Author Topic: Troubles getting CH Pedals to work...  (Read 1119 times)

Offline Anodizer

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Troubles getting CH Pedals to work...
« on: August 14, 2009, 11:51:29 AM »
I connected them via a USB to Gameport adapter since I don't have a gameport..  They are not recognized by Windows XP SP3 when I plug them in..  I'm also using a Saitek X-52 along with them and they are connected via USB as well(duh).. 
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Offline gyrene81

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Re: Troubles getting CH Pedals to work...
« Reply #1 on: August 14, 2009, 12:05:34 PM »
Game port to USB? Have you looked through the CH support site to see if those pedals don't need any extra drivers or something silly like that?
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Offline Anodizer

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Re: Troubles getting CH Pedals to work...
« Reply #2 on: August 14, 2009, 12:45:21 PM »
Game port to USB? Have you looked through the CH support site to see if those pedals don't need any extra drivers or something silly like that?

CH no longer supports any of their gameport products....  I've been waiting for them to answer their techsupport phone-line for an hour...
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Offline Ack-Ack

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Re: Troubles getting CH Pedals to work...
« Reply #3 on: August 14, 2009, 01:57:42 PM »
CH no longer supports any of their gameport products....  I've been waiting for them to answer their techsupport phone-line for an hour...

the adaptor you use, there is usually a switch to allow setups for 2 axis, 3 axis and 4 axis (stick and pedals) sticks.  Select the 4 axis option (if the adaptor allows it) and then is should appear in XP as a 4 axis controller.  You'll then need to use the Saitek software to program your stick.


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Offline Anodizer

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Re: Troubles getting CH Pedals to work...
« Reply #4 on: August 14, 2009, 03:29:07 PM »
the adaptor you use, there is usually a switch to allow setups for 2 axis, 3 axis and 4 axis (stick and pedals) sticks.  Select the 4 axis option (if the adaptor allows it) and then is should appear in XP as a 4 axis controller.  You'll then need to use the Saitek software to program your stick.


ack-ack

The adapter I have is simple and has no switch or anything..  It's from my old Sidewinder.. 
Are you saying that I need one of these? http://sewelldirect.com/USB-to-Gameport-Adapter-for-Joysticks-Controllers-and-Gamepads.asp

Also, why will I have to use the Saitek software to set up my stick if it's already working?  Does it have something to do with having both pedals and stick connected?? 

I know your the CH expert here and was totally counting on you to respond... :rock  Thanks!



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Offline Ack-Ack

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Re: Troubles getting CH Pedals to work...
« Reply #5 on: August 14, 2009, 03:49:17 PM »
The adapter I have is simple and has no switch or anything..  It's from my old Sidewinder.. 
Are you saying that I need one of these? http://sewelldirect.com/USB-to-Gameport-Adapter-for-Joysticks-Controllers-and-Gamepads.asp

Also, why will I have to use the Saitek software to set up my stick if it's already working?  Does it have something to do with having both pedals and stick connected?? 

I know your the CH expert here and was totally counting on you to respond... :rock  Thanks!





This is the one.  The one you linked to only supports two axis and won't work.  This is the one you want.

http://sewelldirect.com/Manhattan-Joystick-Adapter-DB15-USB.asp

It will allow you to connect your joystick and pedals and windows will recognized them as a 4 axis, 4 button controller, then all you would need to do is run the Saitek programming software and program the buttons on your joystick.  If you don't use the Saitek software to program your buttons, you'll be limited to only 4 buttons by default.

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Offline Shuffler

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Re: Troubles getting CH Pedals to work...
« Reply #6 on: August 14, 2009, 04:22:09 PM »
Your Saitek is connected USB already..... it is only your CH Pedals that need to be attached as they are gameport?

I'm asking as I think there may be a misunderstanding of your setup.
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Offline Ack-Ack

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Re: Troubles getting CH Pedals to work...
« Reply #7 on: August 14, 2009, 04:27:54 PM »
Your Saitek is connected USB already..... it is only your CH Pedals that need to be attached as they are gameport?

I'm asking as I think there may be a misunderstanding of your setup.

If that is the case and the Saitek is a USB stick, then the adaptor will only work if you use a basic analog joystick.  Connect the basic joystick with the pedals into the USB game port and the Saitek in another USB game port.  In Windows, the pedals and the basic stick connected to the adaptor should read 4 axis, 4 buttons.  Calibrate them.  In AH, when you assign which axis to use with your stick, select the Saitek for elevator, roll and (I'm assuming its got a build in throttle) throttle and the pedals for Yaw.  That's the only real way you'll be able to get it to work.


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Offline katanaso

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Re: Troubles getting CH Pedals to work...
« Reply #8 on: August 14, 2009, 05:08:00 PM »
I had the older analog CH pedals working with the Manhattan USB/Gameport Adapter.  Windows saw them no problem.

This was using a CH USB Stick and and USB Throttle, before I got the USB pedals.

The pedals Ano is trying to hook up are from me -- I forgot I bid on them on Ebay while I went and purchased USB pedals online.  So then I had two sets of pedals.

Shouldn't Windows be able to see these Analog pedals with the X,Y, and Z axis with the Manhattan switch?  And then be able to program those in AH2 for left brake, right brake, and rudder.

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Offline Anodizer

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Re: Troubles getting CH Pedals to work...
« Reply #9 on: August 14, 2009, 05:29:43 PM »
 :furious :furious :furious
I already ordered the wrong the thing that Ack-Ack said not to...  Dammit!!
They have the proper one you mention for $21.99.. 
Proceeding to repeatedly kick myself in the nutts now.... :mad: :mad: :mad:
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Offline Anodizer

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Re: Troubles getting CH Pedals to work...
« Reply #10 on: August 17, 2009, 04:09:08 PM »
Ok, I had Katanaso send me his Manhattan, but I also hooked up the thing I ordered and they both work!! :x :x
Now, the only issues I have is that I can't get it to recognize the toe breaks, which isn't really necessary, but would be nice to have....
Anyway to get the toe breaks to work?
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Offline CRYPTIC

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Re: Troubles getting CH Pedals to work...
« Reply #11 on: August 18, 2009, 11:12:37 AM »
Does windows see the three axis? Brakes are X,Y.
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Offline katanaso

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Re: Troubles getting CH Pedals to work...
« Reply #12 on: August 19, 2009, 11:09:55 AM »
Ano,

I was typing this last night, but not sure if you saw it:

When initially configuring it in Windows, did you select a 3 axis joystick, or rudder pedals?

I think you might need to select a 3 axis joystick (or a device with 3 or more axis) so that the toe brakes (X and Y axis) are recognized.

Just a thought.
mir
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Offline Ack-Ack

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Re: Troubles getting CH Pedals to work...
« Reply #13 on: August 20, 2009, 02:05:35 PM »
Ok, I had Katanaso send me his Manhattan, but I also hooked up the thing I ordered and they both work!! :x :x
Now, the only issues I have is that I can't get it to recognize the toe breaks, which isn't really necessary, but would be nice to have....
Anyway to get the toe breaks to work?

It depends on how you  have the pedals set up in Windows using the USB game port.  I believe the max limitations for USB gamports is 4 axis, and if that's the case you won't get the toe brakes to work because they are two seperate axis.


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Offline katanaso

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Re: Troubles getting CH Pedals to work...
« Reply #14 on: August 20, 2009, 02:20:14 PM »
It depends on how you  have the pedals set up in Windows using the USB game port.  I believe the max limitations for USB gamports is 4 axis, and if that's the case you won't get the toe brakes to work because they are two seperate axis.


ack-ack

Do you mean a max limitation per USB device?  Not a total of 4 axis for all devices combined.

I keep thinking the pedals should be able to register as a 3 or 4 axis device, with X, Y, and Z axis' that can be calibrated in Windows.  Two for the toe brakes, one for the rudder.

mir
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