Author Topic: .s <squad>  (Read 823 times)

Offline Saxman

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.s <squad>
« on: March 09, 2009, 12:25:43 PM »
There's been a couple times my squad has tangled with another and it would have been nice to be able to send them a "universal salute."
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Offline waystin2

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Re: .s <squad>
« Reply #1 on: March 09, 2009, 12:49:31 PM »
Good idea Sir! :aok
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Offline APDrone

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Re: .s <squad>
« Reply #2 on: March 09, 2009, 01:47:17 PM »
 :aok
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Offline Chilli

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Re: .s <squad>
« Reply #3 on: March 09, 2009, 02:33:18 PM »
 :aok :aok  :salute could we also send them the full bird salute?  :furious

Offline gusman

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Re: .s <squad>
« Reply #4 on: March 09, 2009, 02:51:24 PM »
Good Idea!  :aok

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Offline B4Buster

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Re: .s <squad>
« Reply #5 on: March 09, 2009, 04:24:37 PM »
:aok :aok  :salute could we also send them the full bird salute?  :furious


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Offline Cthulhu

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Re: .s <squad>
« Reply #6 on: March 09, 2009, 05:12:01 PM »
Great idea :aok, but I'm guessing they'd have to impliment it at the command (not parameter) level.
>  .sqs <Squad Name>

And how about if it only displays on the receiving squad's machines? (yes you can salute your own squad)

That way, the Pigs could use it to salute each other and not piss off people who accuse them of spamming country channel.
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Offline StokesAk

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Re: .s <squad>
« Reply #7 on: March 09, 2009, 05:23:47 PM »
Good Idea....or use 200.
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Offline Saxman

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Re: .s <squad>
« Reply #8 on: March 09, 2009, 05:24:56 PM »
Good Idea....or use 200.

Not everyone tunes 200.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Allen Rune

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Re: .s <squad>
« Reply #9 on: March 09, 2009, 06:31:25 PM »
Good wish, I'm for it.
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Offline Murdr

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Re: .s <squad>
« Reply #10 on: March 09, 2009, 10:35:03 PM »
hmm...

input:
.ss saxman
output:
<Salute> VMF-251 The Buccaneers

Sounds good to me.

Offline Banshee7

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Re: .s <squad>
« Reply #11 on: March 09, 2009, 10:39:07 PM »
hmm...

input:
.ss saxman
output:
<Salute> VMF-251 The Buccaneers

Sounds good to me.

I think this idea would be easier.  Just put 2 S's for "squad salute" to the squad of a certain player (don't have to even use the CO's name). 
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Offline phatzo

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Re: .s <squad>
« Reply #12 on: March 09, 2009, 10:39:49 PM »

<OneFingeredSalute> Player ID

.bird squad
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Offline Murdr

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Re: .s <squad>
« Reply #13 on: March 09, 2009, 10:44:07 PM »
I think this idea would be easier.  Just put 2 S's for "squad salute" to the squad of a certain player (don't have to even use the CO's name). 

It might be easier on the user end, but the relation between the CO's ID, and a squads definition in the coad seems like the above would take a lot more to implement.

Offline Banshee7

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Re: .s <squad>
« Reply #14 on: March 09, 2009, 10:47:29 PM »
Probably so.  I just thought of that because if you look up stats or rosters for squads you can type in a players name that you KNOW is in that squad and it directs you to the Squads page.
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