"BOGUS GAMEPLAY MOTIVATED BOMB DRIFT"!
have you ever thrown frigin rocks at something?
does EVERY single one of them hit in the EXACT same spot no matter how far away you are?
Have you ever bombed in AH, If you drop 12 bombs from 35k and then 3k they will land EXACTLY the same, in a PERFECTLY straight line, perfectly spaced out no matter what!
You think THAT is realistic?
Let me draw an analogy here..
OK say your in your fighter on the runway, you aim at a target 20 miles away, but you dont have to aim above or anything because the bullets dont drop they just fly PERFECTLY straight no matter how far gravity and wind has no effect on them. also as soon as the first bullet hits the target you cant tell anymore because every shot after it is going through the hole the first bullet made. That sound realistic to you?
Thats EXACTLY how the bombs are modelled now.
Altering the bomb sight because the bombs are not modeled right is like. changing the gravity because a plane climbs too fast.
If you made the bomb sight less accurate and a bomber salvos off bombs they will STILL land perfectly straight and evenly spaced, just not exactly where the crosshair is.
I just dont understand why you would rather change something that has no real problem to compensate for something that is:
A: completly screwed up in the first place.
B: easyer to fix.
C: would make the game more realistic.
Fix the bombs and you wont need to make the sight less accurate. In ww2 b-17's hardly aimed with the nordern sight and it WAS VERY accurate but still they just aimed right in the middle of a cluster of whatever they want to hit because the bombs scatter and disperse so no matter if it was aimed perfect or not they still didnt know EXACTLY where they would hit.