Author Topic: improved cover for gv's  (Read 1506 times)

Offline onan

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Re: improved cover for gv's
« Reply #15 on: September 12, 2009, 01:11:50 PM »
No point trying to find cover in trees, when the icon gives away position, range and type.
Strange though, when in a GV and in the cover of trees, a planes icon can't be seen.  Even if it fly's directly overhead.
Just got to put up with it mate.
The il2 dweebs ain't going to give up thier advantage.

Offline AWwrgwy

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Re: improved cover for gv's
« Reply #16 on: September 13, 2009, 09:06:53 AM »
No point trying to find cover in trees, when the icon gives away position, range and type.
Strange though, when in a GV and in the cover of trees, a planes icon can't be seen.  Even if it fly's directly overhead.
Just got to put up with it mate.
The il2 dweebs ain't going to give up thier advantage.

Strange, but you can't see gv icons thru the cover of trees from a plane either.  But I suppose you would have noticed this if you were ever in a plane.


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Offline RipChord929

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Re: improved cover for gv's
« Reply #17 on: September 13, 2009, 09:34:09 AM »
GV game is porked anyway.. I never bother to get in a tank anymore..

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Offline AKP

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Re: improved cover for gv's
« Reply #18 on: September 13, 2009, 09:49:23 AM »
Strange, but you can't see gv icons thru the cover of trees from a plane either.  But I suppose you would have noticed this if you were ever in a plane.


wrongway

Yeah, I have noticed that.  Makes spotting the little buggers pretty tough now.  I dont think it was always that way, but it is now.

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Offline onan

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Re: improved cover for gv's
« Reply #19 on: September 13, 2009, 02:56:05 PM »
Strange, but you can't see gv icons thru the cover of trees from a plane either.  But I suppose you would have noticed this if you were ever in a plane.


wrongway

Yeah, I have noticed that.  Makes spotting the little buggers pretty tough now.  I dont think it was always that way, but it is now.


My mistake, I stand corrected. :salute
Wrongway is right.  I don't fly a plane with the intent to bomb/shoot GV's.
I do fly a plane with the intent to shoot/vulch/bomb or ram any plane that does want to shoot/bomb my country's GV's.
I GV enough though to know it is hard graft staying out the way of GV hunting planes.
I fly like crap and the GV side of AH2 is why I play/pay.
If you're saying the a GV icon can't be seen when the GV is in Total tree cover, I'm all for it and thanks.  I honestly didn't know.
Maybe that could be extended to GV's under bridges and in barns.  Can you see them?

<S>

KlunK
« Last Edit: September 13, 2009, 02:59:35 PM by onan »

Offline Rich46yo

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Re: improved cover for gv's
« Reply #20 on: September 13, 2009, 03:20:40 PM »
No point trying to find cover in trees, when the icon gives away position, range and type.
Strange though, when in a GV and in the cover of trees, a planes icon can't be seen.  Even if it fly's directly overhead.
Just got to put up with it mate.
The il2 dweebs ain't going to give up thier advantage.

Ok I'll give up the advantage.

Hey? How come its not working? The icons are still there. :huh

Imagine..getting killed by an airplane around an airfield. http://books.google.com/books?id=2IsQZWOMnZ8C&pg=PA63&lpg=PA63&dq=il2+tank+destruction+in+ww2&source=bl&ots=RJi_7VV37C&sig=y1VsnbqP9RtzxKajdoCBlCnbdtI&hl=en&ei=WUitSuz9N4faNajeoPIN&sa=X&oi=book_result&ct=result&resnum=2#v=onepage&q=&f=false
« Last Edit: September 13, 2009, 03:26:47 PM by Rich46yo »
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Offline usvi

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Re: improved cover for gv's
« Reply #21 on: September 13, 2009, 03:37:08 PM »
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Offline onan

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Re: improved cover for gv's
« Reply #22 on: September 13, 2009, 06:24:25 PM »
« Last Edit: September 13, 2009, 06:32:29 PM by onan »

Offline Nemisis

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Re: improved cover for gv's
« Reply #23 on: September 13, 2009, 06:44:51 PM »

What you have to do is learn the weak points of your tank that other tankers, or even more so IL2 drivers like myself, aren't allow to exploit them. The other day I was chasing a Panzer around, without much Alt, and the Panzer driver did something so simple and effective you'd probably laugh. He simply kept turning into me and driving towards the IL2.

I know general weak areas. Not really like 3rd gear from the front of the tracks will knock out stearing, or hit at the base of the gun to knock off gun barrel.

Well I was in a low, flat flight profile and mostly saw the business end of his tank along with the part that had the best armor. I wasted 2 runs trying to get around to the weak sections in the back of the Panzer and eventually had to give up and build Alt to come down on his top. By that time friendly fighters arrived and I had my hands full and never got the Panzer. Ive seen guys pull some real slick moves in barns as well, shooting out of holes in the wall. Even parking on a rise gives your armor slope and protection. But back a tank into trees, with the rear and top covered? Your in pretty good shape then.

I often do that. I position myself under a tree facing the base I'm shelling or my target. I didn't know about the hill thingy, but I turn into their passes. One of my favorit tricks is to go strait untill they probably have close to the correct lead then turn hard and brake at the same time. As for the barn trick, I nailed a tiger that way because I was hiding behind the hole, saw him pass in the pintel gunner, switched to the cannon, and hit him in the back. Speaking of your wasting 2 runs, I was strafed by a spit 1 in a firefly. I don't know what he hoped to accomplish except maby getting an assist.


But most park out in the open, allow aircraft to spot them thru the insane ranges they start firing at, then just sit there waiting for the IL2 to pounce. And then come into the forum crying about icons. The other day I heard a long time player crying about the airplanes killing his GVs while they were attacking an airbase. Imagine finding airplanes at an airbase?

Really? Aircraft at an airbase? How peculier. I only park out in the open if you can't get in the trees, if there are no trees, in which case I find a hedge or something, or I drive through a barn with a wirb untill you can shoot at the maximum elevation of the guns. Really efective unless there are enemy tanks near by and none of your own. I usually try to stick near a tank for protection against Gv's and I keep planes off the tanks back.

Strange, but you can't see gv icons thru the cover of trees from a plane either.  But I suppose you would have noticed this if you were ever in a plane.
Not always, but IDK about never. I can't see them when zoomed, but I can see them fine normaly. My squadie newf and I were flying a gunship mission, and all the planes left, so we shot at Gv's so our guys would know where they were.
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Offline Anaxogoras

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Re: improved cover for gv's
« Reply #24 on: September 13, 2009, 06:47:17 PM »
I still like the idea of the gv icon disappearing when stationary with the engine off.  Leave everything else the same.
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Offline Nemisis

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Re: improved cover for gv's
« Reply #25 on: September 13, 2009, 06:52:00 PM »
I still like the idea of the gv icon disappearing when stationary with the engine off.  Leave everything else the same.

How would that be realistic? For another gv MABY. But not an airplane flying by at 300mph, with engines going full, and shooting at your tank.
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Offline Anaxogoras

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Re: improved cover for gv's
« Reply #26 on: September 13, 2009, 06:55:38 PM »
How would that be realistic? For another gv MABY. But not an airplane flying by at 300mph, with engines going full, and shooting at your tank.

It is realistic in so far as things are easy to see when they're moving, and much more difficult to spot when stationary.

Then again, I'm not so sure what your objection is when your sentences are so fragmented.
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Offline Nemisis

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Re: improved cover for gv's
« Reply #27 on: September 13, 2009, 07:11:12 PM »
Ooops, meant to put a comma there, not a period. Sorry. My objection is this, if your flying by at 300mph, engine going full, and you are shooting someone, your not going to notice a tank even if its moving.

As for the gv portion of my objection; if you're moving, then everything appears to be moving. I will grant that you could see a moving gv easier than a stationary one while moving, but its not going to make a HUGE differance. If your attacking, you will be moving untill you get into position, at which point, the enemy already having seen you, they already know just where you are.

As for defending, I could actually see some use here. Having previsouly taken up positons, you won't be moving unless retreating. However this might be too much of an advantage. I can see it now, a handfull of tigers have taken up positions, an ARMY of panzers, fireflys, and T34/85's are attacking and get slaughterd because they fail to see the tigers and kill them.
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Offline onan

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Re: improved cover for gv's
« Reply #28 on: September 14, 2009, 04:46:30 AM »
As for defending, I could actually see some use here. Having previsouly taken up positons, you won't be moving unless retreating. However this might be too much of an advantage. I can see it now, a handfull of tigers have taken up positions, an ARMY of panzers, fireflys, and T34/85's are attacking and get slaughterd because they fail to see the tigers and kill them.

Thats a normal GV fight.  If we're Dukin' it out with other enemy GV's.  It's what the camo' is for.
The problem is when enemy planes can spot your icon from 1,1.5, 2k and put a mark down on you.
Turning the engine off is helpful because you can hear and thus locate/track the enemy.  Wouldn't recomend it in the open tho'. 




Offline thndregg

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Re: improved cover for gv's
« Reply #29 on: September 14, 2009, 08:02:25 AM »
"We should start a thread in the Wishlist asking for the removal or reduction of trees."
Call these guys. I used to work for them as a foreman. :aok
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