Author Topic: Some ideas to make GVing better...  (Read 1284 times)

Offline RipChord929

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Re: Some ideas to make GVing better...
« Reply #15 on: September 24, 2009, 10:55:37 PM »
Realism? OK!!!   Start by getting rid of the Miracle Zoom bionic eye BS!!!

Tank gun sights were fixed magnification, so were Binocs in that era as well...
1940 T34 had 1x magnification, that= NONE!!!  1941 T34 had 2x magnification...
T34/85 had 2.5x magnification, JS2 had 4x, because they swiped gunsight tech
from lendlease vehicles... American and Brits were a little better, but not much...

Germans had the best optics, but I've read that they weren't much more, 6x, 8x.....
Still looking for more detailed info on this!!!

Go figure?  Realistic gunsights would bring the vehicles into REALISTIC COMBAT RANGES!!!
 
Shermans had gun stabilization in the vertical plane during WWII...

LOL, I can hear the whining before I even hit the post button, LOL!!!


RC
"Well Cmdr Eddington, looks like we have ourselves a war..."
"Yeah, a gut bustin, mother lovin, NAVY war!!!"

Offline OOZ662

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Re: Some ideas to make GVing better...
« Reply #16 on: September 24, 2009, 10:57:47 PM »
The zoom in Aces High is anything but "bionic eye." When you zoom all the way in using the brackets, you've hit 1:1 ratio for what you'd see if you were sitting in that seat in the war. Problem is, the game needs to be displayed on a small surface (computer monitor) and hence the FOV restriction.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline RipChord929

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Re: Some ideas to make GVing better...
« Reply #17 on: September 24, 2009, 11:03:48 PM »
Holy smokes OOZ, LOL!!! I'm done with this topic now, LOL!!!

RC
"Well Cmdr Eddington, looks like we have ourselves a war..."
"Yeah, a gut bustin, mother lovin, NAVY war!!!"

Offline OOZ662

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Re: Some ideas to make GVing better...
« Reply #18 on: September 24, 2009, 11:04:52 PM »
LOL!!! What? Technical facts about that game make you LOL!!! uncontrollably? And weren't you done a few pages ago too? LOL!!! :huh
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline trigger2

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Re: Some ideas to make GVing better...
« Reply #19 on: September 25, 2009, 10:46:41 AM »
The zoom in Aces High is anything but "bionic eye." When you zoom all the way in using the brackets, you've hit 1:1 ratio for what you'd see if you were sitting in that seat in the war. Problem is, the game needs to be displayed on a small surface (computer monitor) and hence the FOV restriction.

Yup yup, if you look at it from a more "comparable" standard, an aircraft at d600 (without icons) is just a black spec...
IRL, an aircraft at d600 you could ID the type, the country, the squad (if you knew their paint scheme that is ;)), and heading. In here, you get a black spec...
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WD-40. If it shouldn't move and does, use the duct tape.
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Offline USCH

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Re: Some ideas to make GVing better...
« Reply #20 on: September 25, 2009, 10:56:22 AM »
how far is 6k in miles because i have hit from 6k and if you can see a tank 6k away with the standard M4 optics then i guess we have the right optics.  :huh

Offline OOZ662

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Re: Some ideas to make GVing better...
« Reply #21 on: September 25, 2009, 12:29:30 PM »
d600 is 600 yards, 1800 feet, or 0.34(09 repeating) miles. 6k is 6,000yards, 18,000 feet, or 3.4(09 repeating) miles.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline BigKev03

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Re: Some ideas to make GVing better...
« Reply #22 on: September 25, 2009, 04:29:19 PM »
how far is 6k in miles because i have hit from 6k and if you can see a tank 6k away with the standard M4 optics then i guess we have the right optics.  :huh
[/quote

6k is just a little over 3.7 miles or 6000 meters.  In yards that would be 6561.68.  either way that is unreal.  did you just get hits or get kills?  I mean for a WWII tank or gun that would be way to far to penetrate armor but who knows anymore in this game, LOL.

Offline guncrasher

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Re: Some ideas to make GVing better...
« Reply #23 on: September 25, 2009, 04:51:04 PM »
The zoom in Aces High is anything but "bionic eye." When you zoom all the way in using the brackets, you've hit 1:1 ratio for what you'd see if you were sitting in that seat in the war. Problem is, the game needs to be displayed on a small surface (computer monitor) and hence the FOV restriction.

Not sure If I am blind or not, but I parked my truck (gray truck) next to some trees at the river, I walked about 2 miles down the road, when I looked back I had one heck of a time trying to figure out where my truck was.  So your statement may not be as accurate as you think.  so seeing a tank or any gv at 3 to 5k would require one hell of a good eye and an even better to actually hit it while it is moving.  I am almost 100% sure about this statement that only the tiger had destroyed tanks at distances of more than a mile, and that is only on a few occasions.  most engagements in ww2 were in the couple of hundred yards range.

semp
you dont want me to ho, dont point your plane at me.

Offline OOZ662

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Re: Some ideas to make GVing better...
« Reply #24 on: September 26, 2009, 01:50:23 AM »
My statement is as accurate as Hitech thinks. Unfortunately, he didn't make that statement in one of the podcasts of I'd link it for you...and I don't feel like digging through the forum to find it.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline USCH

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Re: Some ideas to make GVing better...
« Reply #25 on: September 26, 2009, 10:45:27 AM »
I have made and can make (within 3 to 5 shots rounds out) 3.7mile kill shots in the M4

Offline Karnak

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Re: Some ideas to make GVing better...
« Reply #26 on: September 26, 2009, 10:53:27 AM »
Not sure If I am blind or not, but I parked my truck (gray truck) next to some trees at the river, I walked about 2 miles down the road, when I looked back I had one heck of a time trying to figure out where my truck was.  So your statement may not be as accurate as you think.  so seeing a tank or any gv at 3 to 5k would require one hell of a good eye and an even better to actually hit it while it is moving.  I am almost 100% sure about this statement that only the tiger had destroyed tanks at distances of more than a mile, and that is only on a few occasions.  most engagements in ww2 were in the couple of hundred yards range.

semp
Tank gunsights in AH have magnification, not just the zoom in and out that RipChord was referring to.  The zoom in and out RipChord and OOZ are talking about is the one you have in the pilot or gunner position in an aircraft and the driver or commander position in a GV.  Tank gunsight magnification sounds like it is too high, particularly for the T-34s.


OOZ is correct about the basic "zoom" function and RipChord is silly and out of line.
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Offline caldera

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Re: Some ideas to make GVing better...
« Reply #27 on: September 26, 2009, 12:10:37 PM »
I think adding these would make the ground game way better:

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Offline RipChord929

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Re: Some ideas to make GVing better...
« Reply #28 on: September 26, 2009, 01:20:13 PM »
OOZ and Karnak,
Yeah, you guys are right... I just went in and did the acid test... Measured a targets size while zoomed out, and then measured again while zoomed in... Pretty damn close to right on!!!

I use a 47inch monitor, so I must be suffering from an optical illusion of scale.. But the actual measurements don't lie!!!

My apologies and salutations, I'd buy ya both a beer if you were local, or take ya out for a day of salmon fishing on the jetsled...

But never the less, Tanks in those days didn't use zoom of any kind, their magnifications were fixed!!!

 :salute RC
"Well Cmdr Eddington, looks like we have ourselves a war..."
"Yeah, a gut bustin, mother lovin, NAVY war!!!"

Offline Karnak

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Re: Some ideas to make GVing better...
« Reply #29 on: September 26, 2009, 01:44:20 PM »
Yeah, the 47 inch screen will change things.

No worries.
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