I think its funny that the ones whining about the bomber guns probably couldnt hit the broadside of a mountain with one at d.3.
Some guy who just came from HALO can shoot the bullseye out of the target D800 from a bomber gun position. Much easier than aiming one's "flying guns" on a fighter. If you have a decent joystick setup putting your fire on your aimpoint is not much harder than pointing and clicking with a mouse. If you don't have a decent joystick setup, its still not terribly difficult, while trying to hit things in a fighter will be a bouncy nightmare.
When you consider what it takes to have to jump back and forth from the pilots position , to a limited view gun position
Limited views eh? Let me tell you about something called F3 view...it'll change our life.
(meaning that most times you have to again jump positions to save your ass) and try and stay in formation when defending yourself against a single seater with the cross hairs in your face 100% of the time....its a laughable complaint.
Um, hit the X key allright? Now if those three buffs were being flown by three INDIVIDUALS I agree keeping a tight formation would be a worthy challenge.
The more and more I think about it, the more I am against the formation. A player flying an interceptor mission doesn't get two drone fighters slaved to him a vic, a fighter pilot flying alone into enemy territory doesn't get an AI "wingman", a tanker doesn't get a slaved flak or two to protect him from air assault, so why do the buffs rate?
There are plenty in this game that can regularly take apart bombers with little or no damage. Seek them out , and ask for training or head to the training arena with a trainer. But please stop asking for free bomber kills from the mid air refuel position.
The tactic invariable used by bomber killing "experten" involves building a large E advantage, a pure vertical dive, and pinpoint cockpit shooting. (Unless its a B-24, then pinpoint wingroot shooting will get the job done) It is a very specialized tactic, not resembling what the Luftwaffe typically actually did, and actually requires more skill than the simple speed and flight geometry management required to close in to easy guns range and down fighters most of the time. More to the point, the time required to do this usually precludes pre-drop interception of the formation, unless the fighter pilot is loitering around at way above most of the fight waiting for buffs to appear or sores to develop on his bellybutton from chair time, whichever comes first. The buff formation has far more strategic power than any other equipment in the game, in its hangar dropping role. Dropping them AFTER they drop your hangars is beside the point, it only allows the pilot to return to the fight that much quicker.
The Luftwaffe did both tail-chase and head-on attacks. While it was dangerous, I can see no evidence that the tail-on approach was the absolute suicide it is in the AH MA.