Author Topic: Stick Stirring Code  (Read 2232 times)

Offline FLS

  • AH Training Corps
  • Plutonium Member
  • *******
  • Posts: 11620
      • Trainer's Website
Stick Stirring Code
« on: September 28, 2009, 10:36:53 AM »
If possible I would like to see the stick stirring code disabled below a threshold speed like 100 mph. I believe this would retain it's benefits and reduce it's burden.

Offline Swatch

  • Copper Member
  • **
  • Posts: 203
      • http://groups.yahoo.com/groups/rtcircus
Re: Stick Stirring Code
« Reply #1 on: September 28, 2009, 10:38:43 AM »
 :aok :aok  +1   :aok :aok  Love it!
OFFICIALLY AN AEROSPACE ENGINEER AS OF 1PM JUNE 13th!  Goodbye UC, you've been hell.

Proud member of the 364th CHawks, 383rd BG, formerly the RTC.

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10187
Re: Stick Stirring Code
« Reply #2 on: September 28, 2009, 11:19:53 AM »
 :huh
CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline StokesAk

  • Gold Member
  • *****
  • Posts: 3665
Re: Stick Stirring Code
« Reply #3 on: September 28, 2009, 11:20:20 AM »
Strokes

Offline trigger2

  • Silver Member
  • ****
  • Posts: 1342
Re: Stick Stirring Code
« Reply #4 on: September 28, 2009, 11:25:08 AM »
Im so confused right now.

He's asking the "don't move your controls so rapidly" code to be disabled if your airspeed >100mph.

I kinda like the idea, but I don't see why you'd be getting that if you're under 100, as that's "If you don't have your flaps out you're stalled" speed in most aircraft... Anywho, why not?
Sometimes, we just need to remember what the rules of life really are: You only
need two tools: WD-40 and Duct Tape. If it doesn't move and should, use the
WD-40. If it shouldn't move and does, use the duct tape.
*TAs Aerofighters Inc.*

Offline FLS

  • AH Training Corps
  • Plutonium Member
  • *******
  • Posts: 11620
      • Trainer's Website
Re: Stick Stirring Code
« Reply #5 on: September 28, 2009, 12:55:32 PM »
Trigger2, control movements that are unlikely at higher speeds are likely when trying to recover a low airspeed stall. If you use 0 deadband and damping it's very easy to lock your controls. It's even worse with Forcefeedback when the trim forces go to 0.

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Stick Stirring Code
« Reply #6 on: September 28, 2009, 01:02:05 PM »
I use CH Products and I have never seen that message so I must assume it doesnt exist unless you have cheap controllers.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline OOZ662

  • Platinum Member
  • ******
  • Posts: 7019
Re: Stick Stirring Code
« Reply #7 on: September 28, 2009, 01:08:22 PM »
Two things cause it; actual stick-stirring and potentiometers rapidly and repeatedly spiking past the dead band.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline StokesAk

  • Gold Member
  • *****
  • Posts: 3665
Re: Stick Stirring Code
« Reply #8 on: September 28, 2009, 01:22:32 PM »
Oh ok +1
Strokes

Offline Kazaa

  • Plutonium Member
  • *******
  • Posts: 8371
      • http://www.thefewsquadron.co.uk
Re: Stick Stirring Code
« Reply #9 on: September 28, 2009, 01:50:52 PM »
An idea worth looking into. +1



"If you learn from defeat, you haven't really lost."

Offline Strip

  • Gold Member
  • *****
  • Posts: 3319
Re: Stick Stirring Code
« Reply #10 on: September 28, 2009, 02:24:01 PM »
I use CH Products and I have never seen that message so I must assume it doesnt exist unless you have cheap controllers.

Fail....

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10187
Re: Stick Stirring Code
« Reply #11 on: September 28, 2009, 02:27:00 PM »
Confusion cleared.  A +1.
CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Stick Stirring Code
« Reply #12 on: September 28, 2009, 02:27:12 PM »
Fail....

Strip just because you dont understand what I said to be true doesnt detract from the truth or the accuracy one bit.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline OOZ662

  • Platinum Member
  • ******
  • Posts: 7019
Re: Stick Stirring Code
« Reply #13 on: September 28, 2009, 02:28:40 PM »
Strip just because you dont understand what I said to be true doesnt detract from the truth or the accuracy one bit.

I believe he was referring to your fanboi-ism.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline Strip

  • Gold Member
  • *****
  • Posts: 3319
Re: Stick Stirring Code
« Reply #14 on: September 28, 2009, 02:35:44 PM »
No I understand it perfectly and its epic fail.....

Any stick regardless of quality of construction or cost can get the "Do not move controls so rapidly." message.

Sorry to ruin your parade, again.

Strip