did was watch the map and use an educated guess.
the first was a surprise but After we saw the seond mission after that It was pretty simple to figure out what was going to happen and where.
It was just a matter of getting the word out and enough people to listen to the warnings.
Problem is. Most people dont pay attention untill its too late. Or dont respond to warnings given by those that are until its too late.
My compliments to whomever was running those rook missions last night. No small feat getting that many people together at once, And having all of them maintain the under dar status the entire trip. "A" for effort.
I give you another "A" for moving the objectives around and not staying in one particular area. and for the speed in which you managed to end one mission and get another up and under way. Again. No small feat given the number of players involved
But
Given the massive amount of players involved though. Had you been a bit more creative in your planning You could have really put us on the ropes and pretty much run the table.
All in all though, it was a one hell of a fun night plotting and defending against you. Ir enabled my squadmate and I to do exactly what I had originally intended for our squad (the Gremlins) to be about. That is. Being alert enough to the map to make like the fabled gremlins of old and screw things up for the opposing sides. Be it your base or the plan of your mission. Showing that even a small number of players CAN make a difference.
May not always be completely successful. But its a hell of alot of fun to try
Most fun I've had in the game in a long long time.
I

You
(Shameless plug) "Gremlin" squad is now reopened to new membership. anyone interested in joining. Or simply winging with us See myself, Flit. or Agflit in the MA.
We couldnt care less about score or rank cept as a source of personal amusement.
First objective And rule 1 is to have fun. We do that by the second objective. Ruining the opposing sides fun, orr whatever we collectively happen to feel like doing at the time

any questions, See rule 1 LOL