Interesting, information about the game and server requirements seem somewhat in disagreement with what you're saying.
And I checked on that server commander, the speed section is irrelevant to what you claim and used for penalizing players with slow connections (in contrast to what you claim). Oooooops
Hardly. That screen proves that you can play Il2 online with less than 14.4 kbps, and that you can run 128 player servers. I I tuned my server to throttle the max allotted bandwidth to 8-10 kbps per player and it ran fine with 30 players on. Wotan has told you that 128 player servers are in use now and gave you an example.
So why and what exactly are you arguing?
Even with the ISDN requirement for 128 players that's only 64 kbps. 64*128=8192 kbps ... Even with double of that, 128 kbps per player, it would be well within the capacity of my 20 Mbit connection to run a 128 player server.
What are you arguing?