Author Topic: Development screenshots of new city.  (Read 13513 times)

Offline Waffle

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Development screenshots of new city.
« on: October 29, 2009, 02:49:51 PM »
Some pics of the new city we've been working on. As with all development screen shots, things are subject to change.
« Last Edit: October 29, 2009, 02:51:36 PM by Waffle »

Offline Waffle

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Re: Development screenshots of new city.
« Reply #1 on: October 29, 2009, 02:50:47 PM »
more

Offline Spikes

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Re: Development screenshots of new city.
« Reply #2 on: October 29, 2009, 02:51:54 PM »
Looks great guys!
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Offline Krusty

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Re: Development screenshots of new city.
« Reply #3 on: October 29, 2009, 02:54:40 PM »
I see the headquarters building in there!

So how's this going to work? I assume it's all bombable... Does this change the way strat is going to work, if you suddenly have 10,000 things to bomb, instead of 100?

Offline OOZ662

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Re: Development screenshots of new city.
« Reply #4 on: October 29, 2009, 03:04:43 PM »
Oh..mah...lawd...bombergasm.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline Westy

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Re: Development screenshots of new city.
« Reply #5 on: October 29, 2009, 03:05:01 PM »
Too big for carpet bombing.

Need a noOok.



Ah ha! We're getting tEh B-29!!!




(fantsatic screen shot. Hope my 45fps doesn't become .45 but it may be worth it. Awesome layout)
« Last Edit: October 29, 2009, 03:06:52 PM by Westy »

Offline hitech

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Re: Development screenshots of new city.
« Reply #6 on: October 29, 2009, 03:07:10 PM »
I see the headquarters building in there!

So how's this going to work? I assume it's all bombable... Does this change the way strat is going to work, if you suddenly have 10,000 things to bomb, instead of 100?

What difference does it make, you can't hit anything anyway :old:

Not all the city is bomb-able, the city center is, but the surrounding houses are not.
The factory complexes are located on the out side of the city which is about an 8 mile radius.

The change to the strat system will be that on small maps, each country will have 1 city. And it will always efect that country like the system did before the zone changes.

......

On large maps each country will have 2 city locations, but only 1 will be active. When the front fields are captured the factory complexes and city will be moved back to the rear as Russia did during the war.

HiTech


Offline Waffle

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Re: Development screenshots of new city.
« Reply #7 on: October 29, 2009, 03:08:33 PM »
I see the headquarters building in there!


That's a flak tower :)

Offline Dragon

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Re: Development screenshots of new city.
« Reply #8 on: October 29, 2009, 03:09:16 PM »
Shwwweeeet


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Offline StokesAk

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Re: Development screenshots of new city.
« Reply #9 on: October 29, 2009, 03:11:16 PM »
Sweet?

How will this damage frame rates?
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Offline colmbo

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Re: Development screenshots of new city.
« Reply #10 on: October 29, 2009, 03:11:51 PM »
What kind of frame-rate hit is it causing?
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Offline OOZ662

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Re: Development screenshots of new city.
« Reply #11 on: October 29, 2009, 03:12:10 PM »
How will this damage frame rates?
What kind of frame-rate hit is it causing?

Just don't go near it. :noid
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Offline Plazus

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Re: Development screenshots of new city.
« Reply #12 on: October 29, 2009, 03:14:12 PM »
Im going to like this!  :aok
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Offline Flipperk

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Re: Development screenshots of new city.
« Reply #13 on: October 29, 2009, 03:15:03 PM »
I think I came......


















..........





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Offline OOZ662

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Re: Development screenshots of new city.
« Reply #14 on: October 29, 2009, 03:15:54 PM »
I think I came......out of the closet

A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.