No actual performance change with new patch.
Still much stutter when moving between locations (tower, hangar), spawning on runway.
Frequent heavy stutters when looking around (TrackIr) and/or bringing up clipboard.
Vid Mem usage increasing much more after each stutter, instead of going up to ~120mb now more like 160MB
Once I came near the A19 furball area, FR went wildly all over the place 60-28-60-35, accompanied with massive stuttering that made fighting absolutely impossible in any way.
All this even with detailed water off to get a similar appearence as I had in 2.13, where I had rock stable FR 60 under almost all circumstances.
On way back to homebase I tested minimizeing the game. When alt-tabbing back, vid mem usage went only back up to ~105MB instead of ~160MB, so stutter was again very hard when getting airfield back into view.
AMD 64 X2 4200, 2GB ram
GF 9600 GT 512MB
XP SP3, running AH in compatibility mode
SB Life 24, running stock AH sounds
1280*1024
All GPU settings "application controlled! when applicable
Vsync enabled
No AA
HD defragged
Textures 1024MB with high-res pack
reducued textures to 512MB and restarted game, same problem, stutters maybe a little less severe, but had to test this in arena with less action.
no detailed water or any self-shadows
sliders @ deafault
disabled other player skins.
unplayable