Just out of curiosity, can the design of clouds, fogs, ect be changed from its current design to a more realistic texture? As we have it in the game, when you fly through a layer of cloud, fog, ect, you see the cloud or fog is made in layer's of thin white, like pieces of paper spaced out form each other to simulate, its thickness. What I find bad about this is your visibility is limited from how far you are from that one layer. What i like to see done (if Possible) is to make cloud, fogs, ect have dimension, depth. (Not just a hollowed out shell, but like a filled in solid). Not really sure how I can explain this better. Try to interpret my explanation and tell me what you think.