Author Topic: Fighter Scoring Issue  (Read 3117 times)

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23931
      • Last.FM Profile
Re: Fighter Scoring Issue
« Reply #15 on: July 08, 2009, 11:37:38 AM »
Oh I forgot.. sometimes stats are even an inducement to fly something different, as silly as that may sound.

I do occasionally look at my career stats and think "Oh, I haven't much kills in a XXX, let's make it a main ride this tour" or "Let's see if I can increase the 109G-2's K/D in LW MA by at least 0.2"  ;)

(actually i look a lot at my stats...it's almost a fetish  :lol)
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline Steve

  • Platinum Member
  • ******
  • Posts: 6728
Re: Fighter Scoring Issue
« Reply #16 on: July 08, 2009, 11:37:49 AM »
Stats are part of having a good time for me.

I want too see what i killed.

I like the idea of being able to look up who  I killed.... I dig that.
Member: Hot Soup Mafia - Cream of Myshroom
Army of Muppets  Yes, my ingame name is Steve

Online Shuffler

  • Radioactive Member
  • *******
  • Posts: 27309
Re: Fighter Scoring Issue
« Reply #17 on: July 08, 2009, 11:49:15 AM »
Stats are fine..... as for how they are used for rank and score are too funny. Instead of playing the game.. simply game the game. Like the squads mentioned before that train their folks on how to get score and rank instead of how to actually get better flying.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline RufusLeaking

  • Silver Member
  • ****
  • Posts: 1056
Re: Fighter Scoring Issue
« Reply #18 on: July 08, 2009, 12:23:53 PM »
Oh I forgot.. sometimes stats are even an inducement to fly something different, as silly as that may sound.

I do occasionally look at my career stats and think "Oh, I haven't much kills in a XXX, let's make it a main ride this tour" or "Let's see if I can increase the 109G-2's K/D in LW MA by at least 0.2"  ;)

(actually i look a lot at my stats...it's almost a fetish  :lol)

Last tour, I tried to get a kill in as many different rides as I could.  I managed to get kills in 61 of 96 possible.  Even a chute counts - so proxies included unintentionally.

It got me into a lot of rides that are hangar queens, and made the obvious even more so that there is a preponderance of fast LW planes at high altitude - P51D, F4U, Typhy/Tempests - that love to pick away at low, slow birds.

Still, it was great fun and facilitated by the stats available.

On the scoring system for squads, I believe it is an objective and automated system.  The logic is not obvious by the examples posted.
GameID: RufLeak
Claim Jumpers

Offline LLogann

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 4947
      • Candidz.com
Re: Fighter Scoring Issue
« Reply #19 on: July 08, 2009, 02:24:31 PM »
Agreed.  Score, not so important, but stats certainly are.  It's a part of getting better.

Stats are part of having a good time for me.

I want too see what i killed. In which planes I scored, and which targets. I want to track my hit%, K/S, K/D. I want to see how different rides influence those values. I want to see how different models fare against each other. I like to see how other players do.
See Rule #4
Now I only pay because of my friends.

Offline Hap

  • Gold Member
  • *****
  • Posts: 3908
Re: Fighter Scoring Issue
« Reply #20 on: July 09, 2009, 07:46:49 AM »
Since AH is a game, and "winning" ain't what it used to be, understanding the scoring "rules" would be peachy.

Offline 1Boner

  • Gold Member
  • *****
  • Posts: 2285
Re: Fighter Scoring Issue
« Reply #21 on: July 09, 2009, 05:02:47 PM »
(actually i look a lot at my stats...it's almost a fetish  :lol)


I can see Lusche walking into a Reno Cathouse and saying, "I'll take the one with the big stats".
"Life is just as deadly as it looks"  Richard Thompson

"So umm.... just to make sure I have this right.  What you are asking is for the bombers carrying bombs, to stop dropping bombs on the bombs, so the bombers can carry bombs to bomb things with?"  AKP

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Fighter Scoring Issue
« Reply #22 on: July 09, 2009, 08:03:23 PM »
Nothings changed and the score thing makes perfect sense. Landing kills (even if its only one kill) will always pay off with more points AND rank than going out and killing more guys but getting shot down for your trouble. The question is not whether one category (score in this case) figures more heavily (it does not) but how pilots score on average by comparison.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Rash

  • Silver Member
  • ****
  • Posts: 982
Re: Fighter Scoring Issue
« Reply #23 on: July 09, 2009, 09:04:02 PM »
Looking at the fighter rankings for the last camp, Late War Tour 113, is confusing.  Shawk also posted on this but never included any data for review.  Before I continue, let me stress this post is not intended to drag any squad through the mud.  My issue is with what I perceive to be a bug in the Fighter rankings and nothing else.  For this reason I will not name any of the squads involved and I apologize if I step on any toes – it is not my intent.

The stats for the #1 ranked Fighter squad:
Category     Score     Rank
K/D             1.32        133
K/S             0.91        113
K/H             5.51        100
Hit%           5.54        133
Points     220,582         29

#2 Squad disbanded, so looking at #3 in Fighter:
Category     Score     Rank
K/D              3.10        26
K/S              1.95        14
K/H              10.30       7
Hit%             8.91        26
Points      156,298        50

It seems to me that the squad ranked #3 should be ranked higher than the squad at #1.  Is it because “Points” is given MUCH more significance in the scoring?

Looking at the squad ranked next at #4:
Category     Score     Rank
K/D              1.12        171
K/S              0.67        196
K/H              5.04        134
Hit%            4.82        186
Points       137,599       65

Now I’m really lost so I looked up a squad that I know has some extremely good sticks.  They were ranked #41:
Category     Score     Rank
K/D             1.31        135
K/S             1.03        84
K/H             6.44        58
Hit%           6.06        106
Points      228,558       26

It seems to me the squad ranked #41 did better in every section than the squad ranked #4.  In fact, if you add the rankings together and divide by the number of scoring sections (five), they should be ranked higher than the squad at #1.  The other rankings, Bomber Attack etc. seem to be fine.


You can throw #41 out, we had a CO change part way through that tour.


Rashy
The UNFORGIVEN

Offline RELIC

  • Nickel Member
  • ***
  • Posts: 662
      • http://DFA-Squad.org/
Re: Fighter Scoring Issue
« Reply #24 on: July 10, 2009, 01:40:30 PM »
Nothings changed and the score thing makes perfect sense. Landing kills (even if its only one kill) will always pay off with more points AND rank than going out and killing more guys but getting shot down for your trouble. The question is not whether one category (score in this case) figures more heavily (it does not) but how pilots score on average by comparison.
So you're saying that the more kills a squad lands the more points and the higher the squad overal fighter rank?  If that is the case, then why have the other four scoring sections?  Also, using that theory, the math still doesn't add up as evidenced by the stats I used in the first post.
DGSII Scenario-2012  352nd FG/487th FS
P-51D "Cold Gin"
Noseart

Online Shuffler

  • Radioactive Member
  • *******
  • Posts: 27309
Re: Fighter Scoring Issue
« Reply #25 on: July 10, 2009, 02:29:38 PM »
The 80th is waiting on the addition of auger stats, flying through hangers at enemy bases stats, and killshooting on squadmate stats. Till they are implemented we are staying neutral on this issue.
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)

Offline SmokinLoon

  • Platinum Member
  • ******
  • Posts: 6168
Re: Fighter Scoring Issue
« Reply #26 on: July 10, 2009, 07:36:00 PM »
Stats are part of having a good time for me.

I want too see what i killed. In which planes I scored, and which targets. I want to track my hit%, K/S, K/D. I want to see how different rides influence those values. I want to see how different models fare against each other. I like to see how other players do.

So... you're saying that you want to see how much the aircraft actually impacts the "rank" of the player?  Ya mean the plane is far more important than previously though???   ;)

If aircraft meant little and the pilot meant it all... we'd see far more self proclaimeded stat jocks land kills consistantly in high ENY planes like the P40E, 109F-4, F4F, etc etc.  Tell me I'm wrong.  Ever notice what the "uber" jocks fly?  They fly the best because they must.
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline ACE

  • Platinum Member
  • ******
  • Posts: 5569
Re: Fighter Scoring Issue
« Reply #27 on: July 10, 2009, 08:53:32 PM »
The scoring/rank system has always been questionable. It is absolutely meaningless. The game play would most certainly improve if it was removed.
   +1 !!!!!   :aok
Sixth Tri-Annual Dueling Bracket Champion

The Few

-Spek

Offline Grind

  • Copper Member
  • **
  • Posts: 238
Re: Fighter Scoring Issue
« Reply #28 on: July 10, 2009, 09:34:25 PM »
So... you're saying that you want to see how much the aircraft actually impacts the "rank" of the player?  Ya mean the plane is far more important than previously though???   ;)

If aircraft meant little and the pilot meant it all... we'd see far more self proclaimeded stat jocks land kills consistantly in high ENY planes like the P40E, 109F-4, F4F, etc etc.  Tell me I'm wrong.  Ever notice what the "uber" jocks fly?  They fly the best because they must.


Its not only what they fly but how they fly IMHO.  I think there are players that fly like their lives depended on it ( in a more real life aspect ).  Granted this is only a game but I notice that some of the higher scoring "uber jocks" will only  engage when they have the advantage, they try to never really put themselves in harms way (like one would in real life).  For example... one could take up a 51d, fly over to enemy field that is capped by your country men.  Make sure the VH and Dar and ack are all down.  BnZ and vulch to you hearts content....re-arm at a nearby friendly cv (friendly dar is always a great help....) When you get bored with that... simply land your 20 kills... and there is nothing really wrong with that although I dont see how it can really be that much fun.  And then there are the uber jocks that fly the higher eny planes and head straight for the red dar bar.  At least with those guys you get a chance to learn something and the fights are always fun.  Those are the guys whos true skill level is hidden by the current score system. And generally those are the guys who could care less about score.  Stats are another matter... I do check out the stats.

<S>

A8Grind
You’re breaking my heart, you’re tearing it apart, so

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Fighter Scoring Issue
« Reply #29 on: July 11, 2009, 11:51:09 AM »
So you're saying that the more kills a squad lands the more points and the higher the squad overal fighter rank?  If that is the case, then why have the other four scoring sections?  Also, using that theory, the math still doesn't add up as evidenced by the stats I used in the first post.

You completely missed the point I made and worse yet dont seem to understand how points relate to the other categories.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.