Wow...so head-on, mutal-fire maneuvers aren't allowed anymore?

I prefer to hit heavies head-on, as most gunners can't figure out the forward deflection rate or the rate of merge. Is that dishonorable? Oh wait, that was the Luftwaffe's primary means of bringing down heavy bombers during WW2... never mind.
The way I see it... If I'm merging on an aircraft, and he rolls out BEFORE 1K, I'll do the same and we'll party. If he doesn't, then I figure he plans to HO, move to evade, then rudder back hard to try and get a deflection.
It's pretty simple, if I get the opportunity to shoot, I'm going to shoot. Looking for honorable fights these days in the MA is like a needle in a haystack. So I just play to the law of averages.
What really ticks me off are blatant ramming attempts... If he's firing, ok, fine, I can deal with that by returning fire or evading. But it seems far more common these days, especially down low, to see players trying to ram head-on without firing a round. Stupid. What adds to that is if your wing is tore off and he flies merrily along.
Now, opposite side of the coin... I got into a major go-round with wrongway, he in a Yak and me in a Spit. It didn't last long, 2-3 minutes, was 2v1 (in his favor), but it was a great tangle. I threw every possible move I had to get away, and I knew he was working hard to get a shot. At the start, we both rolled out about 1K before the merge. We had a nice chat on PM afterwards.
Lets face facts guys - in the real world, Ho-tard pilots died. They didn't respawn, they were dead, pining-for-the-fiords expired, no more. The better pilots survived. Its kinda like passing a car on the highway...the other car could be a normal, safe driver, or he could be a complete loser who's about to crash head-on into you. You never know who you're going to get on the other end, and you've only got a split second to react once you make the determination as to his intentions. Better him than me...
J