Author Topic: MA Gameplay Got You Down?  (Read 2253 times)

Offline CAP1

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Re: MA Gameplay Got You Down?
« Reply #60 on: July 26, 2009, 01:50:22 PM »
I do not advocate using HO's at all ....In actuality since I don't give HO's 97% of the time...... I  am not very good at giving them ......mostly because have so little practice doing them.  I don't think I fired on 12 on 12 gun solution the first 5 years i was here ...i guess because i bought into the "hype" over it

.....but now If I'm being engaged by 3 or more planes that are continuously HO'ing me I may eventually shoot back.....


I am frankly tired of the endless belly aching about HO's ...here's a few reasons why:

1) at least 30% of what many folks say is a HO is in fact a front 1/4 shot ...I have seen many many great pilots accused of a HO ...once I watched the film I would see that the pilot hit a nice front 1/4 shot .... yet he was accused ....lame

2)  I don't not find avoiding a HO and turning the situation to my advantages that difficult.  If the opposing pilot goes for a true HO ..and fully commits to the HO, they generally put them self at a disadvantage coming out of that merge.   So why is there so much complaining?

3)   I had to actually listen to a HO whine BEFORE I even joined ACES HIGH.  I played Air Warrior....EA bought gamestorm and Air Warrior had the stench of death on it.  I realised that I need to find a new game to go to, so I began looking around.  It turns out one of my Air Warrior squaddies had tried a brand new game called Aces High.  Quite excitedly I asked about it,  hoping to hear about improved flight models ...better graphics ....etc etc...here is what I got.... and I quote:   "...yeah it looks nice ...but all anyone does is HO you and kill you with rockets"   I had not even joined the game, and somebody was allready complaining to me about HO's!!
  If I had listened to that bozo I would not even be here! ....the real truth is I Rarely get HO'd and in 8+ years here I have NEVER been shot down by a rocket.

4)   Air Warrior had a limiter built in that did not allow you to fire in a 12 on 12 gun solution.....having played there for 5 years I can assure it was lame.  All anyone had to do was turn 12 on 12 and you were as safe as being in your mother's arms.... You would look the other plane right in the face and absolutely nothing could happen to you ...LAME ......people would fly right through you  having no fear what so ever ....continuous stalemating ...wow ...what fun that was!
  ....of course eventually the better pilot/plane would eventually get the advantage .....but you would have to endure this 12 on 12 no shooting crap for many  many many merges ....I went though this day after day ...i can assure you it was not that much fun .....If a pilot/plane of equal skill engages you you could have 30+ 12 on 12 merges ...eventually fuel got low and you disengaged ....wow ...what fun!! ...not really.
    For me I find 12 on 12 gun solutions in here much more exciting.  What goes through your mind at the time? ..."will he shoot"? ...."wont he shoot"? ...."should I shoot" ? ...."should I not shoot"? These are far more exciting and interesting choices then safely 12 on 12 each other with no threat what so ever.  Just the fact that a possible HO could happen forces you to be on your toes...and isn't that more fun/interesting? ...for me it is

5)   When ever I bring up HO's existing in real life combat situations I allways hear the Following: ...."Helm you don't have a real life to lose in here" ....that certainly is true,  but that same logic could be applied every situation in here ....you have a 200mile RTB ahead of you ...over open ocean ...with no hope of rescue ...are you really gonna firewall your throttles in real life? ...or are you going to baby that engine/engines and watch over them like nervous  Virgin on her first date? Your plane is on fire and you continue flying to get the kill? ...not in real life you aint.... yet in here it happens routinely.  In real life you are going to up at that camped spawn point? ....I think not.
  The fact is this many folks define this game in different ways. To some its a simulator to others it's a game.  Where some folks draw the line seems to upset many people.  I define this game as being the closest approximation simulation of Air To Air combat available.... based upon the limitations of computers...players abilities ...training ...free time etc etc.  I also define Air Combat as a 12 on 12 gun solution being just as real as a 12 on 6 solution ....you can't just make it disappear just because you find it unchivalrous.  If you truly feel this way ..then don't shoot ....i did it for years...and in 97% of the situations I find myself in today I still don't shoot.  Anyone who has encounters me in air can attest to this.
   If this is truly just a "Game" ...then why do we have to bother with landing? ...wouldn't it be more fun just to fly through a Super Mario brothers "power up" and get ammo ...fuel... repairs? ...this would give the furballers much more air time ....instead wasting time flying back to some base? ....for me I prefer the simulation aspect of landing.....maybe you would enjoy the "Game" part better? ...once again its how YOU define it.

6)  "All he/she can do is HO" ...I hear this one allot ....truthfully if this is my opponents  main and only skill ...I have little to fear from this person.  So whats the big deal??

7)  "Helm this isn't a War" ...or "This is not World War 2" ....I hear these allot ....once again it boils down to how you define what we do here.  We have naval forces engaging each other ...bombarding towns ...bases ...air fields....factory's ...lauching invasions.....we have planes killing each other ...bombing targets of opportunity ...strafing air Fields ....we have ground vehicles engaging each other ... blowing up towns...factory's ...airfields....and killing planes ... ...we have paratroopers capturing territory etc etc ....this sure sounds like a War to me? ...it sure ain't "Chutes and Ladders"!!
  "This isn't WW 2" .....well if it's not WW2?.. then HTC sure seems to think it is ...just look at the criteria for introducing planes Vehicles into the game? .....It's all based on WW2 .....of course this is not WW2 ...it is a simulation of WW2 based upon the limitations of Computers  .....player base ....training ....free time ...etc etc. ...but it is an attempt to simulate   WW2 based upon these real world limitations.  Once again how do you define Aces High?  If my definition is different then yours...so what.  

8 )  After careful examination I see no mention of the HO's in the games manual.....nor do I see any mention that they are bad form? ...or illegal .....the rule is the same for all ...so it is a level playing field for all. So whats the big deal?  If you define Aces high as a "Game" then whats the big deal if you die anyway?  ...planes are free
    

   In closing I say this:  The real issue is where YOU the player define this game? ...is it a simulation? ...is it game?  If Aces High is a simulation of Air to Air combat,  and the 12 on 12 gun solution exists in real combat,  then it has a proper place in here.  In no way do I advocate HO'ing people, but nor do I deride people who do.  It is just part of the equation.
  If you consider this a "game" then maybe HO's have no place here? ...but if it truly is a "game" then I want to shoot down your Donkey Kong with a Tie Fighter while sinking your battleship..and hopefully you will bail out on Park place where i have 2 Hotels!



Helm ...out

helm.....this isn't aimed at you.........


concerning #2. i hear a lot of guys say the same thing. no one(that i recall) has ever posted film of this. can any of you do that? to help those of us that aren't that good at it?

 to me knowing how to do this in a 38 would be particularly helpful.

thanks guys.
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline lazydog

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Re: MA Gameplay Got You Down?
« Reply #61 on: July 26, 2009, 04:37:27 PM »
This guy is a member of the 10% club or as we refer to them... "Dirt Farmers".
no thats funny  :rofl :rofl :rofl

Offline lazydog

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Re: MA Gameplay Got You Down?
« Reply #62 on: July 26, 2009, 04:45:35 PM »
so then does that mean i should mention lofty, and pat1961 here? oo..and myself, as after they both tried to ho me at once(i think pat tagged me), then the spit ho'd me a second time, i did as i said i do, and ho'd back.
 :D
me and akak were flying in mid yesterday and over a bish base and 4 upped 4 tried to ho and 4 died

Offline lazydog

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Re: MA Gameplay Got You Down?
« Reply #63 on: July 26, 2009, 04:53:09 PM »
oh then i flew into wife ack that's deadly er then any ho :furious :furious :furious

Offline CAP1

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Re: MA Gameplay Got You Down?
« Reply #64 on: July 26, 2009, 05:19:38 PM »
oh then i flew into wife ack that's deadly er then any ho :furious :furious :furious

i don't hafta worry 'bout the wife ack........ :D
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)

Offline Reaper90

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Re: MA Gameplay Got You Down?
« Reply #65 on: July 27, 2009, 11:23:49 AM »
so then does that mean i should mention lofty, and pat1961 here? oo..and myself, as after they both tried to ho me at once(i think pat tagged me), then the spit ho'd me a second time, i did as i said i do, and ho'd back.
 :D

I don't consider it a HO if it happens after initial merge.... anything after that is game, unless one plane separates enough and reengages, then yeh, it's a HOing if they fire on the next HO merge. Naybe it is a HO if it happens after the initial merge, but I don't complain about. I just try to keep it guns cold on the initial merge. If I'm shot at, I return fire, and if it's more than 1-on-1 not in my favor (ganged) all bets are off.

And Helm, I agree - 97% of what people whine about aren't HOs but high deflection front quarter shots. I'll take those all day long.

anyway... enough beating the dead horse...... :aok
Floyd
'Murican dude in a Brit Squad flying Russian birds, drinking Canadian whiskey

Offline CAP1

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Re: MA Gameplay Got You Down?
« Reply #66 on: July 27, 2009, 11:30:42 AM »
I don't consider it a HO if it happens after initial merge.... anything after that is game, unless one plane separates enough and reengages, then yeh, it's a HOing if they fire on the next HO merge. Naybe it is a HO if it happens after the initial merge, but I don't complain about. I just try to keep it guns cold on the initial merge. If I'm shot at, I return fire, and if it's more than 1-on-1 not in my favor (ganged) all bets are off.

And Helm, I agree - 97% of what people whine about aren't HOs but high deflection front quarter shots. I'll take those all day long.

anyway... enough beating the dead horse...... :aok

well, rather coincendentlly, i have pics of both of these guys. one was higg, nose to nose....i lowered my nose to go under, and lo and behold....there's the other guy, also tryin to ho. and yes...it was the initial merge.  :aok
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)