Someone sent me a link from Badboy that has some spreadsheets in it. I think they help to find corner velocity for a number of the aircraft but, I haven't had time to fully investigate yet. It should be very interesting.
Definitely study the info from Badboy. He, along with a few others have produced quite a bit of this kind of useful data that you should know if you want to get past simply "pulling on the stick" and trying to point at someone. You can see the chart I posted is one of his.
Also, wanted to add a couple of other notes. In my first post I was talking about how two airplanes compare when they're both at corner but this obviously isn't the complete story. While the Yak in this example can clearly out rate and radius the Pony if they're both at similar airspeeds below corner, what else can the chart tell us?
Let's just say we're flying the Pony, how do we fight the Yak? Well, first we can dive away since we have a higher V
ne for horizontal separation. This type of separation is good for the e-fighter and bad for the angles fighter. More importantly, notice that the Pony can actually out rate the Yak IF we can get him below about 200mph while we can do our turning at corner. This is the key for success and basis for lots of the comments about using the vertical that others have contributed.
Clearly, the Pony would prefer to fight an energy fight by keeping sufficient pressure on the Yak (or baiting him) to get him to turn hard and bleed off E. Also, the Pony never gets a smaller turn radius than the Yak until the Yak gets down to below about 120mph. So, generally speaking, the Pony wants to force a two-circle fight (some call this nose-to-tail) where rate is more important that radius and use extension/pitchback tactics to maintain E and control separation while continuing to attack and force the Yak to bleed. Also, the Pony would want to maintain good awareness of altitude and work to maintain or even gain altitude (i.e., store his E) while the Yak turns hard and tends to lose altitude overall. Once the Pony has a clear E advantage, then we can start looking for opportunities to turn the fight into a pure vertical fight. For pure vertical maneuvers (i.e., near 90deg straight nose up), 300mph is a decent speed to shoot for as this gives you sufficient speed to go pure vertical while maintaining maneuverability. i.e., you don't want to just stick your nose straight up unless you have an advantage and can use the pure vertical effectively. If you go pure vertical with too little E then you'll be close to stall and can have too little maneuverability to turn vertical separation into an effective vertical attack.
So, you can summarize this as sticking to a two-circle fight, maintain (or gain) E, store your E as altitude and use efficient turns (such as the high yo-yo). A way this could play out once you have the Yak clearly at an E disadvantage, do an short extension/pitchback, come back in with your nose a bit low to get your 300mph and pull up through him in a pure vertical maneuver. Since he is at an e disadvantage, he can't follow you up, if he does he's roped so reverse and kill him. If he extends, roll to put your lift vector on him and go after his six for the kill.
Let me add one more thing about zooms. Do not make the mistake of believing that just because an aircraft has more horsepower (the F4U vs Zeke for instance) it is a better zoomer. What matters is the thrust to weight ratio. Yes, a Zeke has less HP than the Corsair BUT it's also tiny and light plus, even though the F4U does have some slow-speed tricks up its sleeve (great flaps and rudder) the Zeke is an exceptionally nice handling aircraft at very slow speeds. Don't count on "out-zooming" a Zeke unless you have a significant E advantage otherwise the Zeke will climb right up behind you and eat your lunch.