Author Topic: Gunnery and the new patch  (Read 983 times)

Offline R 105

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Re: Gunnery and the new patch
« Reply #15 on: August 05, 2009, 01:59:41 AM »
The aim is off for my in both GV's and planes now but I am Adjusting.

Offline Bruv119

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Re: Gunnery and the new patch
« Reply #16 on: August 05, 2009, 02:05:54 AM »
my aim in tanks is a little crappy     oh wait   it always has been   :lol.

Haven't noticed any difference from the previous version.  I point and shoot,  things blow up, all is good.
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Offline nipper

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Re: Gunnery and the new patch
« Reply #17 on: August 05, 2009, 02:35:01 AM »
I noticed that my forward views have changed, it's like I'm sitting further forward in my seat. Had to reset view to enable me to see instruments etc as before.
Also, yesterday, my tracers trails and hit sprites vanished for a while, bizarre?!

Offline HighGTrn

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Re: Gunnery and the new patch
« Reply #18 on: August 05, 2009, 02:43:12 AM »
Well thanks for answering my question.  Played a little tonight in Titanic Tues and it was a little better.  I think you guys are right.  I'm gonna have to re-acquire my sight picture again.  If I may be so bold as to provide some advice.....   It seems you do not need to lead as much as you used to with the old graphics.  That is the number one reasons for my misses it seems.  I filmed some fights tonight and when I missed, it was always due to too much lead.

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Offline thrila

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Re: Gunnery and the new patch
« Reply #19 on: August 05, 2009, 05:36:02 AM »
I agree with wrongway.  I noticed in the coral sea scenario that enemy planes appeared larger and was throwing off my gunnery.
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Offline betty

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Re: Gunnery and the new patch
« Reply #20 on: August 05, 2009, 01:34:17 PM »
No changes were made in that area.  The only change that I can think of that might produce this effect is that the new automatic field of view configuration is picking a different FOV setting than what you previously used.  I suppose that could throw your sight picture off but that's just a hypothesis.  


i've played around with my convergence also and seem to be off on alot of my shots, will this depend on what our PC specs are if this would effect us? as far as like our graphics card or whatever? i just thought my gunnery was off because i hadn't been on as much as before. and...is there a way we can fix this to get it back to normal?
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Offline Nutzoid

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Re: Gunnery and the new patch
« Reply #21 on: August 05, 2009, 02:00:00 PM »
Maybe in trying to sort out the issues with the new version, downloading updated drivers and such, and whatever else we thought we might have needed, we may have affected our ballistics ourselves? Just a thought.
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Offline CAP1

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Re: Gunnery and the new patch
« Reply #22 on: August 05, 2009, 02:09:22 PM »
Hello all.  If you are reading this thread and looking for another complaint about the new patch, you are not gonna see it here so just keep moving (don't want to waste anyone's time).

Ok, now to the topic at hand.  I've always been a horrible shot to begin with but I seem to be really struggling since the new patch.  My frame rate is good (between 50 and 60) and have not notice any lagging or stuttering.  Does anyone know if modeling for guns have changed with the new patch?

I seem to be leading too much and overshooting the target most of the time.  I feel like I'm having to develop a whole new sight picture now every time I squeeze the trigger.

Thanks,

S1n1ster

seeing as things all look different now, i suspect that it may simply be a need to get used to new visual ques?
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Offline Yenny

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Re: Gunnery and the new patch
« Reply #23 on: August 05, 2009, 02:18:46 PM »
my aim in tanks is a little crappy     oh wait   it always has been   :lol.

Haven't noticed any difference from the previous version.  I point and shoot,  things blow up, all is good.

xD yep ! i do the same, wait til the bad guy fill my windscreen. Then I fill their plane up w/ holes !
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Offline crazierthanu

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Re: Gunnery and the new patch
« Reply #24 on: August 05, 2009, 04:15:23 PM »
My gunnery was off for a while as well. I seemed to not be leading enough. Shots I would normally nail, I was missing really bad. (Shots like a spit turning 200 out. Thats sad  :() It seems to be returning to normal though.
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Offline ScatterFire

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Re: Gunnery and the new patch
« Reply #25 on: August 05, 2009, 04:30:47 PM »
Soooooo......


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Offline Wingnutt

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Re: Gunnery and the new patch
« Reply #26 on: August 05, 2009, 04:42:19 PM »
Ive only flown 1 sort with the new patch (been buisy) landed 5 kills in a 38..

no complaints here  :aok

Offline A8HatTrick

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Re: Gunnery and the new patch
« Reply #27 on: August 05, 2009, 04:44:06 PM »
Did you check your convergence ?

Every one of my convergence settings reset to default. Threw me off a bit too.

Crap... well that my friend is probably the biggest DING! I have heard.  Tonight I will reset all mine... explains allot. Glad one of us was able to figure that out.  :salute
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