The one thing I would change in this game is the landed kills messages. I think folks get so addicted to their 'attaboys' that they fight timid and only when they know they can avoid the risk of 'dying'.
About the only time I land is if I'm deadstick or so broken up that I can't continue to fight. With no real death, no objective in the MA beyond the fight, I find it pointless. In a scenario, FSO or Snapshot, living counts for something, but in the MA I don't buy it.
It's an age old argument I know, and folks have all kinds of justifications for flying 'safe', but the other night was a prime example for me. A guy is comparing his K/D and score with another guy and using it as justification for his being a better stick. Problem is he was fighting only with the advantage while the other guy was wading into the horde. And no I'm not referring to me as the guy he was talking to.
I later ran into this guy 5K above me but 1 v 1 for the moment. He dove in, tried to shoot me in the face, missed, I out turned him 38G to Spit 8 and he called in help 'because he was out of cannon' shells. He naturally landed his kills. Clearly the ego was too fragile to handle getting beat 1 v 1 despite his starting with all the cards.
To each his own, and if that's how he wants to play it, the 15 bucks are his, but it emphasizes the meaninglessness of kills landed or scoring as a measure of anything.