Author Topic: Perks/Hour in Score  (Read 1322 times)

Offline Babalonian

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Re: Perks/Hour in Score
« Reply #30 on: February 11, 2009, 03:35:35 PM »
Selling perk points and putting a monetary value to perk points is a horrible idea.

Just look how well it's worked out for SOE.
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Offline Anaxogoras

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Re: Perks/Hour in Score
« Reply #31 on: February 11, 2009, 03:36:42 PM »
by implementing a perk/hour score category you would in essence by duplicating the points category as higher eny planes garner higher points/kill....so there would be a double bonus for flying high eny planes

Your heart is in the right place, but it's not true that you get more kill points with a higher ENY plane.  The only benefit of flying a high ENY plane is more perks (and a sense of accomplishment ;)); it doesn't help your score/rank at all.
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Offline BaldEagl

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Re: Perks/Hour in Score
« Reply #32 on: February 11, 2009, 03:37:54 PM »
Your heart is in the right place, but it's not true that you get more kill points with a higher ENY plane.  The only benefit of flying a high ENY plane is more perks (and a sense of accomplishment ;)); it doesn't help your score/rank at all.

Correct.  ENY has no effect whatsoever on kill points.
« Last Edit: February 11, 2009, 03:41:20 PM by BaldEagl »
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Offline Chalenge

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Re: Perks/Hour in Score
« Reply #33 on: February 11, 2009, 03:58:06 PM »
Correct.  ENY has no effect whatsoever on kill points.

If you mean the damage points thats right but perk points are directly related. Personally I would like to see every perk ride taken out of the game.
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Offline Ack-Ack

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Re: Perks/Hour in Score
« Reply #34 on: February 11, 2009, 04:38:50 PM »
Selling perk points and putting a monetary value to perk points is a horrible idea.

Just look how well it's worked out for SOE.

it's worked out great for them.  It's a cash cow, which is why they are taking the business models from the Asian MMO's and implementing an 'item mall'.  In fact, within the next year or two, you are going to see pretty much all the western MMOs offer some sort of 'item mall' or Station Exchange type system along with their games.


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Offline shreck

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Re: Perks/Hour in Score
« Reply #35 on: February 11, 2009, 04:56:54 PM »
it's worked out great for them.  It's a cash cow, which is why they are taking the business models from the Asian MMO's and implementing an 'item mall'.  In fact, within the next year or two, you are going to see pretty much all the western MMOs offer some sort of 'item mall' or Station Exchange type system along with their games.


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Offline BnZs

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Re: Perks/Hour in Score
« Reply #36 on: February 11, 2009, 05:29:49 PM »
What does the K4 eny at ? The Mustang-D is at 8 right?

Yep, 109K-4 ENY is 20.  :rolleyes: Tell me again how the ENY system makes sense...

I think the K4 is the more dangerous adversary personally.

Just because it out-climbs, out-turns, out-accelerates, out-rolls at typical dogfighting speeds, and out-runs the Pony? Ya think? :)

Things like this are why the I laugh at the occasional cranal-rectal inversion case who dredges up that old saw left over from "Warbirds" about AHII being "biased" against the Luftwaffe...let me see,we got the D9, the 109-K, and the Ta-152, all performing very well vis-a-vis the limited test data available from late-war Germany. It is to laugh. :rofl

These planes stand at 15, 20, and 5 ENY respectively. Its funny how the most difficult one is the only one with a "late-war ride" ENY number.
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Offline druski85

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Re: Perks/Hour in Score
« Reply #37 on: February 12, 2009, 11:20:49 AM »
Yep, 109K-4 ENY is 20.  :rolleyes: Tell me again how the ENY system makes sense...

Just because it out-climbs, out-turns, out-accelerates, out-rolls at typical dogfighting speeds, and out-runs the Pony? Ya think? :)

Things like this are why the I laugh at the occasional cranal-rectal inversion case who dredges up that old saw left over from "Warbirds" about AHII being "biased" against the Luftwaffe...let me see,we got the D9, the 109-K, and the Ta-152, all performing very well vis-a-vis the limited test data available from late-war Germany. It is to laugh. :rofl

These planes stand at 15, 20, and 5 ENY respectively. Its funny how the most difficult one is the only one with a "late-war ride" ENY number.

Don't forget the mighty G6 Bnz.  Luftwaffe is where it's at  :aok

Offline BnZs

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Re: Perks/Hour in Score
« Reply #38 on: February 12, 2009, 06:37:48 PM »
Anyway, point is, ENY system would have to be revised before a perks-per-hour on your score would be remotely fair. You have some crazy "bargains" like the 109K, SpitIX, and Yak-9U as well as planes you get the shaft as far as perks are concerned, like the Ta-152 and P-47N.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline Anaxogoras

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Re: Perks/Hour in Score
« Reply #39 on: February 12, 2009, 06:53:24 PM »
The K-4 ENY is too high, but it should be slightly higher than the P-51D because of:

range
cockpit visibility
high speed roll-rate (109K roll rate is slightly better at low speed)
high speed elevator authority
ballistics
ordinance

That last one is important, and is comparable to the reason for the 110G's ENY.  The 51 is a very popular high-speed porking machine.
« Last Edit: February 12, 2009, 06:57:32 PM by Anaxogoras »
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Offline BnZs

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Re: Perks/Hour in Score
« Reply #40 on: February 12, 2009, 07:07:50 PM »
That last one is important, and is comparable to the reason for the 110G's ENY.  The 51 is a very popular high-speed porking machine.

Really? 'Cause IDGAF. They could make the bases un-tooshedable for all I care.

Anyway, almost anything with forward-firing guns can find some success with the P-51D's typical disciplined hit-and-run "style". But I've had both the Pony and the Kurt in massive furballs where you can't pick and choose your engagements, and the latter is more machine. In fact, in some ways even the old P-47D-11 is more machine than P-51D in such situations, because it can turn/roll/slow-fly/scissors better, take the inevitable punch or two while scissoring better, and has heavier firepower+more firing time. As things stand now, I don't think the D Pony's ENY in the MA is high *enough*, I think it ought to be about 10. Which coincidentally is also where I'd place the P-47N, D9, Ta-152, and 109K.


"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."