Author Topic: spit 14 changes  (Read 1374 times)

Offline thrila

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spit 14 changes
« on: February 19, 2009, 02:54:37 PM »
Two wishes-

Reduce the WEP recharge time from 15 minutes to 10.

The option to carry a 90 gallon drop tank.

"Willy's gone and made another,
Something like it's elder brother-
Wing tips rounded, spinner's bigger.
Unbraced tailplane ends it's figure.
One-O-nine F is it's name-
F is for futile, not for fame."

Offline Lusche

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Re: spit 14 changes
« Reply #1 on: February 19, 2009, 03:15:03 PM »
And remove perk status.

Ty.  :aok
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Offline Bronk

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Re: spit 14 changes
« Reply #2 on: February 19, 2009, 03:23:08 PM »
And remove perk status.

Ty.  :aok
But it is A spit.... therefore it must be perked!!!! :noid
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Offline Spyder

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Re: spit 14 changes
« Reply #3 on: February 19, 2009, 04:39:09 PM »
And remove perk status.

Ty.  :aok

and give the perk status to the 16  :aok

Offline Tmac7

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Re: spit 14 changes
« Reply #4 on: February 19, 2009, 04:47:40 PM »
NOPE! I'd run outta perks i've fell in love with the spit XVI :P
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Offline SmokinLoon

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Re: spit 14 changes
« Reply #5 on: February 20, 2009, 09:55:04 AM »
NOPE! I'd run outta perks i've fell in love with the spit XVI :P

Most people have because it is the most capable fighter in the sim.
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Offline Tmac7

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Re: spit 14 changes
« Reply #6 on: February 20, 2009, 09:55:58 AM »
No I like it for its guns. And the speed it gets in a dive.
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Offline MjTalon

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Re: spit 14 changes
« Reply #7 on: February 20, 2009, 09:56:59 AM »
No I like it for its guns. And the speed it gets in a dive.
you do know that the spits have very poor high speed handling?  :huh

Now i can respect a Spit 14, but the other models i label "training Wheels".

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Offline Saurdaukar

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Re: spit 14 changes
« Reply #8 on: February 20, 2009, 10:05:30 AM »
And remove perk status.

Ty.  :aok

Curious why?

I disagree entirely.  The 14 is a monster if its not flown like a typical noob-driven 16.

Offline MjTalon

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Re: spit 14 changes
« Reply #9 on: February 20, 2009, 10:17:06 AM »
Curious why?

I disagree entirely.  The 14 is a monster if its not flown like a typical noob-driven 16.

Agreed. A experienced spit 14 pilot can be almost untouchable if flown correctly and at it's prime alt.( above 10k ) It's acceleration is unbelievable and it's vertical and sustained climb rates is something to be astonished by. Another good thing i like about the 14 is that it doesn't carry the TnB trait of the other spitfire models, and it's somewhat of an unstable gun platform when shooting and the nose is super jumpy when using rudder but it's a good A/C when used properly. Unfortunately alot of spitfire pilots are drawn away ( which is good ) because they can't Turn it like the others, but a experienced pilot will use the 14s powerful engine to it's strengths and cause havok in the area.

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Offline Lusche

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Re: spit 14 changes
« Reply #10 on: February 20, 2009, 10:37:55 AM »
Curious why?

I disagree entirely.  The 14 is a monster if its not flown like a typical noob-driven 16.

You can say the same about many other non perked planes, like the 109K-4 for example.

The -14 is the most under-used perk ride. Both pure kill number as well as K/D fall far behind all other perk rides, in terms of K/D its always even far behind many non perk ones - and it's perk status already keeping newbs out of it.

And there's a reason. In MA combat, there's not much to gain taking a 14 over a 16. There's a good increase in speed, but at a cost a major drop in turning performance. Still, it'S not quite as fast as most speed demons at usual MA combat altitudes. It rolls worse than the 16 too.
But the major drawback is it's handling. Stability issues make and an unhealthy tendency to suddenly go into flatspins and fall out of the sky make it not a EZ mode low alt dogfighter. The 16 will always be the "better" low-alt fighter.

When the Ta 152 was still perked, it had always a similar number of kills and K/D. Unperking it didn't result in Ta's flooding the MA too. ;)

Spuit 14 can be a dangerous bird if flown with care... but that alone doesn't justify the perk tag. And it's my opinion that the perk status should belong to as few planes as possible. (keyword "unbalancing the arena" :D)


Agreed. A experienced spit 14 pilot can be almost untouchable if flown correctly and at it's prime alt.( above 10k ) It's acceleration is unbelievable and it's vertical and sustained climb rates is something to be astonished by.

Ok, perk the 109K-4. Even more untouchable, because it actually is the fastest prop fighter 8 - 25k, and has twice the amount of WEP - it can climb with full WEP to 20k and still has some to fight.
« Last Edit: February 20, 2009, 10:47:11 AM by Lusche »
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Offline thrila

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Re: spit 14 changes
« Reply #11 on: February 20, 2009, 11:00:02 AM »
I had hoped this wouldn't descend into a perk debate but i thought it probably would :devil, my suggestions were based on that the spit14 remains perked because as far i'm aware HTC aren't going to unperk it anytime soon.  My suggestions are an attempt to increase the justification for it to be perked.

The spit14 has incredibly short legs for a perked aircraft, I would understand limiting the spit14 to a 30 gallon drop tank option if it was unperked to prevent spit14's roaming across the map.  Because it is perked i feel that it is reasonable to allow the option for a 90 gallon drop tank.  I believe this the spit IX, VIII and XVI don't have the option of the 90 gallon drop tank for similar reasons- which is understandable in my opinion because it would reduce their shortcomings.  If perked ord loadouts become a reality perhaps they can have the option of a 90 gallon dt for 10 perks etc.

I also feel that a reduced WEP recharge time would make the spit14 a more competitive perked aircraft, a 15 minute recharge time is quite a handicap.  As far as i'm aware there is no historical reason why the spits have a longer WEP recharge time.


I would still love for it to be unperked if HTC changed their mind :D
« Last Edit: February 20, 2009, 11:01:40 AM by thrila »
"Willy's gone and made another,
Something like it's elder brother-
Wing tips rounded, spinner's bigger.
Unbraced tailplane ends it's figure.
One-O-nine F is it's name-
F is for futile, not for fame."

Offline Lusche

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Re: spit 14 changes
« Reply #12 on: February 20, 2009, 11:08:12 AM »
I had hoped this wouldn't descend into a perk debate but i thought it probably would :devil,

Threads like this are soooooo predictable  :lol

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Offline thrila

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Re: spit 14 changes
« Reply #13 on: February 20, 2009, 11:20:52 AM »
Spitfire FTW :aok

"Willy's gone and made another,
Something like it's elder brother-
Wing tips rounded, spinner's bigger.
Unbraced tailplane ends it's figure.
One-O-nine F is it's name-
F is for futile, not for fame."

Offline JB11

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Re: spit 14 changes
« Reply #14 on: February 20, 2009, 11:22:43 AM »
NOPE! I'd run outta perks i've fell in love with the spit XVI :P
Falling in love is "easy".  It's whether or not you can sustain.

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