Author Topic: 3dMax10 fun :)  (Read 2952 times)

Offline Grayeagle

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Re: 3dMax10 fun :)
« Reply #45 on: September 09, 2009, 02:30:19 PM »


Whew .. cut the doors in, set hinges, reduced reflection scatter and cranked up reflection settings to render.
13 hours to render .. awesome chrome effects tho :)

-Frank aka GE
'The better I shoot ..the less I have to manuever'
-GE

Offline MotleyCH

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Re: 3dMax10 fun :)
« Reply #46 on: September 12, 2009, 10:15:02 AM »
(Image removed from quote.)

Whew .. cut the doors in, set hinges, reduced reflection scatter and cranked up reflection settings to render.
13 hours to render .. awesome chrome effects tho :)

-Frank aka GE

That car looks good, too.

 ;)  Very nice, GE   :rock

Offline Denholm

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Re: 3dMax10 fun :)
« Reply #47 on: September 12, 2009, 10:30:16 AM »
Indeed. Fascinating detail.
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Offline moot

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Re: 3dMax10 fun :)
« Reply #48 on: September 12, 2009, 07:24:45 PM »
How does that windscreen reflection work, in the last render?
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Offline Grayeagle

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Re: 3dMax10 fun :)
« Reply #49 on: September 13, 2009, 01:48:50 AM »
It's a tree lined road, new asphalt, .. so the tree out of camera view in front of the car is reflected in the glass of the hotrod.

Mental Ray is the name they give the renderer these days ..it does some interesting things making light and reflections look pretty decent.
The grill is what took a big chunk to render .. all those chrome strips with reflections coming from all over :)
But it's something I would build the way I would do it.

It actually traces how many times a ray of light (or photon) bounces ..and you can set the limit.
Lower number of bounces means poorer reflection quality .. I used 6.
Scatter is also adjustable .. at 0.05 I got the previous renders faded off almost 'brushed metal' look to the firewall.

I liked how it looked at zero scatter .. a mirror finish.
That's how I'd like it ..chrome plated so it reflects the back of that Blower and the Hemi it sits on.

I still have some detail to do on it ...just been takin a break last couple days runnin in WoW :)

-GE aka Frank
'The better I shoot ..the less I have to manuever'
-GE

Offline moot

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Re: 3dMax10 fun :)
« Reply #50 on: September 13, 2009, 09:12:17 AM »
But how do you get the P-51's tail to show up in that reflection?
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Offline Grayeagle

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Re: 3dMax10 fun :)
« Reply #51 on: September 14, 2009, 03:48:16 AM »
ahaa .. I see what you mean moot .. the window glass on the hotrod also refracts light .. bends it a little when you look thru it at an angle.
So what you get from Mental Ray is actually a very good approximation of what real glass would do, bending the image (light) behind it when looked thru from an angle.

-GE aka Frank
'The better I shoot ..the less I have to manuever'
-GE

Offline moot

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Re: 3dMax10 fun :)
« Reply #52 on: September 14, 2009, 02:20:09 PM »
I see, thanks :) 
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