In the past, I could take off from a field ... get up to fighting speed ... and then look for the "fight". People buzzing around the field would "respect" when you were on climb-out and not blow you out of the sky ... not the case now ... there is no waiting for someone to get into a "fair" position for a good "fair" fight ... case in point ... they now will de-ack fields and vulch if given the chance.
A few things. I see where you are coming from with this post and I understand it. I'd like to point a few things out.
1)
De-ack and vulch? I don't think I've seen a de-ack in the past few weeks. It probably happens on occasion, usually by one side getting pissed as a group. Time to leave the DA and wait for it to chill out if it happens.
Vulchers? Typically the people vulching in DA are pretty bad. They are easy to evade and not even worth batting an eyelash over beyond making one break turn to avoid them. Sure I see your point, but I find it a waste of energy getting PO'd at something that doesn't bother me in any practical sense. Every time I have died to a vulcher (maybe 1% of my flights), it was because I was stupid and actually tried to engage him. 50% of the time I see a vulching Temp over my base, I fly straight into the furball and he doesn't even bother me. The other 49% of the time I dodge one (very bad) attack and then proceed to fly straight into the furball.
These types aren't worth bothering with. They also don't represent the majority of the DA.
2)
Respect for a fair fight? Please please please just ask for a 1v1 and take it to a side field and agree on rules. I see where you're coming from - code of honor etc etc, but really in the furball portion (even on the sides) rarely will you find a fair fight even if it's a 1v1 that no one interrupts. When I really want a fair fight I take it to a side field, agree on rules, and mirror-match planes or at least both people agree on the particular dissimilar rides to take.
There are so many variables here - plane matchup, E-state, initial positional advantage/disadvantage, awareness (or lack thereof) of the enemy. Seriously, if fairness is a big concern, then you don't leave it up to chance.
3) Respect for the fight whether it was fair to begin with or not, especially one that's away from the main furball area. Yeah I agree with you on this one. I hate it when I'm in a good fight in the outskirts of the lake (over the dry land portion usually) and it gets interrupted.
Still, if there are no players like you to get mad at the 1v1 pickers etc, then it will never change. There's no arena message, and even if there were I'm not sure how many would read it. I used to be kind of clueless too, then I saw the value of leaving some fights alone, or at least asking before engaging - this was mostly after one or two people actually got angry at me and then later I had some good fights interrupted.
My personal mindset is usually "just-ask" but after flying a while, I understand some people can't get around to responding while in the middle of the fight. This is why I agree with you on respect for the fight, at least in a DA type environment - because sometimes asking isn't enough.
4) 1vMany. When I fight in the furball, I typically fly fast BnZ planes and pick (I will up an E fighter and knife fight if there are not enough people to sustain a good furball). Often times I will get a huge gaggle attached to my arse. I then proceed to dive to the deck (they follow), then I drag them to my friends who all have a huge E advantage and they make short work of the dumb horde. Or if my friends don't have a huge E-advantage, they all meet and have a nice great furball and I can re-engage. And by friends I don't mean squad - just my country mates who are more than happy to clear me. The level of team work I see in the DA furball is more consistent than that I see in MA. Sometimes MA teamwork does amaze me - I typically fly great sorties when this happens, but generally we are all too scattered.
Anyways, back on point. We should see more "1vMany drags" as opposed to "1vMany I'm going down in a blaze of glory." The former promotes wider fights and furballs whereas the latter promotes whining about getting ganged. Sure you sometimes can't do anything about the latter, but I still see many gangs where the guy should have just bugged out ages ago.