1.024 - update is out! Reminder of how to update:
- From the Game Launcher click on the "Update" button next to "Start".
- Click on the "Update" button on the next page.
- If it finds an update (left hand panel).
- Use the arrow button to move the update accross to the right hand panel.
- Finaly ckick on the "update" button to install.
- Note: If it comes up with a DirectX install make sure you run this even if you think you have the latest DirectX installed.
"Dear community!
The development team of the “Rise of Flight” project is glad to inform you that we have completed our work on a new project version which is 1.024, and now this version is ready to update and play.
The main feature of this version is the Halberstadt CL.II airplane which is presented in two modifications – with Mercedes D.IIIa 180h.p. engine and Mercedes D.IIIau 200h.p. engine. This plane cat take a part in your Careers in Schusta 27b and Schusta 21 squadrons, early plane version – starting from September 1917, late – from March 1918. This plane is designed to perform a wide pattern of different missions, starting from other planes covering and up to bombardments, photo recons and artillery corrections.
The second major feature of this version is presented by finalized and approved Skins Packs which are includes up to 394 new paint schemes for different planes. The updated skins packs list is already available on our site.
Also, we’re continuing our work on further airplane AI improvements, in this order we have a feature for 1.024 which is making AI planes more smart in target selection – now AIs will not follow the enemies which are too high and climb time is too long to intercept them.
In addition, this version is contain a row of changes which are destined to improve your game play. We’re sincerely hope that all these changes and features will be positively received and accepted by our game community."Features list of version 1.024FEATURES:1. Halberstadt CL.II is completed in two variants (with Mercedes D.IIIa 180h.p. and D.IIIau 200h.p. engines), it's Careers for Schusta 27b and Schusta 21 are ready too.
2. Official Skins pack ver.1.024 was approved
3. Community Historical Skins pack vol.11 was approved
4. Community Fictional Skins pack vol.11 was approved
5. Mission Resaver tool was added to <RoF_folder>\bin_editor\mission_resaver
6. 3rd party dialogs SDK done
7. AI target engagement limit by climb-to-target time is implemented
Change list of version 1.024ST. MIHIEL CHANGES:1. FRENCH localization was added
2. AI should now attack enemy in mission 03
3. Enemy AI will not follow waypoint with enemy nearby in mission 04
3. DFW now has late war paint scheme in mission 10
4. Fixed possible re-spawn bug in mission 12
5. Enemy AI will now fly below clouds to attack in mission 16
6. Fixed possible re-spawn bug in mission 21
7. Fixed possible re-spawn bug in mission 22
GUI CHANGES:8. Career, no-text Career event (#101), fixed, it's now correct friendly-kill message
9. Input command assignment window header now is correctly shifting to next string when it's too long
10. % symbol now may be used in chat
11. RESET button now is correctly resets Input Response Curve to last applied position
12. Aiming Helpher on/off is now correctly stored between your missions
13. "By campaign" button was fixed
14. Left mouse button now may be assigned to an input command without any problems
15. Double click on single mission folder now is not causing forever ballerina
16. Some text corrections were added
OTHER CHANGES:17. German bombs are spining now
18. DServer rotation algorythm was fixed, now the first mission from list will be first in rotation
19. S.E.5a pilot view movement back limit was shortened to not allow to move view inside the backrest
20. Cinematic camera effect works ok now when you switching to F2 from gunner cockpit
21. Career photo-recon and arty spotting automission now will not be success if no planes were equiped with photo/radio
22. Engine sound disappearing while sit in gunner's cockpit in multiplayer was fixed