I dont like the idea of being forced to go to a differnt arena and fight drones just to be allowed to fly in the MA, the way I fly (fighting teh hord) I would be out of points and be stuck in this other arena all the time. I see your reasoning but id rather not.
they would not be "drones" like it is in offline, they would be AI like the offline missions,
Have you tried those yet? rangers winter mission is awesome and totally would give noobs a head start if they had to fly it. and if you truly are fighting the hourde this would be good for you.
the first two weeks they could fly any plane, take up that 262 or typh, have a blast, or whatever was a low ENY,
it would give the new guys a reason to want to go earn perks and to get better at fighting,
especially if the multipliers could take into account the the planes around you, in other words if you are one of 5 green guys on one con you would only get a 1/5 of the perks, on the other hand if you were the one con fighting 5, and you killed one of them, or all of them, you would get 5 times the amount of perks
I just used those numbers as an example, I have no idea what they would or could be.
I also think all the planes would need to be reconfigured for values
such as the spit 16- should be the lowest tier same as tempest,
I have no clue on how to go about that though
thanx for the responses for and against
+5 on the rictor scale
This would definately make fights alot more interesting, more like the SEA because people would use more team tactics and less suicide bombings and ho. To add to your idea at the end of each tour maybe give everyone say 25 perks or so to keep the new guys around more
INK great idea
I am,I think the spit is just as deadly, what the spit lacks in speed (high) it has an advantage in low speed maneuverability,
maybe the one thing that the typh is above, is guns, they are seriously above the spits guns. so ya I guess the typh should be a bit higher but not by much.