Author Topic: Patch 8 stuttering and memory  (Read 641 times)

Offline maddafinga

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Patch 8 stuttering and memory
« on: August 29, 2009, 12:39:01 PM »
Just a couple of issues I've bene having since patch 7.  I never had any of the stuttering at all and everything was great for me.  Patch 7 introduced some stuttering and it is a bit lessened from patch 8 but it's not gone.  It's not making the game unplayable at all, but it is somewhat irritating, and I keep noticing it rather than focusing on the situation around my plane.  I know I need to upgrade my vid card soon, and I plan to in the next couple of months but until then I'm stuck with this one.  

Another thing that I noticed the two days ago is that before my system always showed the vid mem usage in the area of 160s.  I don't remember the specific numbers because it has never been any sort of an issue to me.  Since patch 8 (I didn't check it in patch 7 sadly enough) I've noticed that during a flight my video memory used slowly increases throughout the flight until it gets into the very high 190s. It seems like the stuttering starts after a few minutes of flight.  I don't know that and I'm not sure of a way to test it that would remove my bias, but that is how it seems to me to be.  When I get shot down, the usage goes immediately back down into the 150s or 160s.  Next hop it starts all over again.  

Like I say, this isn't making it unplayable for me, it's just an irritant really.  Ideally I'd like to see it go away though.  I have full faith in HTC that they'll get everything worked out given enough time.  I'm just posting this as a report and hopefully to get some suggestions to help with this stuttering and the climbing memory usage.





 
madda
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When the Dude is recognized in the World, Undudeness is seen everywhere... Dude De Ching
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Offline maddafinga

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Re: Patch 8 stuttering and memory
« Reply #1 on: August 29, 2009, 12:44:09 PM »
DxDiag:

System Information
------------------
Time of this report: 8/29/2009, 12:19:08
       Machine name: SHACKELFORD
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)
           Language: English (Regional Setting: English)
System Manufacturer: n/a
       System Model: System Product Name
               BIOS: Phoenix-Award BIOS v6.00PG
          Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5000+,  MMX,  3DNow (2 CPUs), ~2.6GHz
             Memory: 2046MB RAM
          Page File: 649MB used, 3290MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 8600 GT
     Manufacturer: NVIDIA
        Chip type: GeForce 8600 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0401&SUBSYS_404A1682&REV_A1
   Display Memory: 1024.0 MB
     Current Mode: 1680 x 1050 (32 bit) (60Hz)
          Monitor: SyncMaster 2233BW/2233GW/2233BWPlus/2233GWPlus((Digital)
  Monitor Max Res: 1680,1050
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0011.9038 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 7/14/2009 13:54:00, 5842816 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 7/14/2009 13:54:00, 7741664 bytes
Device Identifier: {D7B71E3E-4741-11CF-7C56-416000C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x0401
        SubSys ID: 0x404A1682
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_C ModeMPEG2_D
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

-------------
Sound Devices
-------------
            Description: Sound Blaster X-Fi Xtreme Audio
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_10121102&REV_00
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: P17xfi.sys
         Driver Version: 5.12.0001.0621 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 11/21/2007 04:06:26, 1174528 bytes
            Other Files:
        Driver Provider: CREATIVE
         HW Accel Level: Basic
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run


-------------------
DirectPlay Adapters
-------------------
DirectPlay8 Serial Service Provider: COM1
DirectPlay8 TCP/IP Service Provider: Local Area Connection - IPv4 -

-----------------------
DirectPlay Voice Codecs
-----------------------
Voxware VR12 1.4kbit/s
Voxware SC06 6.4kbit/s
Voxware SC03 3.2kbit/s
MS-PCM 64 kbit/s
MS-ADPCM 32.8 kbit/s
Microsoft GSM 6.10 13 kbit/s
TrueSpeech(TM) 8.6 kbit/s



------------------------
Disk & DVD/CD-ROM Drives
------------------------
      Drive: C:
 Free Space: 402.9 GB
Total Space: 476.9 GB
File System: NTFS
      Model: WL500GSA1672

      Drive: E:
 Free Space: 28.7 GB
Total Space: 38.2 GB
File System: NTFS
      Model: ST340014A

      Drive: D:
      Model: COMBO PATA 52X32X52X
     Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.5593 (English), 5/2/2008 05:49:39, 62976 bytes

--------------
System Devices
--------------
     Name: Sound Blaster X-Fi Xtreme Audio
Device ID: PCI\VEN_1102&DEV_0007&SUBSYS_10121102&REV_00\4&72ACDAA&0&3020
   Driver: C:\WINDOWS\system32\ksuser.dll, 5.03.2600.5512 (English), 4/13/2008 20:11:56, 4096 bytes
   Driver: C:\WINDOWS\system32\ksproxy.ax, 5.03.2600.5512 (English), 4/13/2008 20:12:42, 129536 bytes
   Driver: C:\WINDOWS\system32\drivers\ks.sys, 5.03.2600.5512 (English), 4/13/2008 15:16:36, 141056 bytes
   Driver: C:\WINDOWS\system32\drivers\drmk.sys, 5.01.2600.5512 (English), 4/13/2008 14:45:14, 60160 bytes
   Driver: C:\WINDOWS\system32\drivers\portcls.sys, 5.01.2600.5512 (English), 4/13/2008 15:19:42, 146048 bytes
   Driver: C:\WINDOWS\system32\drivers\stream.sys, 5.03.2600.5512 (English), 4/13/2008 14:45:16, 49408 bytes
   Driver: C:\WINDOWS\system32\wdmaud.drv, 5.01.2600.5512 (English), 4/13/2008 19:12:46, 23552 bytes
   Driver: C:\WINDOWS\system32\CtDvInst.dll, 0.05.0000.0042 (English), 10/16/2007 05:59:28, 171520 bytes
   Driver: C:\WINDOWS\system32\P17res.dll, 5.12.0001.0405 (English), 1/25/2006 01:55:48, 137728 bytes
   Driver: C:\WINDOWS\system32\OemSpi.dll, 1.00.0000.0014 (English), 5/7/2007 19:59:08, 137216 bytes
   Driver: C:\WINDOWS\system32\SPIRun.dll, 1.00.0000.0002 (English), 7/2/2006 23:43:16, 10752 bytes
   Driver: C:\WINDOWS\system32\drivers\P17xfi.sys, 5.12.0001.0621 (English), 11/21/2007 04:06:26, 1174528 bytes
   Driver: C:\WINDOWS\system32\drivers\Pfmodnt.sys, 3.00.0000.0011 (English), 12/22/2004 06:58:14, 8704 bytes
   Driver: C:\WINDOWS\system32\drivers\p17xfilt.sys, 5.10.0000.3614 (English), 10/10/2007 06:31:08, 1664384 bytes
   Driver: C:\WINDOWS\system32\A3d.dll, 80.00.0000.0003 (English), 4/10/2002 12:41:06, 65536 bytes
   Driver: C:\WINDOWS\system32\P17CPI.dll, 1.00.0000.0002 (English), 10/2/2003 05:48:18, 53248 bytes

     Name: Realtek RTL8139/810x Family Fast Ethernet NIC
Device ID: PCI\VEN_10EC&DEV_8139&SUBSYS_1C38147B&REV_10\4&72ACDAA&0&4020
   Driver: C:\WINDOWS\system32\DRIVERS\Rtnicxp.sys, 5.713.0121.2009 (English), 1/21/2009 07:49:40, 118656 bytes
   Driver: C:\WINDOWS\system32\RtNicProp32.dll, 1.02.0000.0003 (English), 1/16/2009 14:45:48, 73728 bytes

     Name: NVIDIA GeForce 8600 GT
Device ID: PCI\VEN_10DE&DEV_0401&SUBSYS_404A1682&REV_A1\4&228469D0&0&0048
   Driver: c:\nvidia\displaydriver\190.38\international\NvCplSetupInt.exe, , 0 bytes
   Driver: C:\WINDOWS\system32\DRIVERS\nv4_mini.sys, 6.14.0011.9038 (English), 7/14/2009 13:54:00, 7741664 bytes
   Driver: C:\WINDOWS\system32\nv4_disp.dll, 6.14.0011.9038 (English), 7/14/2009 13:54:00, 5842816 bytes
   Driver: C:\WINDOWS\system32\nvapi.dll, 6.14.0011.9038 (English), 7/14/2009 13:54:00, 868352 bytes
   Driver: C:\WINDOWS\system32\nvcuda.dll, 6.14.0011.9038 (English), 7/14/2009 13:54:00, 2002944 bytes
   Driver: C:\WINDOWS\system32\nvcuvenc.dll, 6.14.0011.9038 (English), 7/14/2009 13:54:00, 1706528 bytes
   Driver: C:\WINDOWS\system32\nvcuvid.dll, 6.14.0011.9038 (English), 7/14/2009 13:54:00, 2189856 bytes
   Driver: C:\WINDOWS\system32\nvdata.bin, 7/14/2009 13:54:00, 1597690 bytes
   Driver: C:\WINDOWS\system32\nvoglnt.dll, 6.14.0011.9038 (English), 7/14/2009 13:54:00, 10457088 bytes
   Driver: C:\WINDOWS\system32\nvcod.dll, 1.05.0007.0052 (English), 7/14/2009 13:54:00, 151552 bytes
   Driver: C:\WINDOWS\system32\nvcodins.dll, 1.05.0007.0052 (English), 7/14/2009 13:54:00, 151552 bytes
madda
The Musketeers Squadron
http://www.musketeers.org/
When the Dude is recognized in the World, Undudeness is seen everywhere... Dude De Ching
http://dudeism.com/tao/

Offline maddafinga

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Re: Patch 8 stuttering and memory
« Reply #2 on: August 29, 2009, 12:47:45 PM »
Also, I'm using the high res pack and running at 1024 textures.  Screen res is 1680x1050.  Detailed ground on, detailed water off local water reflections off, bump mapping off shadows off.  I have the ground detail slider set at about a mile and the object detail all the way up.  I've been running fps from pegged at 59 down to the mid 40s at the absolute least.  No problems with frame rates at all.  Hope there's nothing I left out.
madda
The Musketeers Squadron
http://www.musketeers.org/
When the Dude is recognized in the World, Undudeness is seen everywhere... Dude De Ching
http://dudeism.com/tao/

Offline maddafinga

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Re: Patch 8 stuttering and memory
« Reply #3 on: August 30, 2009, 11:58:38 PM »
Just noticed also, the clipboard stutters when it goes away too.  Instead of just shrinking away like it used to it sort of jitters away now.  Not unplayable, just annoying.  Is there anything I might be able to do to take care of this?

madda
The Musketeers Squadron
http://www.musketeers.org/
When the Dude is recognized in the World, Undudeness is seen everywhere... Dude De Ching
http://dudeism.com/tao/

Offline TequilaChaser

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Re: Patch 8 stuttering and memory
« Reply #4 on: August 31, 2009, 05:33:08 AM »
Quote
Page File: 649MB used, 3290MB available

heya maddafinga, your above listed pagefile is extremely large with the Operating system listed as in use: Windows XP...........

you might want to check your processes of whats running ........

CTRL-ALT-DEL  (as if you didn't know) brings up task manager......... this will show your # of processes if you are down around say 24 or 25 or even less you should be fine..........but something is hogging up the page file........



go to www.blackviper.com  and check out his windows xp processes/services list.........to help you tweak them down.......

most of us run Windows XP around 18 to 21 processes...........with pagefile used around 200mb or less.........


you also have your soundcard turned down to basic........3/4's of the way in DirectX should get you a Standard setting........100% gets you Full setting........

good luck to ya , hope this helps!!!  :salute

edit: I myself have always set my pagefile size to the same amount both on minimal & maximum .......and check the manually controlled option......

this way has in my personal opinion caused me less heartache verses most other users of the game.........especially with stutter problems.........again my personal opinion/experience and Do It At Your Own Risk......
« Last Edit: August 31, 2009, 05:51:27 AM by TequilaChaser »
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline WMLute

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Re: Patch 8 stuttering and memory
« Reply #5 on: August 31, 2009, 08:14:52 AM »

edit: I myself have always set my pagefile size to the same amount both on minimal & maximum .......and check the manually controlled option......

this way has in my personal opinion caused me less heartache verses most other users of the game.........especially with stutter problems.........again my personal opinion/experience and Do It At Your Own Risk......


didn't I just see a post by Skuzzy advising someone to set the Page File to the Windows Rec. setting?  (initail and max)
"Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity."
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Offline maddafinga

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Re: Patch 8 stuttering and memory
« Reply #6 on: August 31, 2009, 08:40:15 PM »
heya maddafinga, your above listed pagefile is extremely large with the Operating system listed as in use: Windows XP...........

you might want to check your processes of whats running ........

CTRL-ALT-DEL  (as if you didn't know) brings up task manager......... this will show your # of processes if you are down around say 24 or 25 or even less you should be fine..........but something is hogging up the page file........



go to www.blackviper.com  and check out his windows xp processes/services list.........to help you tweak them down.......

most of us run Windows XP around 18 to 21 processes...........with pagefile used around 200mb or less.........


you also have your soundcard turned down to basic........3/4's of the way in DirectX should get you a Standard setting........100% gets you Full setting........

good luck to ya , hope this helps!!!  :salute

edit: I myself have always set my pagefile size to the same amount both on minimal & maximum .......and check the manually controlled option......

this way has in my personal opinion caused me less heartache verses most other users of the game.........especially with stutter problems.........again my personal opinion/experience and Do It At Your Own Risk......


Now I don't know if this makes any difference or not but I pulled that dxdiag in the middle of the day when the girlfriend and her daughter both had been on their accounts.  That is possibly why the paging file is larger than it should be.  When I play, I reboot first then I run fsautostart to get myself down to 18 processes, then I start TrackIR and then AH2.  So I play with a very very clean system.  I don't know if the paging file would still be oversided or not in that case.  I can always change it though.  I'll do just about anything to get this taken care of.  Thanks for the advice.  I really want to get this cleared up.
madda
The Musketeers Squadron
http://www.musketeers.org/
When the Dude is recognized in the World, Undudeness is seen everywhere... Dude De Ching
http://dudeism.com/tao/

Offline Chalenge

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Re: Patch 8 stuttering and memory
« Reply #7 on: August 31, 2009, 10:31:07 PM »
Can you try the 190.62 drivers from your video card manufacturer?
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Offline maddafinga

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Re: Patch 8 stuttering and memory
« Reply #8 on: September 01, 2009, 07:08:22 AM »
Can you try the 190.62 drivers from your video card manufacturer?

I'll look to see.  I didn't know new ones were out. 

Really I need a new vid card, but that's a couple of month away from happening. 
madda
The Musketeers Squadron
http://www.musketeers.org/
When the Dude is recognized in the World, Undudeness is seen everywhere... Dude De Ching
http://dudeism.com/tao/

Offline Frod

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Re: Patch 8 stuttering and memory
« Reply #9 on: September 01, 2009, 12:20:54 PM »
Shazam!! 
Looking at your dxdiag and then looking at mine gave me an idea.  I looked at my video settings in Windows and solved my stuttering: I set the video resolution in Windows at or above the game video setting (for me & you) of 1680X1050.  Lo, And Behold! Stuttering stopped. Some kind of conflict is gone now (memory usage went back down too).
Many Thanks  Maddafinga!

 :x

Offline Mister Fork

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Re: Patch 8 stuttering and memory
« Reply #10 on: September 02, 2009, 12:40:24 PM »
I still have the stuttering too, even with the new vid drivers from nvid. But Alt-Tabbing in and out resolves it.   :rolleyes:
"Games are meant to be fun and fair but fighting a war is neither." - HiTech

Offline maddafinga

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Re: Patch 8 stuttering and memory
« Reply #11 on: September 02, 2009, 02:28:49 PM »
I still have the stuttering too, even with the new vid drivers from nvid. But Alt-Tabbing in and out resolves it.   :rolleyes:

Well I loaded up the new drivers yesterday, and they seemed to make a little difference, but it's still there.  I'll try that alt tabbing in and out next time I'm up.  It's playable, just annoying.  I feel like it does detract from my (admittedly poor) SA some too.  I am just a bit too aware of it when I look around.

madda
The Musketeers Squadron
http://www.musketeers.org/
When the Dude is recognized in the World, Undudeness is seen everywhere... Dude De Ching
http://dudeism.com/tao/