Author Topic: Late War Mapwide Radar  (Read 1745 times)

Offline thndregg

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Late War Mapwide Radar
« on: March 15, 2009, 09:52:04 PM »
HiTech:

Enable dot dar all across the map. :rolleyes:

Eliminate 500ft and under NOE. :rolleyes:

Cater to the unethical.

Fire away.

Thank you.
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Offline LLogann

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Re: Late War Mapwide Radar
« Reply #1 on: March 16, 2009, 01:05:09 PM »
Sorry I woke you up this morning sir........

 :D
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Offline Saurdaukar

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Re: Late War Mapwide Radar
« Reply #2 on: March 16, 2009, 01:36:07 PM »
HiTech:

Enable dot dar all across the map. :rolleyes:

Eliminate 500ft and under NOE. :rolleyes:

Cater to the unethical.

Fire away.

Thank you.

Best idea Ive heard all year.

Offline thndregg

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Re: Late War Mapwide Radar
« Reply #3 on: March 16, 2009, 06:52:20 PM »
Point being it has been proven there are those that do not want any "fog of war" in the main arena, and are not opposed to "jumping the fence" to stop it. So, since nothing can (or will) really be done to deal with anonymous "tough" guys that choose this type of behavior, why not go the other way and dispose of any semblence of surprise and covertness. This would have the effect of "unemployment" for the spy populus. Every mission large or small would be expected and advertised.

How entertaining would the arena be if the scope were narrowed that much?
More importantly I suppose, what does your pocketbook say, HiTech?
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Offline Stang

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Re: Late War Mapwide Radar
« Reply #4 on: March 16, 2009, 10:03:22 PM »
Is that the best you can do?

 :lol

Offline trigger2

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Re: Late War Mapwide Radar
« Reply #5 on: March 17, 2009, 01:24:03 AM »
Eliminate 500ft and under NOE. :rolleyes

The phrase "Flying under the radar" is a litural one... ;)

If anything, the mossy (at the time) didn't show up on radar... make it so it doesn't show up on ours, it's a hanger queen as it is, give it that little extra *nudge* to get out of there, and hey, maybe a small perk value would be nice as well (givin the not showing on radar, that is). (:
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Offline Lusche

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Re: Late War Mapwide Radar
« Reply #6 on: March 17, 2009, 01:24:39 AM »
The phrase "Flying under the radar" is a litural one... ;)

If anything, the mossy (at the time) didn't show up on radar...

This is a myth.
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Offline thndregg

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Re: Late War Mapwide Radar
« Reply #7 on: March 17, 2009, 07:21:33 AM »
Is that the best you can do?

 :lol

I don't have the time or desire to make a career (main hobby) out of this game, so yes I suppose so.
« Last Edit: March 17, 2009, 07:25:40 AM by thndregg »
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Offline bongaroo

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Re: Late War Mapwide Radar
« Reply #8 on: March 17, 2009, 08:20:41 AM »
I will sometimes log when the HQ has been knocked out and there isn't a way to resupply it.  It becomes a chore to find red planes.

Maybe you should think about the people who aren't in this for the "strategic" side of things too?   :rolleyes:
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Offline Slade

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Re: Late War Mapwide Radar
« Reply #9 on: March 17, 2009, 08:53:54 AM »
Quote
Enable dot dar all across the map.

I know this never happens to anyone else but I hate spending vast amounts of time looking for a fight.  Sometimes I get to one only to find it went somewhere else!  :furious

Great idea!  :aok

+1
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Offline waystin2

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Re: Late War Mapwide Radar
« Reply #10 on: March 17, 2009, 09:05:24 AM »
Hello Thndregg,

I am actually intrigued by this...  To be able to find the red guys anywhere anytime might be fun!


Have a great day,

Way
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Offline ImADot

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Re: Late War Mapwide Radar
« Reply #11 on: March 17, 2009, 09:50:21 AM »
I'd rather things be left the way they are; it adds a little more to the game for me.  I'm all about the fight, so care nothing for score or "who's winning the war".  I'm usually trying to defend bases, but take part in captures since it generates fights.  The hunt (whether you are the hunter or hunted) is a good way to get into the right mental zone and makes the ensuing fight all the more satasfying.
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Offline caldera

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Re: Late War Mapwide Radar
« Reply #12 on: March 17, 2009, 10:09:45 AM »
I would just like to see more radar towers on each base. Say 4 on a big base, 3 on medium and 2 for a small/gv/port. And NOE changed to under 100 feet AGL.

Less hiding and more fighting.
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Offline Wingnutt

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Re: Late War Mapwide Radar
« Reply #13 on: March 17, 2009, 11:45:49 AM »
warning isnt the problem, an incoming NOE is not hard to spot..  but what happens?  2 or 3 people call out "Axx is flashing..."  but very seldom do people do much after that 1 maybe 2 guys make take off to check it out, the rest ignore the warning.. . then later piss and cry about their base being taken..

I find it equally hilarious and idiotic myself.

Offline BaDkaRmA158Th

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Re: Late War Mapwide Radar
« Reply #14 on: March 17, 2009, 12:17:27 PM »
What...just remember everything is a two way street, If you can see them, they can see you.

This will just add to the horde mentality,if every move you make is matched or doubled by your enemy.
Imagine lauching a 15+ strong fighter wave (For fun mind you), only to have a 30+ strong intercepter force come directly up and at you each time, E V E R Y time. EVERY...TIME.

Can you say no joy?


And how is it you people cant find a fight, join the knights you can useualy find yourself gang banged hard by two sides.


So what your sayin' is you want me to see my country's arse rape coming?


Great.  :(



BTW .move is the command you need to find good battle, you can just look for the "sea" of green dots headed from one base to the other, doesnt take alot to know these are the horde combat zones. And the only thing these changes will effect, is how that "swarm" go's from field to field depending on where they are needed to attack, or defend. and regardless the second that force takes off, everyone else on each country knows exactly what to do,where to go to stop it.


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« Last Edit: March 17, 2009, 12:24:06 PM by BaDkaRmA158Th »
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