Author Topic: Custom Attitude Indicator  (Read 3980 times)

Offline MjTalon

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Re: Custom Attitude Indicator
« Reply #30 on: November 04, 2009, 09:09:04 AM »
Well, most planes didn't have ammo counters either. And yet....

-1, that has been discussed time and time again, bad reason to try and fall back on Gabriel. Do you honestly want to make the new players spend countless hours learning the exact amount of firing time for each aircraft, lord forbit the 2 MG x 1 Cannon birds! 

Ammo counters are there to make the already ocean deep learning curve a bit more shallow.

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Offline Gabriel

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Re: Custom Attitude Indicator
« Reply #31 on: November 04, 2009, 09:15:26 AM »
-1, that has been discussed time and time again, bad reason to try and fall back on Gabriel. Do you honestly want to make the new players spend countless hours learning the exact amount of firing time for each aircraft, lord forbit the 2 MG x 1 Cannon birds!  

Ammo counters are there to make the already ocean deep learning curve a bit more shallow.

+1 to me

The POINT is. Aircraft in flight have access to a long list of things they didn't have during the war. The counters are just one.  So saying 'it didn't have xxx in 1943' is a rubbish reason. It's as stupid as the people who were talking about a no VOX WW1 arena.

And not that it's relevant, but I come from a sim where people ARE expected to rely on estimation and experience to know how many rounds they have left.
« Last Edit: November 04, 2009, 09:17:08 AM by Gabriel »

Offline MjTalon

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Re: Custom Attitude Indicator
« Reply #32 on: November 04, 2009, 09:30:17 AM »


And not that it's relevant, but I come from a sim where people ARE expected to rely on estimation and experience to know how many rounds they have left.

-1 once again my friend. You came from a sim where that was the case, Aces High 2 is more user friendly than your previous sim.

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Offline Saxman

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Re: Custom Attitude Indicator
« Reply #33 on: November 04, 2009, 10:08:19 AM »
I rarely look at my ammo counters, anyway.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Knite

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Re: Custom Attitude Indicator
« Reply #34 on: November 04, 2009, 10:45:22 AM »
I also rarely look at my ammo counters.


I tend to get too depressed by seeing full ammo and nothing but green too often. =(
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Offline VonMessa

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Re: Custom Attitude Indicator
« Reply #35 on: November 04, 2009, 10:57:49 AM »
Tough to do when dive bombing.

Easiest remedy to this...........

Do it again and again and again in the TA until you geta good sight picture burned into you skull.

Just like for shooting bullets.....

Just like everyone else.

It will eventually become instinct.
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We are all here because we are not all there.

Offline Vinkman

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Re: Custom Attitude Indicator
« Reply #36 on: November 04, 2009, 01:24:14 PM »
How would we go about making one? Once you are at a certain nose up attitude all you see is a black circle giving no situational awareness.


I think this is a great idea Wood. I've often wondered why someone took the time to put this guage in the plane, and then made it useless by not including the markings. Forget the customization which is complicated, can't HTC just update the bitmap to include the markings. It seems like an oversite.

Who is John Galt?

Offline rough_wood

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Re: Custom Attitude Indicator
« Reply #37 on: November 04, 2009, 05:25:17 PM »
Some of you guys need to work on "seeing through other peoples eyes" skills.

Do you honestly thing in the middle of a dogfight I think "ok turn 15 degrees left"? No. But there is a compass there.

Of course I'm not instrument flying a dogfight. But when I'm going vertical, and I have spare time while doing that (which I do), I'd like to have a vertical reference to know how to set up my stall.

Is that so hard to imagine? You really think this was brought up for anything related to hard break turning? When did I say or indicate that?

Or to be dive bombing while you aren't in the middle of a dogfight? Has that ever happened to you?

I think all that's been agreed upon is that half of you can't understand my simple motivations for having angle increments, and that most of us agree that functions have been added to the game to improve SA at the small cost of historical accuracy.

VonMessa, I see your point, but the same could be said for counting trigger pull time, or just about any other function that was added to the game that wasn't 100% accurate.

Offline Getback

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Re: Custom Attitude Indicator
« Reply #38 on: November 12, 2009, 03:43:23 PM »
That would be enormously helpful for firing rockets and dive bombing.

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Offline hitech

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Re: Custom Attitude Indicator
« Reply #39 on: November 12, 2009, 04:17:28 PM »
Quote
Of course I'm not instrument flying a dogfight. But when I'm going vertical, and I have spare time while doing that (which I do), I'd like to have a vertical reference to know how to set up my stall.

Fly like real pilots do it, and just look out your left window.

HiTech

Offline rough_wood

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Re: Custom Attitude Indicator
« Reply #40 on: November 13, 2009, 05:37:04 AM »
How real pilots do, or did? I've rode along in check rides that were pretty instrument biased, and I don't recall the chief pilot once saying to judge attitude by looking out the left window.

If you're determined to not change a bitmap just tell me, all of these obviouse responses giving me solutions that would cross the mind of one with down syndrome are obviously not helpful, and I assume they aren't meant to be.

I like to be able to see airspeed climb rate and attitude at the same time, looking out the window isn't a great way to judge speed. I just want angle increments on my attitude indicator, which I beleive involves changing a bitmap.

I know you are busy, so I'll save you the trouble of explaining these things to such a simple minded window licker like me, and just ask for a yes or a no.

Offline Golfer

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Re: Custom Attitude Indicator
« Reply #41 on: November 13, 2009, 09:10:37 AM »
How real pilots do, or did? I've rode along in check rides that were pretty instrument biased, and I don't recall the chief pilot once saying to judge attitude by looking out the left window.

Flying air combat, whether simulated or real, does not involve flying a line check in a transport airplane.  Your comparison is apples to jackhammers.

Using your eyeballs to judge your attitude in reference to the horizon is the common/preferred/easiest/best/sometimes only method when flying aerobatics and it's especially critical when you have another pilot out there trying to kill you.


As far as the rest of your post and attitude I won't address it except to say that you aren't going to get what you want by throwing insults.

Offline colmbo

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Re: Custom Attitude Indicator
« Reply #42 on: November 13, 2009, 10:18:38 AM »
How real pilots do, or did? I've rode along in check rides that were pretty instrument biased, and I don't recall the chief pilot once saying to judge attitude by looking out the left window.

Sounds like you need a new chief pilot.

Basic attitude flying has you checking pitch by looking over the nose AND looking to the side to compare the wing to the horizon.

For any aerobatics you look at the wing to determine pitch attitude once the nose is high or low enough that you no longer see the horizon over the nose.

Some examples here.
Columbo

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Offline hitech

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Re: Custom Attitude Indicator
« Reply #43 on: November 13, 2009, 10:26:43 AM »
How real pilots do, or did? I've rode along in check rides that were pretty instrument biased, and I don't recall the chief pilot once saying to judge attitude by looking out the left window.

If you're determined to not change a bitmap just tell me, all of these obviouse responses giving me solutions that would cross the mind of one with down syndrome are obviously not helpful, and I assume they aren't meant to be.

I like to be able to see airspeed climb rate and attitude at the same time, looking out the window isn't a great way to judge speed. I just want angle increments on my attitude indicator, which I beleive involves changing a bitmap.

I know you are busy, so I'll save you the trouble of explaining these things to such a simple minded window licker like me, and just ask for a yes or a no.

You do realize I am a real pilot also like gulfer, and that I have many many hours of aerobatics? One of the first things you learn is to be able to fly your plane with out ever looking forward. Of course when you learn this, you have some one else doing collision avoidance with you.

HiTech

Offline Simba

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Re: Custom Attitude Indicator
« Reply #44 on: November 13, 2009, 11:07:18 AM »
When flying aerobatics in a Chipmunk you cage the artificial horizon, otherwise it goes all over the place and takes forever to reset. As aerobatics are flown in VFR conditions, the visibility outside the cockpit's good. I know we're 'flying on instruments' to a certain extent all the time when simulating flying on a computer but you should still observe the basic rule - 'keep looking out of the office windows to see what's going on'.

HT, how about detailing the grass alongside the runways? Then I can assess the correct moment to flare the same way as I used to for real - 'when you can distinguish the individual blades of grass'.

 ;)
Simba
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