Author Topic: Flight model abuse / grievance  (Read 7401 times)

Offline flatiron1

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Re: Flight model abuse / grievance
« Reply #120 on: March 11, 2009, 08:12:04 AM »
Didn't read the whole thread...Did anybody tell the OP that "the airing of grievances" is supposed to be done on Dec 23 :D ?


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Offline Stoney

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Re: Flight model abuse / grievance
« Reply #121 on: March 11, 2009, 12:25:24 PM »
Lets face it folks, that is the *ENTIRE* purpose of buffing in the MA. You don't do it for the thrill or because 20 minutes of climbing and setting up a bomb run is fun

Using high-altitude bombers in-game is not griefing.  Using bombers at anything other than their optimum altitude, or without proper escort, is in my opinion, suicide.  There was a time a couple of years ago when I used to grab B-17s and go on hour-long missions dropping at 25,000 feet or so.  I used those sorties to decompress when I wasn't getting my butt handed to me in fighters.

To characterize those that choose to fly bombers this way as such is not a positive contribution to the discussion.
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Offline Bronk

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Re: Flight model abuse / grievance
« Reply #122 on: March 11, 2009, 03:29:26 PM »
See Rule #4

Offline Crash Orange

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Re: Flight model abuse / grievance
« Reply #123 on: March 11, 2009, 05:51:21 PM »
For the record, I don't want to take away anybody's ability to climb as high as they wish. However, I might want to take away unrealistically accurate bombing, linked defensive gunfire, and quite possibly, the ability for one player to take 2 spare planes along with him on a sortie without paying anything for it.

I think the accuracy is by far the biggest problem. Yes, RL B-17s did fly at 30k, but they paid a price for that alt that is not reflected in the game. Yes, the Norden was supposed to be effective up to 30k... just like the 110 was supposed to be an effective long-range bomber escort in 1940. The reality turned out to be a little different. Also, IIRC, the Norden was extremely complicated to use, to the point where most of the bombadiers couldn't get anything like its full effectiveness out of it. If we're going to remove that complexity for the sake of playability, remove the hyper accuracy that goes with it. After all, we don't have point-and-click automatic lead-computing HUDs in fighters, or "invisible" gyrostabilizers in GVs.

Loss of accuracy with height ought to be exponential - all but unnoticeable under 5k, manageable but significant at 10k, very difficult to hit without laying down a large pattern at 20k, and at 30k, you're lucky if you hit anywhere on the base.

Offline CAP1

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Re: Flight model abuse / grievance
« Reply #124 on: March 11, 2009, 06:00:10 PM »
I think the accuracy is by far the biggest problem. Yes, RL B-17s did fly at 30k, but they paid a price for that alt that is not reflected in the game. Yes, the Norden was supposed to be effective up to 30k... just like the 110 was supposed to be an effective long-range bomber escort in 1940. The reality turned out to be a little different. Also, IIRC, the Norden was extremely complicated to use, to the point where most of the bombadiers couldn't get anything like its full effectiveness out of it. If we're going to remove that complexity for the sake of playability, remove the hyper accuracy that goes with it. After all, we don't have point-and-click automatic lead-computing HUDs in fighters, or "invisible" gyrostabilizers in GVs.

Loss of accuracy with height ought to be exponential - all but unnoticeable under 5k, manageable but significant at 10k, very difficult to hit without laying down a large pattern at 20k, and at 30k, you're lucky if you hit anywhere on the base.
hhmm......you brought up a point........

the guys at 30k.....they need to sit in their freezers while they;re at that altitude. but wait....our freezers aren't as cold as it was for them. o well...still fairly cold though.  :D
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Offline buddyshamrock

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Re: Flight model abuse / grievance
« Reply #125 on: March 15, 2009, 12:05:30 AM »
Hey Krusty ... I was the guy flying the 17's you were trailing that night. There were 4 flights of us up for a very successful (and long) strat mission that night. We were returning home and I elected to climb from our normal bombing alt of about 23k. You picked me up abt 28k and I just kept climbing. Think I got up to 32k before I ran low on fuel and needed to come down.

As I recall you got all 3 of my planes at abt 25k or perhaps a little less. I had no fuel to get away or manuever at that point. WTG on the shoot down and your dogigness in your pursuit.

I'm not going to disput anything you said about the techincal aspects of the game or the 100th bombing missions. Who knows, maybe you're right. All I know, bombing can be a difficult proposition under the best of circumstances.

My squadies and I are expert in what we do .. we don't cheat, or "game" the system ... ever. Please don't accuse us of not playing fair. Never did it, never will.

Hope to see you up there again ... hopefully in my sights this time.

Regards and thanks for starting an interesting discussion.

100Maru

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Offline mechanic

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Re: Flight model abuse / grievance
« Reply #126 on: March 15, 2009, 12:18:00 AM »
Classy reply, Maru. Salute

Krusty, i'm surprised you complained about this now that i find you got the kills also. Your complaint is that bombers would not fly this fast or high in real life due to engine restrictions and fuel consumption....yet it seems that maru paid the price by running out of fuel before you did.

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Offline 2Slow

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Re: Flight model abuse / grievance
« Reply #127 on: March 15, 2009, 01:11:01 PM »
163's, launched in sector, stand a chance of intercepting the high alt raid.  In reality, the LW would pass the '17's at a lower alt and climb up in front of them.  Make a head on pass, extend low, just a bit, and use the speed to pass the '17's again and do it over.

IMHO, the 100th spent the time to gain the advantage.  One must then invest some time to do the same.

One could make the flight models so realistic (mechanical and controls) that only a real licensed pilot would stand a chance of flying.

The Norden bombsight was quite effective in the right hands of maintenance and operations personnel.  Keep in mind that a ordinance impact within 1500 feet was considered good back then.  Carpet bombing the maintenance and aircraft parking areas on a base was effective.  In the game the bases have hard taxiways and runways.  In WWII a lot of the airfields consisted of a big pasture with maintenance facilities and parking areas next to them.

For gameplay, the FH's and BH's simulate these efforts and are hardened to reflect the total bombing effort needed to effect and degrade a fields war mission.

If you don't want one (I) to bomb your homeland, then shoot one down.  Please keep in mind that all the principles that affected aerial gunnery, as in the real deal, are very realistically recreated here. 
http://www.oldmanuals.com/gunnery.htm works here.  I bought the manuals.  I do not have laser guns, I just know where to aim.

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Offline caldera

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Re: Flight model abuse / grievance
« Reply #128 on: March 15, 2009, 01:26:56 PM »
I'd just like to know how lancs can do 484 mph in a dive and not break stuff.

http://files.filefront.com/484+mph+rated+lancahf/;13471385;/fileinfo.html    (26 second film)
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Offline Scherf

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Re: Flight model abuse / grievance
« Reply #129 on: March 15, 2009, 03:53:18 PM »
Hey Krusty ... I was the guy flying the 17's you were trailing that night. There were 4 flights of us up for a very successful (and long) strat mission that night. We were returning home and I elected to climb from our normal bombing alt of about 23k. You picked me up abt 28k and I just kept climbing. Think I got up to 32k before I ran low on fuel and needed to come down.

As I recall you got all 3 of my planes at abt 25k or perhaps a little less. I had no fuel to get away or manuever at that point. WTG on the shoot down and your dogigness in your pursuit.

I'm not going to disput anything you said about the techincal aspects of the game or the 100th bombing missions. Who knows, maybe you're right. All I know, bombing can be a difficult proposition under the best of circumstances.

My squadies and I are expert in what we do .. we don't cheat, or "game" the system ... ever. Please don't accuse us of not playing fair. Never did it, never will.

Hope to see you up there again ... hopefully in my sights this time.

Regards and thanks for starting an interesting discussion.

100Maru




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Offline Krusty

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Re: Flight model abuse / grievance
« Reply #130 on: March 15, 2009, 05:49:09 PM »
I haven't been on in a week or so, or logged in to AH. Been busy.

I appologize if I sound curt, but I've argued this pretty much every time Krusty starts one of his bomber rants, and its getting tiresome.

And I'm sorry to be curt right back: You bring this and another comment up EVERY time, and are wrong.

Your claim is that cruising speeds are ... frankly... very high. You've brought this up before, and once claimed average economy/cruise speeds were 10-20mph slower than MAX speed. Not much fuel economy saved that way, eh? The point was range, not speed, and duration, not blowing your engines out. Even the much more powerful B-29s later in the war could not climb on military power. There was a post in one of the many B-29 threads talking about how it took x hours to climb to x alt, and they might have reached 30k (or was it 25k?) in 30 more minutes but they would have risked the engines doing so, so had to throttle back even further. The numbers you come up with don't jive with actual fuel consumption reduction. Meaning what you say is "cruise" is not cruising, but almost wide-open-throttle. There would be little to no fuel savings dropping 10 or even 20mph on a 300mph plane.

Aircraft manufacturers have a tolerance of performance they allow to vary in every worthy craft. I can't recall whom, but I believe somebody has stated many allowed 5% performance difference. For a 300mph plane that's 15mph. So while 2 aircraft could be worthy of shipping to the USAAF, one might fly 285mph on max power (full fuel consumption) whilst another might save a few minutes of gas by pulling back a fraction on the throttles (often the speeds you claim as cruise) and yet the lower tolerance plane will run out of fuel before it's halfway to the target. You have yet to pull out any "cruise" speeds that make sense, Stoney, and this is why I disregard your comments whenever you (repeatedly) make these responses to every bomber-related-thread I make.

Ok, we've already discussed that the throttle setting works both ways--i.e. a fighter gets to run Military all the time just like the bombers do--so that's a wash.    

It is not a wash. Bombers did not run at full milpower, even in the thickest of flak and fighters. Their saving tactic was FORMATION, POSITION, and ESCORTS. The box formations were rigidly adhered to (for US bombers), so that their fellow bombers could all cover themselves. They flew at cruise/economy settings out of necessity, and the formation kept them alive. Whereas fighters engaged at milpower and even WEP every time. Fighters could run at military power form 30 minutes to over an hour depending on the plane. They always engaged at full power (if not WEP), so you are comparing Ferarris to Ugos. The comparison is a wash, and the argument stands. Fighters DID perform somewhat similar to the specs they have in-game, but bombers did NOT perform like this. I fail to see why "it's a wash" and why the fact fighters can do it cancels out why bombers SHOULD do it. It's like saying "My mustang can hit 80mph without blowing up, so therefore my Ugo van should be able to hit 80mph without blowing up" -- it's a false argument, and far far too naive for the likes of Widewing to make. [WW is said to have made that around page 4-5, I was skimming so I missed his actual post]

To those that mentioned wind: It currently does not work in AH properly. It's not wind, it's just lateral motion, moving everything regardless of surface area or friction (wheels against ground, LVTs in water, etc) 10mph "thattaway" and is totally inaccurate in how it should work. Not only does this ruin any ground handling or takeoff/approaches, it made it impossible to stop LVTs in neutral because you could not stop the vehicle to reverse or shift gears during Stalin's Fourth. Wind doesn't work, that's why we don't use it. The FSO/SEA folks did a lot of testing on it and have shown it's screwed up.

Batfink: I killed one B17 while he was still passing 25k. At that time I was able to actually manuver. This was the only alt that any of the fighters got kills on the bombers. Up at 32k+ I could not. My second kill was essentially a suicide run. I was out of fuel, having chased a B17 so far that 75% internal fuel on a Ta152 could not save me. Not even with a long-span 152H-1 could I match the B17 performance at 32k. I could not nose up to get any alt over the bombers (thus no chance to make ANY diving attacks, with speed) and I could not turn around doing 180 to make a single slashing guns pass inside their icon range, and well the second you get outside icon range you're no longer attacking, and they can turn (even a few degrees away) and you'll not get back to them again. I took a Ta152 up to 40K once -- and have screenshots of myself over an enemy HQ to prove it -- and the plane cannot sustain this alt in level flight unless you're on auto pilot. Even banking a few degrees drops your alt, you power is nonexistent, and turning around takes complete concentration on your instruments (not any targets outside of your plane). Technically it can fly high, but it cannot engage anything that high. Even the vaunted 262 can't fly above 30K in this game. It can barely operate in level flight at this alt.

Offline moot

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Re: Flight model abuse / grievance
« Reply #131 on: March 15, 2009, 06:12:14 PM »
You're doing it wrong.  I've compressed coming down on bombers that were flying at 35k.  And the 262's optimal alt is 20k or so, the charts show it. Dunno where you got the idea it ought to be competitive above 30kft.
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Offline 2Slow

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Re: Flight model abuse / grievance
« Reply #132 on: March 15, 2009, 06:25:20 PM »
Per Gen. Hap Arnold, USAAF, "A bombers best defense is altitude and speed."
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Offline Krusty

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Re: Flight model abuse / grievance
« Reply #133 on: March 15, 2009, 06:50:15 PM »
You're doing it wrong.  I've compressed coming down on bombers that were flying at 35k.  And the 262's optimal alt is 20k or so, the charts show it. Dunno where you got the idea it ought to be competitive above 30kft.

If you happen to already be at 40k when the bombers pass over, maybe. If you HAPPEN to be anywhere over a bomber formation anywhere inside the MA you have a chance attacking them. Every knit plane was scrambling to climb up to them when we engaged, co-alt, and had to follow them UP while making slashing passes from below.

If I were already above them I'd still have a major grievance for the way they are flying. I *have* caught lancasters at 35K before in 109K4s. The K4s can barely fly above this alt either, and all you can do is make tail-chase attacks (dead 6) and get shot to hell in the process.

Offline Krusty

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Re: Flight model abuse / grievance
« Reply #134 on: March 15, 2009, 06:53:42 PM »
Per Gen. Hap Arnold, USAAF, "A bombers best defense is altitude and speed."

Per Stanley Baldwin Bomber Command, "The bomber will always get through!"

It's been proven that bomber command mentality for BOTH US and British command was flat-out wrong, and flawed. The bomber is so important that... well, lookee here. We've got almost none left in the arsenal! Those we have are leftover from the Vietnam war!!! The few B-1s, B-2s, and B-52s we have in service are a tiny tiny fraction compared to UCAVs, naval fighters, and single-engined precision attack weapons. Bombers are gone. Even with Mach3 speeds during the cold war, the bombers would not have gotten through. Fighters always have and always will catch them, be it in WW2 or in WW3.