Those seeking to replay WW2 will not enjoy AH because AH does not aim to recreate WW2 in any fashion. It aims to simulate aerial and ground combat using WW2 planes and vehicles. -Ack-Ack
I have to make a remark about this Ack-Ack. You are right, AHII
is not a WW2 flight sim although, looking at the ads they have
produced you would find it hard to see such a distinction.
In fact, the ads
strongly imply that it is a WWII aerial combat
game. Furthermore, I suspect that the increasing popularity of
FSO, Snapshots and Scenarios give mute testimony to the
general desire of players for a WWII aerial combat simulation.
With respect to problems with WWIIOL. Sure, it has them.
AHII has its share of issues that need to be resolved as
well. No game is perfect and each has to be evaluated based on
an individual player's desires and expectations.
One of the big elements that kept me playing AHII for many years
were the friendships I formed during that period. In time, I found the
prospect of leaving my friends behind more distasteful than leaving
the game. However, with the arrival of the much maligned
arena caps, that attachment became more and more strained
as I could rarely get into our squad's chosen arena without
playing that 'game' of jumping in and out of the other arena
until slots were available.
Its a funny thing but those caps segregated me from my
friends and squadmates and proved to be the impetus for
my experimenting with WWIIOL.
But as they say, no change is without consequences.
Some are intended, but many are not.