Author Topic: What does it take to perk?  (Read 4799 times)

Offline oakranger

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What does it take to perk?
« on: February 15, 2009, 09:04:49 AM »
What do you think it takes to make a AC or GV perk?  Seems like ppl are rant and raving about perk this and perk that.  Even i rant about perking the WW. So what does it take to be a perk ride?
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Offline Spikes

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Re: What does it take to perk?
« Reply #1 on: February 15, 2009, 09:20:53 AM »
Out of the normal, "uber", etc.
Take a look at the C-hog. It's out of the normal because it has 4 20mms, and it's got speed, same with the F4U4 with out the 20mms.
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Offline Bronk

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Re: What does it take to perk?
« Reply #2 on: February 15, 2009, 09:27:37 AM »
Anything that if free would unbalance the game.
How fun would an arena full of 262s be?
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Offline oakranger

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Re: What does it take to perk?
« Reply #3 on: February 15, 2009, 09:38:57 AM »
Anything that if free would unbalance the game.
How fun would an arena full of 262s be?

What makes the 262 perk, especially so high.  Gun package just about the same as C-HOG.  It has the speed.  However, it is not uber, no accretion, and can be a easy target when slow and on the deck.
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Offline The Fugitive

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Re: What does it take to perk?
« Reply #4 on: February 15, 2009, 09:39:43 AM »
If the only vehicle that was defending a base, or attacking one, or clearing spawn camps with ease was a WW then they would perk it. Same for a plane, if more than half the folk flying were all flying the same plane, then they would perk the plane.

Offline Rich46yo

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Re: What does it take to perk?
« Reply #5 on: February 15, 2009, 09:40:07 AM »
Well first you have to be shot down by them. In fact you have to be shot down by them a lot.

Indeed you have to be "shot down in them" "by them" you consider inferior, skill-less dweebs who wouldn't have shot your little cartoon airplane down if he'd been a real man and been in a real mans vehicle. The WW is hated by the fighter crowd because it chews up their little fighters like paper machete, often while they are pirouetting thru the air, while filming themselves, after shooting down 20 helpless noobs on the runway.

The WW is like the chomping head in Pacman. It just eats little cartoon airplanes, most of all little cartoon fighters, and then craps em out. And anytime these Lords of the air get shot down it must be somebody elses fault. Hence the sniveling.

The 37mm IL-2 is the same kinda creature with tanks. Most of all the tanks that cost you perks and rank. Even somebody as helpless and pitiful as I can master the IL-2, "even the Godless commies did". And the IL-2, with the big banana, puts a crimp in the old Lord of armor who used to putt about alone in his Tiger, sniping helpless little enemy cartoon tanks, from miles away with their little cartoon 88s. Now they are looking over their shoulders in fear of some skill-less dweeb mowing them down with high vel cannon from the air. Hence the whining.

That its a game based on the realities on an actual war means nothing. They want to murder their little cartoon airplanes, and GVs, with no interference. And anything that does interfere?? Then perk the scoundrels! Hahaha, can you imagine in WW-ll a single enemy fighter making repeated vulches on an enemy airbase without getting shot at? Or a single tank porking an enemy base unhindered? :lol

Thats pretty much it. Its not about the war, or history, or even the game. Its all about "me" regarding perking.But to their credit the staff at Aces High doesn't make such decisions lightly. They seem to think it thru first. And it seems to me they actually have people who are knowledgeable about the actual war and that that dynamic is also taken into account. Nothing is perfect but I think they have done an over-all good job. Certainly better then I could have done.
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Offline The Fugitive

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Re: What does it take to perk?
« Reply #6 on: February 15, 2009, 09:41:42 AM »
What makes the 262 perk, especially so high.  Gun package just about the same as C-HOG.  It has the speed.  However, it is not uber, no accretion, and can be a easy target when slow and on the deck.

my guess is its because this is a "prop" game and they want to keep the "jet" use to a minimum.... at least that what I hope it is. If they start adding more jets I would seriously start looking for a new game to play.

Offline SlapShot

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Re: What does it take to perk?
« Reply #7 on: February 15, 2009, 09:44:24 AM »
It takes HT and Pyro to say ... "It's perked" ... Simple.
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Offline Rino

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Re: What does it take to perk?
« Reply #8 on: February 15, 2009, 01:11:44 PM »
     Oakranger thinks 4 tater guns and an extra 100 mph is no big deal  :huh
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Offline Anaxogoras

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Re: What does it take to perk?
« Reply #9 on: February 15, 2009, 01:18:58 PM »
There are no set criteria for perking.  It seems to be done on a case by case basis for different reasons.

If there were a set of criteria for perking, it's very likely the Spitfire XVI would be perked simply because it has no achilles heel.
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Offline Lusche

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Re: What does it take to perk?
« Reply #10 on: February 15, 2009, 01:27:34 PM »
What makes the 262 perk, especially so high.  Gun package just about the same as C-HOG.  It has the speed.  However, it is not uber, no accretion, and can be a easy target when slow and on the deck.

Every plane is an easy target when the pilot messes it up.
However, the Me 262 is almost completely untouchable if it's pilot choses to fly it that way, cutting through any kind of opposition to get that goons for example. Ot is truly a plane that meets the definintion if a perk ride:

Quote
Perk planes (and vehicles) would be things like Me 262s, Ta 152s, Tempests, B-29s, Ar 234s, Tiger IIs, etc.  These are interesting rides but would be very unbalancing if they were available on an unlimited basis

(For all newer players: Yes, the Ta 152 had once indeed been a perk plane in AH)
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Offline Lusche

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Re: What does it take to perk?
« Reply #11 on: February 15, 2009, 01:28:25 PM »
If there were a set of criteria for perking, it's very likely the Spitfire XVI would be perked simply because it has no achilles heel.

Uhm.. mediocre top speed (ranked #26 with WEP on the deck)? Fragile wings?
« Last Edit: February 15, 2009, 01:30:45 PM by Lusche »
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Offline hyster

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Re: What does it take to perk?
« Reply #12 on: February 15, 2009, 01:29:04 PM »
thing is though if the vehicles get perked that people complain about (spit16, la7 and WW mostly) then all they will do is move to the next vehicle saying its to ubber.

whiner - perk the spit 16 its ubber - skuzzy - ok its perked
whiner - perk the spit  9 its ubber - skuzzy - ok its perked
whiner - perk the spit  8 its ubber - skuzzy - ok its perked
whiner - perk the spit  5 its ubber - skuzzy - ok its perked
whiner - perk the spit  1 its ubber - skuzzy - ok its perked
whiner - perk the hmmm. damn nothing left to perk - skuzzy - well you whinged about every thing now live with it!!!!!!!!!

whiner - skuzzy can we have the sopworth camel please??? pretty please. promise we wont wine that its to ubber if you do.

Offline Shuffler

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Re: What does it take to perk?
« Reply #13 on: February 15, 2009, 01:32:56 PM »
<SNIP>That its a game based on the realities on an actual war means nothing. </SNIP>

Actually it is a game based on fighters where folks can fight eachother in WW2 modeled aircraft..... per HT. It is not based on war at all. All other things you can do in AH are just icing on the cake.
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Offline Spikes

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Re: What does it take to perk?
« Reply #14 on: February 15, 2009, 01:33:40 PM »
What makes the 262 perk, especially so high.  Gun package just about the same as C-HOG.  It has the speed.  However, it is not uber, no accretion, and can be a easy target when slow and on the deck.
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