What happened to DFC? Clubs like yours is all the change DA needs. New guys could learn a lot from you just from watching, but alas, DFC has to start walking the walk.
It would be pity not to pass all that talent and knowledge down the line. 
The problem is like a school yard now. You have a group of kids that are the "cool kids", then you have others like us "old guys" who are here for what your suppose to be here for. Then you have the new guys. Who are they going to "hang" with, or try to?
I did talk with one guy, he was firering at a friendly. I pointed out what would happen, and in stead of coming back with an attitude, he replied that he knew, but his computer had locked up and he was sorting it out. I did have a couple of good fights but the problems started when I was trying to talk to another guy. He was RTBin

he said he had damage

no ammo

Its a fighting area, your suppose to fight, not run away, not land kills, FIGHT.
Then the peanut gallery started in (all the cool guys) defending this stuff. Whats the new guy suppose to do? Listen to the "old guy" trying to explain things, or join the "cool guys"?
Dawger,
I agree that the behavior in all arenas are identical, but it hasn't always been that way. 7-8 years ago here the people played with "honor". ALL where some sort of WWII enthusiast. Wingman tactics were practiced and employed, Buffs flew in formations WITHOUT the formation box checked (we only had singles back then), fighter flew high and low cover, Way points were used with rendezvous of buff and fighter wings. Mission were not only to TAKE a base, but were used to slow defensive responses, destroy radar for the opposing team TACTICAL missions.
The new players....over the last couple of years... have become more of a gamer type player. I'll bet if you could ask and they would answer, over 75% of the people playing have searched the game sites for "codes" and such to get around the game. These people don't play the game they way it was intended. Yes I said "intended" because too many people twist what they want the game to be with things like "well there isn't a rule against that!" Those are the people that are pushing the game inot something its not. Honestly, I can say that the game "was" intended to be a combat game. A place to wage combat using WWII style planes, later expanded to WWII ships, then vehicles. Today, people are not "using" WWII modeled planes and vehicles, they are using what ever "tool" does the job the quickest way possible, and today, the "job" has nothing to do with combat.
Today it's all about grabbing that next base before any defenders show up. It's about loading up a spawn point before the defenders get there. It's about covering your butt, not with a wingman, or BFM's, but with 25 of your closest buddies (half of which they couldn't name 5 of them real names!). I would love to fight against a pair of wingman, but it's never just the two, but 6 or 7 of them, and they don't use wingman tactics...drag and bag, thatch weave and so on, they just go for one HO after the other.
These are the things the new guy learn. That is how they "train" in the DA, so that is how they "fight" in the MAs.