http://www.freeroleentertainment.com/real_3on1.ahf <---- .AHF Film here
Here is a quick clip of a real 3 on 1 fight. Many times we hear people boast of winning multi-vs-one but not often see evidence. A real 3 on 1 fight is not just three cons in the area, but actualy all 3 are on the 1 at the same time in close proxy. In my experience of this game even three 'two weeker zipcodes' vs one person is very difficult to win.
Here are some things to think about if you think winning a 3 on 1 is too difficult:
- Keep the Advantage: Starting with the advantage of great guns and a few thousand feet is all you need to stand a fair chance. This just shows how keeping an E advantage is not about being at a 10k advantage. Sometimes a few MPH more is all that is needed to stay on top.
- Evaluate Threats: You can see constant visual checks all around the aircraft. Mental evaluation is vital also, it becomes second nature to plot the path of the spit that just flew past you in your head while you watch the F4u-4 that is now climbing under your belly with enough smack to get a shot. Watching the spit and letting that F4u have a full profile shot would have ended the sortie.
- Don't even think about running away. the slightest doubt and you are already going down in flames.
- Don't target fixate unless you are certain you can get the kill first try.
- Offer a thing profile: If you are going to get shot, it makes sense to give them a small target. pointing a wingtip at them is a good way to avoid a snapshot.
- Don't miss if possible
This is where a handfull of people will start a discusion on what the three enemy did wrong. It's a valid point to some extent, in theory. In reality no body flies as well as they would do with hindsight watching the film. All three of the players in the clip are experienced and more than capable of killing me in a 1 on 1.
So I posted in general discussion to save the training forum the possible debate. Also I thought it was important to show as many people as possible that winning from E advantage can be a much closer game than 10 mile extensions and running away in the vertical.
All feedback welcome.