Author Topic: Mech Warrior is back!  (Read 4818 times)

Offline Die Hard

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Re: Mech Warrior is back!
« Reply #45 on: July 21, 2009, 03:10:27 PM »
Maybe French mechs move differently... Japanese mechs certainly do.
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Offline moot

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Re: Mech Warrior is back!
« Reply #46 on: July 21, 2009, 03:23:04 PM »
The trailer looks corny for the reasons I pointed out.  It's a flaw in game design and in screenplay that's been around forever.  For the same reason Japan hasn't stuck only with 1970s rubber suits and dioramas or 1980s animatronics when making Godzilla films.  The same reason motion capture replaced hand (mouse) made animation. The same reason a perfectly made movie with one awful actor will have the audience wondering what the heck was going thru the film makers' minds. When you've got a trailer that renders franchise cues, voice acting, texture, and animations at totally different degrees of fidelity, the incongruity sticks out like a sore thumb.   Growing up in one country or a dozen others has nothing to do with it.
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Offline Die Hard

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Re: Mech Warrior is back!
« Reply #47 on: July 21, 2009, 03:29:51 PM »
Here: http://www.youtube.com/watch?v=loFBLYteRpY  Case in point.


Seriously though, I think those mechs move precisely like they should. However I'm a fan of the Battletech universe and understand some of the underlying techno babble that dictate how they move and fight. If you're saying you don't like it because they fight in an unrealistic manner, then that's a given.
« Last Edit: July 21, 2009, 03:55:04 PM by Die Hard »
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Offline moot

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Re: Mech Warrior is back!
« Reply #48 on: July 21, 2009, 04:02:59 PM »
So you agree that it looks corny.
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Offline Die Hard

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Re: Mech Warrior is back!
« Reply #49 on: July 21, 2009, 04:14:27 PM »
Three-story tall robots street-fighting? Yeah, it looks corny, but that's what it's supposed to look like. It's Battletech.
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Offline Sikboy

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Re: Mech Warrior is back!
« Reply #50 on: July 21, 2009, 04:17:43 PM »
Three-story tall robots street-fighting? Yeah, it looks corny, but that's what it's supposed to look like. It's Battletech.

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Offline moot

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Re: Mech Warrior is back!
« Reply #51 on: July 21, 2009, 04:39:31 PM »
Street fighting's fine, and so is the premise of giant mechs from the future looking different from realistic designs you'd get if you had today's military skunkworks at the drawing table. That's not the point. The kinematics look corny. The physics are bland.

Why does each Mechwarrior game's kinematics get better than the last, from I to IV?  Isn't increasing physics/kinematics realism supposed to not matter and/or not be canon?  Why does the MW4 intro's kinematics from 10 years ago look at least as good as those in the MW5 trailer?  Did they somehow skimp on such an effective immersion device in MW5 by using obviously canned physics instead of something credible?  I think they did.

If you're a prototypical long time MW fan, you might not care.  If you're new to MW and/or like mechanized action that's more lifelike than not, the campy, corny animation takes away from the game, not adds to it.  If you're a hardcore MW fan, do you prefer less rather than more lifelike mech animations?  How do improved physics substract from the game?  The MW4 intro's CG segments don't seem to show a trend away from increasingly lifelike kinematics.

I don't get how this needs to be argued. Arcade physics and esthetics are less impressive than realistic ones. Mechs aren't supposed to move like mimes.  The MW canon doesn't exclude the laws of physics does it?
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Offline Die Hard

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Re: Mech Warrior is back!
« Reply #52 on: July 21, 2009, 04:56:20 PM »
The MW4 intro is not a real-time rendered game-engine, and the in-game physics actually got worse from MW3 to MW4. MW3 was friggin' great; really got the feeling the mechs were heavy lumbering two-legged-vehicles, not some agile anime fighting-robot. MW4 was more arcade-ish. This new MW (it's not MW5, it's a reboot of the series) looks to be a clear improvement in the physics department as well as the eye candy.
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Offline moot

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Re: Mech Warrior is back!
« Reply #53 on: July 21, 2009, 05:01:45 PM »
So you're saying real time kinematics on the level of those in the 10 year old MW4 intro aren't possible in today's games? 
http://www.naturalmotion.com/euphoria.htm
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Offline mensa180

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Re: Mech Warrior is back!
« Reply #54 on: July 21, 2009, 05:14:44 PM »
So you're saying real time kinematics on the level of those in the 10 year old MW4 intro aren't possible in today's games? 
http://www.naturalmotion.com/euphoria.htm

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Offline Die Hard

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Re: Mech Warrior is back!
« Reply #55 on: July 21, 2009, 05:18:34 PM »
Sure they are, but that's not the point. The leg motion in the MW4 intro is overdone and not really how the mech should move.

Mechs aren't supposed to move like mimes.

In fact that's exactly what they're supposed to move like. They are not supposed to move naturally. They are huge nuclear-powered mechanical vehicles that only stay on their feet because they have a big gyro in the lower torso acting as a stabilizer. They are really not very sophisticated at all because very few people really know how they work any more and repairs are makeshift at best; after hundreds of years of war technology has become almost as magic for most people and the mechs are made in automated factories that no one know how works, but somehow they do. The Jump-ships they use to traverse space are protected by conventions because no shipyard remains that can build them. On most planets there is a strange mix of technology, like a man hunting with a bow and arrow, but cooks his meal in a 100 year old microwave. Only the Great Houses of the Inner Sphere are civilized in the technological sense, but they now have feudal political systems, dukes, princes, barons etc. It's a fascinating and thrilling universe, but I wouldn't use the word "realism" to describe any part of it.
It is better to be violent, if there is violence in our hearts, than to put on the cloak of nonviolence to cover impotence.

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Offline moot

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Re: Mech Warrior is back!
« Reply #56 on: July 21, 2009, 05:22:28 PM »
Canned physics.
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Offline Die Hard

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Re: Mech Warrior is back!
« Reply #57 on: July 21, 2009, 05:25:03 PM »
So what? It fits the game.
It is better to be violent, if there is violence in our hearts, than to put on the cloak of nonviolence to cover impotence.

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Offline moot

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Re: Mech Warrior is back!
« Reply #58 on: July 21, 2009, 05:49:04 PM »
No way.  Agree to disagree..
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Offline Die Hard

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Re: Mech Warrior is back!
« Reply #59 on: July 21, 2009, 06:18:14 PM »
Sure. Just don't play it then.
It is better to be violent, if there is violence in our hearts, than to put on the cloak of nonviolence to cover impotence.

-Gandhi