Author Topic: Put a price on ordinance  (Read 1093 times)

Offline Anaxogoras

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Re: Put a price on ordinance
« Reply #15 on: August 27, 2009, 05:54:24 AM »
Doh, I see now why my spell checker accepted "ordinance."  Thanks for the correction.

That looks like a fine way to do it Drama Queen, a very good proposal. :)
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Offline waystin2

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Re: Put a price on ordinance
« Reply #16 on: August 27, 2009, 06:19:35 AM »
Nope.
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Offline Ghosth

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Re: Put a price on ordinance
« Reply #17 on: August 27, 2009, 06:52:41 AM »
For most planes flying in most arena's 250lb bombs should be free.

2 1k bombs on a fighter could be perked, and no it wouldn't take a lot.

Bombs for bombers should be free, until you get into the realm of the grand slam's and tall boys, dam busters, etc.

Offline fbEagle

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Re: Put a price on ordinance
« Reply #18 on: September 08, 2009, 02:19:26 PM »
 :huh
Why should ords be perked it would make the game really lame...
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Offline Nemisis

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Re: Put a price on ordinance
« Reply #19 on: September 08, 2009, 02:23:19 PM »
no

I hate vulches

I hate getting vulched

I dont want newer players to see the perk price of ords and up a pony/dora/la7/typhoon/f4u/p47/a20/yak9u/109/spitfire just to murder me either when i am taking off or when i am 1k away from base with 3 kills and a busted engine.


Agreed to all. But I don't really care about landing kills just to get that little message unless I have like 15 kills or something. I will try to land to keep from getting killed, and getting the other guy a kill, but thats about it.
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Offline Yossarian

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Re: Put a price on ordinance
« Reply #20 on: September 08, 2009, 04:45:57 PM »

Agreed to all. But I don't really care about landing kills just to get that little message unless I have like 15 kills or something. I will try to land to keep from getting killed, and getting the other guy a kill, but thats about it.

I actually do quite like seeing that message up there.  I don't know why, it makes very little sense, except that my virtual-ego is somehow ever-so-slightly boosted by seeing it.

EDIT:  And +1 on perked ordinance.  I want AP rounds and HVARs in/on the B-25.
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Offline sandwich

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Re: Put a price on ordinance
« Reply #21 on: September 08, 2009, 04:52:23 PM »
Quote

Agreed to all. But I don't really care about landing kills just to get that little message unless I have like 15 kills or something. I will try to land to keep from getting killed, and getting the other guy a kill, but thats about it.

I dont really care about getting that little message either or i wouldnt have such a low KD.

The only reason i actually land before i run out of fuel is because my gunnery is absolutely atrocious and i usually waste all my ammo getting those kills in the first place.

or my engine was shot to hell. Cant really turn fight in a dora.

Offline Spikes

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Re: Put a price on ordinance
« Reply #22 on: September 08, 2009, 04:52:43 PM »
:huh
Why should ords be perked it would make the game really lame...
a lot of the load outs we have for the game were rare.
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Offline grizz441

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Re: Put a price on ordinance
« Reply #23 on: September 08, 2009, 05:45:43 PM »
It's a lot easier for all the board elites to say they want ordnance perked when they have thousands of bomber perks with no apparent use than for the average AH pilot who doesn't have unlimited perks.  Seems to me that this proposed idea would just limit noobs or the casual player, those who would be more likely to quit when such restraints are put on their occasional sorties.  It makes more sense to add a couple more perked bomber aircraft if such aircraft exist (I don't know which, I'm not a ww2 expert).

Offline Spikes

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Re: Put a price on ordinance
« Reply #24 on: September 08, 2009, 05:52:25 PM »
It's a lot easier for all the board elites to say they want ordnance perked when they have thousands of bomber perks with no apparent use than for the average AH pilot who doesn't have unlimited perks.  Seems to me that this proposed idea would just limit noobs or the casual player, those who would be more likely to quit when such restraints are put on their occasional sorties.  It makes more sense to add a couple more perked bomber aircraft if such aircraft exist (I don't know which, I'm not a ww2 expert).
I normally averaged about 300 bomber perks and survived on that amount for an entire tour and managed to get over 100 kills in it...ending up with 26 perks afterwards. Many people ask if we can get more things added to spend more perks on for bomber, plus a lot of these 1000lb loadouts were rare in WWII...but instead of limiting just a few it might be better to broaden out the plane set that has such restrictions...

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Offline grizz441

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Re: Put a price on ordinance
« Reply #25 on: September 08, 2009, 06:05:14 PM »
I normally averaged about 300 bomber perks and survived on that amount for an entire tour and managed to get over 100 kills in it...ending up with 26 perks afterwards. Many people ask if we can get more things added to spend more perks on for bomber, plus a lot of these 1000lb loadouts were rare in WWII...but instead of limiting just a few it might be better to broaden out the plane set that has such restrictions...


I don't think the ww2 rarity argument has any bearing on the game though.  It's the old 'realism vs game play' argument.  The real issue is if perking ordnance would improve the game and I don't see how it would improve anything.  All it would do is make those players that have thousands of bomber perks feel special that they can fly the heavy loaded lancs and b17s and get use out of their perks.  You Spikes, obviously have found how to use your bomber perks though :)

Offline Ack-Ack

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Re: Put a price on ordinance
« Reply #26 on: September 08, 2009, 06:07:59 PM »
I know it's been brought up before, but it's time to ask again: a small perk price for ordinance (bombs/rockets) could improve the game immensely.

Thanks! :)

The more I think about this, the more I'm inclined to favor a perk ordnance system based on historical usage in addition to a perk system for additional ordnance packages (i.e. perked HVAR rockets or parafrags for B-25s).


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Offline Dantoo

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Re: Put a price on ordinance
« Reply #27 on: September 08, 2009, 06:13:20 PM »
This smells just like another "I want them to play my way" thread.  It's tiring.

People, in the main, load up bombs to attack.  The concept of attack now requires bombs to succeed in this game and has done since the day they changed the size of towns upward to encourage the use of bombers.

Attacks bring forth gameplay because the simple response to them is defence.  The result is fighting. Fighting is needed for the game's success.  The reason that each individual might choose to enter a fight would be as varied as the personalities present, but they have to start before you can participate.  

If you want more fights then encourage more people to carry bombs.  They will then use them to attack something, somewhere.  This will encourage a defence, which will encourage an escorted attack etc..  
If bombs and perks need any further entanglement then give people who carry bombs more perks, a greater reward, for handicapping their ride at the start of the fight.  If you don't like people carrying bombs to "your" field then you already have powerful options.  You can kill the ordnance completely at the base they are coming from or quite easily and readily exploit the advantages of the fighter over the bomb carrier and just shoot them down.

If you want more "pure" furballing in the MA you won't get it by stopping bombing or punishing bombers.  You'll just get less fights.  You will only get that by having an appropriate map in rotation, a la "Donut."
I get really really tired of selective realism disguised as a desire to make bombers easier to kill.

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Offline Anaxogoras

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Re: Put a price on ordinance
« Reply #28 on: September 08, 2009, 06:15:02 PM »
This smells just like another "I want them to play my way" thread.  It's tiring.

If not bombing and bailing counts as "playing my way," then guilty as charged.
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Offline grizz441

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Re: Put a price on ordinance
« Reply #29 on: September 08, 2009, 06:22:06 PM »
If not bombing and bailing counts as "playing my way," then guilty as charged.

How would perking ordnance stop bombing and bailing and lanc dive bombing?  If the ordnance is perked I'm assuming that once you drop the perked ordnance you'd lose the perks...