Author Topic: Rise of Flight  (Read 94474 times)

Offline Sid

  • Copper Member
  • **
  • Posts: 164
      • "SWIFT" 72 Squadron
Re: Rise of Flight
« Reply #555 on: November 09, 2011, 06:43:17 AM »
That would be the holy grail alright. A 24 hour setup like aceshigh but only one life per callsign would be my idea of perfect. you could play as many callsigns as you want of course, but when youre dead you have to start a new one. That would be as close to the real thing as it gets.

I believe The Syndicate - SYN server is experimenting with something along these lines

Quote from: SYN_MrWolf
"At Syndicate we are doing a trial for a new concept of ours. It's really simple. We have made a second profile of our names and playing by the DID principle during vintage missions. This measn if somebody dies. He hast to delete his profile and start over again. We use a new profile because the stats are zeroed out. The multiplayer stats are being tracke for every participating pilot.Scores are given for many achievements. For example..a kill is worth 10 points. A downed recon is worth 20 points. An assist is worth 5 points. etc etc. At the end of a vintage mission we have a leaderboard for all our pilots and a nice overal score for our squadron."
Oculus Rift user.

Offline Vudu15

  • Gold Member
  • *****
  • Posts: 3055
Re: Rise of Flight
« Reply #556 on: November 10, 2011, 04:33:58 AM »

"No odds too great"

"I was a horse ahead at the end" - Nathan Bedford Forrest
Training Video List https://www.youtube.com/playlist?list=PL54E5CE

Offline TheRhino

  • Zinc Member
  • *
  • Posts: 83
Re: Rise of Flight
« Reply #557 on: November 10, 2011, 04:46:12 AM »
That looks absolutely beautiful... I hope I can get it myself   :pray
"May the Air Force be with you"


TheHawk, C.O. 457th 'Grey Nurse' SQN RAAF (Currently Inactive due to slow internet :( )

Offline bozon

  • Platinum Member
  • ******
  • Posts: 6037
Re: Rise of Flight
« Reply #558 on: November 10, 2011, 06:48:03 AM »
This looks so sweet!
Soon I will have a rig that can run the thing. If I try to run it on my current computer I risk a total meltdown of the electronics.

RoF and AH on full graphics... I can hardly wait  :O  :x
Mosquito VI - twice the spitfire, four times the ENY.

Click!>> "So, you want to fly the wooden wonder" - <<click!
the almost incomplete and not entirely inaccurate guide to the AH Mosquito.
https://www.youtube.com/watch?v=RGOWswdzGQs

Offline Tac

  • Platinum Member
  • ******
  • Posts: 4085
Re: Rise of Flight
« Reply #559 on: November 10, 2011, 07:54:17 AM »
I dont think that game is so demanding.

I run a GT240 video card which is not exactly the best thing out there on a 4 gig ram system and a 3ghz quad core (though the game uses only one core so its irrelevant).

...and it runs just fine on max graphic settings.

Offline Sid

  • Copper Member
  • **
  • Posts: 164
      • "SWIFT" 72 Squadron
Re: Rise of Flight
« Reply #560 on: November 10, 2011, 08:03:22 AM »
This looks so sweet!
Soon I will have a rig that can run the thing. If I try to run it on my current computer I risk a total meltdown of the electronics.
RoF and AH on full graphics... I can hardly wait  :O  :x

Have you tried running it on your current rig?

Recent patches have improved the performance dramatically from six months ago. The official Recommended (not minimum) requirements are:

  • Recommended System Requirements
  • Operating System  Windows® XP (SP2)/ Vista (SP1) / Windows® 7 (SP1)
  • CPU  Intel® Core™ 2 Quad 2.6 GHz+ or Intel® Core™ i5/i7 2.6 GHz+
  • GPU  1024 Mb+, GeForce GTX 260+/Radeon HD5850+
  • RAM  4 Gb+
  • Sound  DirectX 9.0c/11 compatible
  • Free Hard Drive space  10 Gb+
  • Internet Connection  for Registration, Career Mode, Statistics Tracking, 256 Kb/s - for Multiplayer

But I know of at least one guy running it on just a ATI Mobility Radeon HD 5650 Laptop (admittedly on low graphics settings).
« Last Edit: November 10, 2011, 10:52:16 AM by Sid »
Oculus Rift user.

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
Re: Rise of Flight
« Reply #561 on: November 10, 2011, 09:20:11 AM »
  • Recommended System Requirements
  • Operating System  Windows® XP (SP2)/ Vista (SP1) / Windows® 7 (SP1)
  • CPU  Intel® Core™ 2 Quad 2.6 GHz+ or Intel® Core™ i5/i7 2.6 GHz+
  • GPU  1024 Mb+, GeForce GTX 260+/Radeon HD5850+
  • RAM  4 Gb+
  • Sound  DirectX 9.0c/11 compatible
  • Free Hard Drive space  10 Gb+
  • Internet Connection  for Registration, Career Mode, Statistics Tracking, 256 Kb/s - for Multiplayer



I will have that one... :old:  ...in 2013  :cry
Steam: DrKalv
E:D Snailman

Offline Sid

  • Copper Member
  • **
  • Posts: 164
      • "SWIFT" 72 Squadron
Re: Rise of Flight
« Reply #562 on: November 10, 2011, 09:49:37 AM »
I will have that one... :old:  ...in 2013  :cry

The GTX 260 will only be 5 years old by then, are you sure you can't hold out a bit longer before you upgrade Lusche? :D
Oculus Rift user.

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
Re: Rise of Flight
« Reply #563 on: November 10, 2011, 10:02:11 AM »
The GTX 260 will only be 5 years old by then, are you sure you can't hold out a bit longer before you upgrade Lusche? :D

 :furious    :uhoh    :bhead    :(
Steam: DrKalv
E:D Snailman

Offline bozon

  • Platinum Member
  • ******
  • Posts: 6037
Re: Rise of Flight
« Reply #564 on: November 10, 2011, 10:57:28 AM »
Have you tried running it on your current rig?

Recent patches have improved the performance dramatically from six months ago. The official Recommended (not minimum) requirements are:

  • Recommended System Requirements
  • Operating System  Windows® XP (SP2)/ Vista (SP1) / Windows® 7 (SP1)
  • CPU  Intel® Core™ 2 Quad 2.6 GHz+ or Intel® Core™ i5/i7 2.6 GHz+
  • GPU  1024 Mb+, GeForce GTX 260+/Radeon HD5850+
  • RAM  4 Gb+
  • Sound  DirectX 9.0c/11 compatible
  • Free Hard Drive space  10 Gb+
  • Internet Connection  for Registration, Career Mode, Statistics Tracking, 256 Kb/s - for Multiplayer

But I know of at least one guy running it on just a ATI Mobility Radeon HD 5650 Laptop (admittedly on low graphics settings).

I can't even run AH currently...

GPU  1024 Mb+, GeForce GTX 260+/Radeon HD5850+
RAM  4 Gb+
=
No and No

But I'll be there soon. I am moving between counties so this will have to wait.
Mosquito VI - twice the spitfire, four times the ENY.

Click!>> "So, you want to fly the wooden wonder" - <<click!
the almost incomplete and not entirely inaccurate guide to the AH Mosquito.
https://www.youtube.com/watch?v=RGOWswdzGQs

Offline TheRhino

  • Zinc Member
  • *
  • Posts: 83
Re: Rise of Flight
« Reply #565 on: November 10, 2011, 03:45:26 PM »
Have you tried running it on your current rig?

Recent patches have improved the performance dramatically from six months ago. The official Recommended (not minimum) requirements are:

  • Recommended System Requirements
  • Operating System  Windows® XP (SP2)/ Vista (SP1) / Windows® 7 (SP1)
  • CPU  Intel® Core™ 2 Quad 2.6 GHz+ or Intel® Core™ i5/i7 2.6 GHz+
  • GPU  1024 Mb+, GeForce GTX 260+/Radeon HD5850+
  • RAM  4 Gb+
  • Sound  DirectX 9.0c/11 compatible
  • Free Hard Drive space  10 Gb+
  • Internet Connection  for Registration, Career Mode, Statistics Tracking, 256 Kb/s - for Multiplayer

But I know of at least one guy running it on just a ATI Mobility Radeon HD 5650 Laptop (admittedly on low graphics settings).

The only problem I'll have is the internet connection in my area (that's why I cancelled my subscription to Aces High  :cry).
"May the Air Force be with you"


TheHawk, C.O. 457th 'Grey Nurse' SQN RAAF (Currently Inactive due to slow internet :( )

Offline PFactorDave

  • Platinum Member
  • ******
  • Posts: 4334
Re: Rise of Flight
« Reply #566 on: November 10, 2011, 04:04:26 PM »
Woot!

My pilot has survived for two weeks now.  Flying 1 or 2 sorties a day.  I've only reflown one mission due to death.  But I'm not counting it because it happened when I was low and slow fighting a DH2 and my TrackIR freaked out causing me to crash. 

I'm optimistic enough that I went ahead and bought the  Albatros D2 so I would have it when Jasta 2 starts getting them in a couple weeks.

I just hope Hauptmann Steffen let's me fly one once in awhile instead of this infernal E3.

1st Lieutenant
FSO Liaison Officer
Rolling Thunder

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23888
      • Last.FM Profile
Re: Rise of Flight
« Reply #567 on: November 10, 2011, 06:41:19 PM »
The GTX 260 will only be 5 years old by then, are you sure you can't hold out a bit longer before you upgrade Lusche? :D


May I  :bhead again?

I just looked up the prices of both recommended cards... that's absolutely insane. No way I will ever be able to afford a %&$&% 140€ graphics card. So my 2013 estimate for a GTX 260 ain't that far off, but I guess the recommendations for ROF will have changed again by then, so that I would still need to pay such an amount.  :(

Is ROF a clever scheme by the hardware industry?  :noid

Guess it's soon back to these "sims" for me
Steam: DrKalv
E:D Snailman

Offline Tac

  • Platinum Member
  • ******
  • Posts: 4085
Re: Rise of Flight
« Reply #568 on: November 10, 2011, 06:43:20 PM »
I tried the demo thing but the I just find the blocked forward and top view too disorienting and the view system useless. my hat switch slews the view rather than snap it (despite any control keymapping i try to do) so its really silly to dogfight in.

Too bad they didn't put the Airco DH2 as the free plane.. clear views would make it so much enjoyable.

Offline Vudu15

  • Gold Member
  • *****
  • Posts: 3055
Re: Rise of Flight
« Reply #569 on: November 10, 2011, 08:21:49 PM »
you need to set your camera to snap from the game launcher, look for a tab called camera then change view to snap intead of pan.

I had the same problem when I first started. :D
"No odds too great"

"I was a horse ahead at the end" - Nathan Bedford Forrest
Training Video List https://www.youtube.com/playlist?list=PL54E5CE